14:45:32] ------------ BEGIN log session -------------
[14:45:33]	OpenGL provider: dx8wrap.dll
[14:45:35]	OpenGL library:
[14:45:35]	  Vendor: 1C.Multimedia.Dev/Maddox.
[14:45:35]	  Render: DirectX8.
[14:45:35]	  Version: 1.1
[14:45:35]	  Extensions: GL_EXT_secondary_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_ARB_texture_compression
[14:45:35]	Size: 1280x960
[14:45:35]	ColorBits: 32
[14:45:35]	DepthBits: 16
[14:45:35]	StencilBits: 0
[14:45:35]	isDoubleBuffered: true
[14:45:35]	DirectX Joystick NOT created: DirectX joystick driver: device not attached
[14:45:35]	Sound: Native library (build 1.1, target - P IV) loaded.
[14:45:35]	
[14:45:35]	*** Looking for Advanced CPU Instructions... 
[14:45:35]	[x] PentiumPro
[14:45:35]	[x] Multimedia (MMX)
[14:45:35]	[x] 3D (SSE2)
[14:45:35]	[x] 3D (SSE2)
[14:45:35]	[-] 3D (3DNow)
[14:45:35]	ColourBits 32, ABits 0, ZBits 16
[14:45:35]	
[14:45:35]	*** Looking for Render API Extensions ... 
[14:45:35]	[-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[14:45:35]	[-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[14:45:35]	[-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[14:45:35]	[x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[14:45:35]	[-] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[14:45:35]	[x] 'GL_ARB_multitexture' extension - Multitexturing.
[14:45:35]	[x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[14:45:35]	[-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[14:45:35]	[-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[14:45:35]	[-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[14:45:35]	[-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[14:45:35]	[x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[14:45:35]	[-] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[14:45:35]	
[14:45:35]	Maximum texture size : 8192
[14:45:35]	Maximum simultaneous textures :8
[14:45:35]	MaxAnisotropic (1.0 = none) : 1.000000
[14:45:35]	WARNING: 'Perfect' Mode required 32 bit color, 24 depth and 8 bits for stencil
[14:45:35]	WARNING: 'Perfect' Mode required latest drivers with 'vertex buffer' support
[14:45:35]	WARNING: 'Perfect' Mode required pixels shaders
[14:45:35]	WARNING: 'Perfect' Mode required latest drivers with vertex shaders support'GL_ARB_vertex_program'
[14:45:35]	WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 8000 -> 512 (delta = -7488) to Range 1..512
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 300 -> 128 (delta = -172) to Range 0.01..128
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 8 -> 6 (delta = -2) to Range 0..6
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 0.1 (delta = 0.1) to Range 0.1..16384
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 1 -> 0.5 (delta = -0.5) to Range 0..0.5
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 99999 -> 128 (delta = -99871) to Range 0.01..128
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 200 -> 128 (delta = -72) to Range 0.01..128
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 400 -> 128 (delta = -272) to Range 0.01..128
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 99999 -> 128 (delta = -99871) to Range 0.01..128
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 99999 -> 128 (delta = -99871) to Range 0.01..128
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 99999 -> 128 (delta = -99871) to Range 0.01..128
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 4 -> 2 (delta = -2) to Range 0..2
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped -1 -> 0 (delta = 1) to Range 0..32
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped -1 -> 0.01 (delta = 1.01) to Range 0.01..128
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped -1 -> 0.01 (delta = 1.01) to Range 0.01..128
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped -1 -> 0.01 (delta = 1.01) to Range 0.01..128
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped -1 -> 0.01 (delta = 1.01) to Range 0.01..128
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped -1.5 -> -1 (delta = 0.5) to Range -1..10000
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped -0.5 -> 0.01 (delta = 0.51) to Range 0.01..128
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 1048 -> 512 (delta = -536) to Range 1..512
[14:45:36]	INTERNAL ERROR: Str2FloatClamp() - Clamped 200 -> 128 (delta = -72) to Range 0.01..128
[14:45:48]	Initializing DirectSound playback device...
[14:45:48]	Primary buffer created.
[14:45:48]	Playback format is : sampling rate = 22050, num channels = 2.
[14:45:48]	Not enought hardware buffers (0), hardware disabled
[14:45:48]	Buffer caps : Transfer rate = 0, CPU overhead = 0.
[14:45:48]	Default speaker config is : 1310724.
[14:45:48]	Direct sound audio device initialized successfully :
[14:45:48]	DX Version : 7
[14:45:48]	Hardware    - disabled [buffers : 0]
[14:45:48]	Extensions  - enabled :
[14:45:48]	  EAX ver. 1 [ ]  - disabled
[14:45:48]	  EAX ver. 2 [ ]  - disabled
[14:45:48]	  EAX ver. 3 [ ]  - disabled
[14:45:48]	  I3D ver. 2 [ ]  - disabled
[14:45:48]	  ZoomFX     [ ]  - disabled
[14:45:48]	  MacroFX    [ ]  - disabled
[14:45:48]	SIMD render [X]
[14:45:48]	num channels 0
[14:45:48]	
[14:45:49]	Loading mission Records/Intro 04 Ed.trk...
[14:45:49]	Loading map.ini defined airfields:
[14:45:49]	Load bridges
[14:45:49]	Load static objects
[14:45:50]	ERROR loading sound control sample.xwindex1.wav.dist
[14:45:51]	Mission error, ID_05: java.lang.RuntimeException:  
[14:45:51]	
[14:45:51]	 
[14:45:51]	
[14:45:51]	java.lang.RuntimeException:  
[14:45:51]	
[14:45:51]		at com.maddox.il2.game.Mission.LOADING_STEP(Mission.java:782)
[14:45:51]		at com.maddox.il2.game.Mission._load(Mission.java:962)
[14:45:51]		at com.maddox.il2.game.Mission.access$0(Mission.java:785)
[14:45:51]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:217)
[14:45:51]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:45:51]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[14:45:51]		at com.maddox.il2.game.Main.exec(Main.java:439)
[14:45:51]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[14:46:13]	
[14:46:13]	*** Looking for Advanced CPU Instructions... 
[14:46:13]	[x] PentiumPro
[14:46:13]	[x] Multimedia (MMX)
[14:46:13]	[x] 3D (SSE2)
[14:46:13]	[x] 3D (SSE2)
[14:46:13]	[-] 3D (3DNow)
[14:46:13]	ColourBits 32, ABits 0, ZBits 16
[14:46:13]	
[14:46:13]	*** Looking for Render API Extensions ... 
[14:46:13]	[-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[14:46:13]	[-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[14:46:13]	[-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[14:46:13]	[x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[14:46:13]	[-] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[14:46:13]	[x] 'GL_ARB_multitexture' extension - Multitexturing.
[14:46:13]	[x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[14:46:13]	[-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[14:46:13]	[-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[14:46:13]	[-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[14:46:13]	[-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[14:46:13]	[x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[14:46:13]	[-] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[14:46:13]	
[14:46:13]	Maximum texture size : 8192
[14:46:13]	Maximum simultaneous textures :8
[14:46:13]	MaxAnisotropic (1.0 = none) : 1.000000
[14:46:13]	WARNING: 'Perfect' Mode required 32 bit color, 24 depth and 8 bits for stencil
[14:46:13]	WARNING: 'Perfect' Mode required latest drivers with 'vertex buffer' support
[14:46:13]	WARNING: 'Perfect' Mode required pixels shaders
[14:46:13]	WARNING: 'Perfect' Mode required latest drivers with vertex shaders support'GL_ARB_vertex_program'
[14:46:13]	WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
[14:46:13]	font/arialb8.font Reloaded
[14:46:13]	font/arial8.font Reloaded
[14:46:13]	font/arialRadioChatter.font Reloaded
[14:46:13]	font/arial10.font Reloaded
[14:46:13]	font/arialb12.font Reloaded
[14:46:13]	font/arialb10.font Reloaded
[14:46:13]	font/courSmall.font Reloaded
[14:46:13]	font/courb10.font Reloaded
[14:46:13]	font/arialSmall.font Reloaded
[14:46:13]	font/arialSmallZ.font Reloaded
[14:46:13]	font/lcdnova.font Reloaded
[14:46:13]	Reload all textures of landscape ...
[14:46:13]	Loading map.ini defined airfields:
[14:46:14]	Reload all textures of objects ...
[14:46:14]	Effects/Smokes/FuegoCamion/F14.tga Reloaded
[14:46:14]	Effects/Materials/25.tga Reloaded
[14:46:14]	Effects/Smokes/FuegoCamion/F10.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/VagonFuel/PF/BF18.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/House/Materials/PF/BF01.tga Reloaded
[14:46:14]	3DO/arms/Hs-129-MG17s/Mg17.tga Reloaded
[14:46:14]	Effects/Materials/09.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/House/Materials/PF/BF09.tga Reloaded
[14:46:14]	3DO/Effects/Tracers/TEXTURES/pink_l.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/ZOil.tga Reloaded
[14:46:14]	3DO/arms/WfrGr21/skin.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/Opaque_02.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/Trans_06.tga Reloaded
[14:46:14]	icons/ILS.tga Reloaded
[14:46:14]	3DO/Effects/TEXTURES/CannonBulletHitSmoke.tga Reloaded
[14:46:14]	Effects/SunFlare/flare2.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/House/Materials/PF/BF06.tga Reloaded
[14:46:14]	3DO/Effects/Tracers/TEXTURES/pink.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/Trans_03.tga Reloaded
[14:46:14]	Effects/Smokes/HumoLoc.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/GP_05.tga Reloaded
[14:46:14]	3DO/Effects/Aircraft/FAE/F12.tga Reloaded
[14:46:14]	3do/Effects/TEXTURES/Morning_Fog.tga Reloaded
[14:46:14]	Effects/Smokes/FuegoCamion/F02.tga Reloaded
[14:46:14]	Effects/Materials/42.tga Reloaded
[14:46:14]	gui/game/pad/Planshet.tga Reloaded
[14:46:14]	3DO/Effects/Tracers/TEXTURES/red.tga Reloaded
[14:46:14]	3DO/arms/PTAB-25/Ptab25.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/VagonFuel/PF/BF05.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/DGP_02_N.tga Reloaded
[14:46:14]	3DO/Effects/Aircraft/FAE/F19.tga Reloaded
[14:46:14]	3DO/Effects/TEXTURES/SmokeA.tga Reloaded
[14:46:14]	Effects/Materials/34.tga Reloaded
[14:46:14]	3DO/Effects/TEXTURES/PlaneDamageSmoke.tga Reloaded
[14:46:14]	icons/waypoint.tga Reloaded
[14:46:14]	3DO/Effects/Tracers/TEXTURES/white.tga Reloaded
[14:46:14]	icons/objFighter.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/GP_01.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/House/Materials/PF/BF16.tga Reloaded
[14:46:14]	3DO/Effects/Aircraft/FAE/F22.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/GP_07.tga Reloaded
[14:46:14]	3DO/Effects/GunFire/TEXTURES/black.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/House/Materials/PF/BF21.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/Trans_09.tga Reloaded
[14:46:14]	Effects/Materials/21.tga Reloaded
[14:46:14]	Effects/Materials/17.tga Reloaded
[14:46:14]	Effects/Materials/01.tga Reloaded
[14:46:14]	Effects/Materials/30.tga Reloaded
[14:46:14]	icons/faractor.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/Opaque_08.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/VagonFuel/PF/BF04.tga Reloaded
[14:46:14]	3DO/arms/45-12/Torp.tga Reloaded
[14:46:14]	Effects/Materials/07.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/Reticle.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/GP_06.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/House/Materials/PF/BF19.tga Reloaded
[14:46:14]	3DO/Effects/GunShells/GunsmokeIII.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/Opaque_01.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/GP_02_N.tga Reloaded
[14:46:14]	Effects/Smokes/FuegoCamion/F25.tga Reloaded
[14:46:14]	3DO/Cockpit/Nill/reticle.tga Reloaded
[14:46:14]	Effects/Smokes/FuegoCamion/F34.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/GlassArmor.tga Reloaded
[14:46:14]	3DO/Effects/TEXTURES/GuidedRocketFlame.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/House/Materials/PF/BF23.tga Reloaded
[14:46:14]	3DO/arms/KMB/skin1o.tga Reloaded
[14:46:14]	Effects/Materials/15.tga Reloaded
[14:46:14]	3DO/Effects/Aircraft/FAE/F24.tga Reloaded
[14:46:14]	Effects/Materials/36.tga Reloaded
[14:46:14]	Effects/Smokes/FuegoCamion/F11.tga Reloaded
[14:46:14]	3DO/Effects/Aircraft/FAE/F08.tga Reloaded
[14:46:14]	GUI/game/detail.tga Reloaded
[14:46:14]	3DO/Effects/Aircraft/FAE/F17.tga Reloaded
[14:46:14]	Effects/Materials/14.tga Reloaded
[14:46:14]	Effects/Materials/Blast.tga Reloaded
[14:46:14]	Effects/Materials/WaterSplashSingle3.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/Materials/HumoFuegoMotor1.tga Reloaded
[14:46:14]	3DO/Effects/Aircraft/FAE/F14.tga Reloaded
[14:46:14]	Effects/Materials/06.tga Reloaded
[14:46:14]	3DO/Effects/Aircraft/FAE/F23.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/VagonFuel/PF/BF25.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/Sight_Dash3B.tga Reloaded
[14:46:14]	3DO/Effects/Aircraft/FAE/F27.tga Reloaded
[14:46:14]	Effects/Materials/ExplosionSteamMushroom.tga Reloaded
[14:46:14]	Effects/Materials/28.tga Reloaded
[14:46:14]	3DO/Effects/Explosion/LandLight.TGA Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/DGP_03.tga Reloaded
[14:46:14]	3DO/arms/FAB-1000/skin.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/Materials/HouseFire.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/Opaque_05.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/VagonFuel/PF/BF07.tga Reloaded
[14:46:14]	Effects/Materials/41.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/holes.tga Reloaded
[14:46:14]	3DO/Effects/GunFire/TEXTURES/flame_7.tga Reloaded
[14:46:14]	Effects/Materials/53.tga Reloaded
[14:46:14]	3DO/arms/SC-500/skin.tga Reloaded
[14:46:14]	Effects/Materials/WaterSplash1.tga Reloaded
[14:46:14]	Effects/Explodes/Air/Zenitka/USSR_85mm/flame.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/VagonFuel/PF/BF21.tga Reloaded
[14:46:14]	3DO/Effects/Tracers/TEXTURES/7yellow_l.tga Reloaded
[14:46:14]	GUI/game/basicelements.tga Reloaded
[14:46:14]	3DO/Effects/GunFire/TEXTURES/flame_1.tga Reloaded
[14:46:14]	icons/objActBailed.tga Reloaded
[14:46:14]	Effects/Smokes/FuegoCamion/F06.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/GP_01_N.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/House/Materials/PF/BF03.tga Reloaded
[14:46:14]	gui/game/hud/hudneedles.tga Reloaded
[14:46:14]	Effects/Smokes/FuegoCamion/F03.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/Opaque_03.tga Reloaded
[14:46:14]	Effects/Smokes/FuegoCamion/F31.tga Reloaded
[14:46:14]	icons/objActPilot.tga Reloaded
[14:46:14]	3DO/Effects/Aircraft/FAE/F29.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/VagonFuel/PF/BF16.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/tile_01.tga Reloaded
[14:46:14]	Effects/Materials/12.tga Reloaded
[14:46:14]	3DO/Effects/Tracers/TEXTURES/orange_l.tga Reloaded
[14:46:14]	3DO/Effects/Aircraft/FAE/F35.tga Reloaded
[14:46:14]	3DO/Effects/TEXTURES/12_Flash.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/Trans_04.tga Reloaded
[14:46:14]	3DO/Effects/TEXTURES/HumoFuegoMotor1.tga Reloaded
[14:46:14]	Effects/Materials/Water.tga Reloaded
[14:46:14]	3DO/Effects/TEXTURES/Debris1DMkI.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/House/Materials/PF/BF02.tga Reloaded
[14:46:14]	Effects/Materials/18.tga Reloaded
[14:46:14]	GUI/game/indicator.tga Reloaded
[14:46:14]	3DO/arms/RO-82-3/skin1o.tga Reloaded
[14:46:14]	GUI/game/staticelements.tga Reloaded
[14:46:14]	gui/game/recIndicator.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/House/Materials/PF/BF00.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/Trans_07.tga Reloaded
[14:46:14]	3DO/Effects/Aircraft/FAE/F11.tga Reloaded
[14:46:14]	3DO/Effects/TEXTURES/Debris1CMkI.tga Reloaded
[14:46:14]	gui/game/pad/PlanshetFrame.tga Reloaded
[14:46:14]	3DO/Effects/TEXTURES/SmokeMkIII.tga Reloaded
[14:46:14]	3DO/Effects/TEXTURES/HumoAvionEstrellado.tga Reloaded
[14:46:14]	icons/objV1target.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/House/Materials/fireA0.tga Reloaded
[14:46:14]	3DO/Effects/Explosion/WaterRing.tga Reloaded
[14:46:14]	Effects/Materials/40.tga Reloaded
[14:46:14]	3DO/arms/MG-151-20(internal)/skin.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/VagonFuel/PF/BF11.tga Reloaded
[14:46:14]	3DO/arms/FAB-250/FAB_250_40_SV.tga Reloaded
[14:46:14]	gui/game/hud/pointer.tga Reloaded
[14:46:14]	3DO/arms/FAB-500/FAB_500_40_SV.tga Reloaded
[14:46:14]	Effects/Materials/02.tga Reloaded
[14:46:14]	Effects/Explodes/Objects/VagonFuel/PF/BF20.tga Reloaded
[14:46:14]	3DO/Effects/TEXTURES/Napalm.tga Reloaded
[14:46:14]	3DO/Cockpit/F4F-3/DGP_04.tga Reloaded
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[14:46:15]	3DO/Effects/TEXTURES/TrailMkIII.tga Reloaded
[14:46:15]	3DO/Cockpit/F4F-3/GP_04_N.tga Reloaded
[14:46:15]	Effects/Explodes/Objects/VagonFuel/PF/BF15.tga Reloaded
[14:46:15]	3DO/Cockpit/F4F-3/Sight_Dash3.tga Reloaded
[14:46:15]	gui/game/photo.tga Reloaded
[14:46:15]	3DO/Effects/TEXTURES/SaniFullThrottle.tga Reloaded
[14:46:15]	Effects/Materials/fireA1.tga Reloaded
[14:46:15]	DirectX Joystick NOT created: DirectX joystick driver: device not attached
[14:46:15]	  1920x1080x32 16 0 dx8wrap.dll
[14:46:15]	Speaker config restored.
[14:46:15]	Audio finished.
[14:46:15]	Initializing DirectSound playback device...
[14:46:15]	Primary buffer created.
[14:46:15]	Playback format is : sampling rate = 22050, num channels = 2.
[14:46:15]	Not enought hardware buffers (0), hardware disabled
[14:46:15]	Buffer caps : Transfer rate = 0, CPU overhead = 0.
[14:46:15]	Default speaker config is : 1310724.
[14:46:15]	Direct sound audio device initialized successfully :
[14:46:15]	DX Version : 7
[14:46:15]	Hardware    - disabled [buffers : 0]
[14:46:15]	Extensions  - enabled :
[14:46:15]	  EAX ver. 1 [ ]  - disabled
[14:46:15]	  EAX ver. 2 [ ]  - disabled
[14:46:15]	  EAX ver. 3 [ ]  - disabled
[14:46:15]	  I3D ver. 2 [ ]  - disabled
[14:46:15]	  ZoomFX     [ ]  - disabled
[14:46:15]	  MacroFX    [ ]  - disabled
[14:46:15]	SIMD render [X]
[14:46:15]	num channels 0
[14:46:15]	
[14:46:31]	Loading mission Campaign/RU/Odessa-5/For_Zakharov.mis...
[14:46:31]	Loading map.ini defined airfields:
[14:46:33]	Load bridges
[14:46:34]	Load static objects
[14:46:34]	##### House without collision (3do/Buildings/Port/Floor/live.sim)
[14:46:34]	##### House without collision (3do/Tree/Tree2.sim)
[14:46:34]	##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[14:46:36]	##### House without collision (3do/Buildings/Furniture/10x1_5_Red/mono.sim)
[14:46:41]	Mission error, ID_06.2: java.lang.IndexOutOfBoundsException: Index: 547, Size: 547
[14:46:41]	Mission error, ID_06.5: java.lang.IndexOutOfBoundsException: Index: 547, Size: 547
[14:46:41]	null
[14:46:41]	java.io.EOFException
[14:46:41]		at com.maddox.rts.NetMsgInput.readInt(NetMsgInput.java:192)
[14:46:41]		at com.maddox.rts.NetMsgInput.readFloat(NetMsgInput.java:201)
[14:46:41]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$Mirror.netInput(ArtilleryGeneric.java:281)
[14:46:41]		at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
[14:46:41]		at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:56)
[14:46:41]		at com.maddox.rts.Message._send(Message.java:1217)
[14:46:41]		at com.maddox.rts.Message.sendToObject(Message.java:1191)
[14:46:41]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[14:46:41]		at com.maddox.rts.Message.trySend(Message.java:1115)
[14:46:41]		at com.maddox.rts.Time.loopMessages(Time.java:180)
[14:46:41]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[14:46:41]		at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
[14:46:41]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
[14:46:41]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[14:46:41]		at com.maddox.il2.game.Main.exec(Main.java:439)
[14:46:41]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[14:46:41]	null
[14:46:41]	java.io.EOFException
[14:46:41]		at com.maddox.rts.NetMsgInput.readInt(NetMsgInput.java:192)
[14:46:41]		at com.maddox.rts.NetMsgInput.readFloat(NetMsgInput.java:201)
[14:46:41]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$Mirror.netInput(ArtilleryGeneric.java:281)
[14:46:41]		at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
[14:46:41]		at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:56)
[14:46:41]		at com.maddox.rts.Message._send(Message.java:1217)
[14:46:41]		at com.maddox.rts.Message.sendToObject(Message.java:1191)
[14:46:41]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[14:46:41]		at com.maddox.rts.Message.trySend(Message.java:1115)
[14:46:41]		at com.maddox.rts.Time.loopMessages(Time.java:180)
[14:46:41]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[14:46:41]		at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
[14:46:41]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
[14:46:41]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[14:46:41]		at com.maddox.il2.game.Main.exec(Main.java:439)
[14:46:41]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[14:46:41]	null
[14:46:41]	java.io.EOFException
[14:46:41]		at com.maddox.rts.NetMsgInput.readInt(NetMsgInput.java:192)
[14:46:41]		at com.maddox.rts.NetMsgInput.readFloat(NetMsgInput.java:201)
[14:46:41]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$Mirror.netInput(ArtilleryGeneric.java:281)
[14:46:41]		at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
[14:46:41]		at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:56)
[14:46:41]		at com.maddox.rts.Message._send(Message.java:1217)
[14:46:41]		at com.maddox.rts.Message.sendToObject(Message.java:1191)
[14:46:41]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[14:46:41]		at com.maddox.rts.Message.trySend(Message.java:1115)
[14:46:41]		at com.maddox.rts.Time.loopMessages(Time.java:180)
[14:46:41]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[14:46:41]		at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
[14:46:41]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
[14:46:41]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[14:46:41]		at com.maddox.il2.game.Main.exec(Main.java:439)
[14:46:41]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[14:46:41]	null
[14:46:41]	java.io.EOFException
[14:46:41]		at com.maddox.rts.NetMsgInput.readInt(NetMsgInput.java:192)
[14:46:41]		at com.maddox.rts.NetMsgInput.readFloat(NetMsgInput.java:201)
[14:46:41]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$Mirror.netInput(ArtilleryGeneric.java:281)
[14:46:41]		at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
[14:46:41]		at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:56)
[14:46:41]		at com.maddox.rts.Message._send(Message.java:1217)
[14:46:41]		at com.maddox.rts.Message.sendToObject(Message.java:1191)
[14:46:41]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[14:46:41]		at com.maddox.rts.Message.trySend(Message.java:1115)
[14:46:41]		at com.maddox.rts.Time.loopMessages(Time.java:180)
[14:46:41]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[14:46:41]		at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
[14:46:41]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
[14:46:41]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[14:46:41]		at com.maddox.il2.game.Main.exec(Main.java:439)
[14:46:41]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[14:46:41]	null
[14:46:41]	java.io.EOFException
[14:46:41]		at com.maddox.rts.NetMsgInput.readInt(NetMsgInput.java:192)
[14:46:41]		at com.maddox.rts.NetMsgInput.readFloat(NetMsgInput.java:201)
[14:46:41]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$Mirror.netInput(ArtilleryGeneric.java:281)
[14:46:41]		at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
[14:46:41]		at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:56)
[14:46:41]		at com.maddox.rts.Message._send(Message.java:1217)
[14:46:41]		at com.maddox.rts.Message.sendToObject(Message.java:1191)
[14:46:41]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[14:46:41]		at com.maddox.rts.Message.trySend(Message.java:1115)
[14:46:41]		at com.maddox.rts.Time.loopMessages(Time.java:180)
[14:46:41]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[14:46:41]		at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
[14:46:41]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
[14:46:41]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[14:46:41]		at com.maddox.il2.game.Main.exec(Main.java:439)
[14:46:41]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[14:46:41]	null
[14:46:41]	java.io.EOFException
[14:46:41]		at com.maddox.rts.NetMsgInput.readInt(NetMsgInput.java:192)
[14:46:41]		at com.maddox.rts.NetMsgInput.readFloat(NetMsgInput.java:201)
[14:46:41]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$Mirror.netInput(ArtilleryGeneric.java:281)
[14:46:41]		at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
[14:46:41]		at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:56)
[14:46:41]		at com.maddox.rts.Message._send(Message.java:1217)
[14:46:41]		at com.maddox.rts.Message.sendToObject(Message.java:1191)
[14:46:41]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[14:46:41]		at com.maddox.rts.Message.trySend(Message.java:1115)
[14:46:41]		at com.maddox.rts.Time.loopMessages(Time.java:180)
[14:46:41]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[14:46:41]		at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
[14:46:41]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
[14:46:41]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[14:46:41]		at com.maddox.il2.game.Main.exec(Main.java:439)
[14:46:41]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[14:46:41]	null
[14:46:41]	java.io.EOFException
[14:46:41]		at com.maddox.rts.NetMsgInput.readInt(NetMsgInput.java:192)
[14:46:41]		at com.maddox.rts.NetMsgInput.readFloat(NetMsgInput.java:201)
[14:46:41]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$Mirror.netInput(ArtilleryGeneric.java:281)
[14:46:41]		at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
[14:46:41]		at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:56)
[14:46:41]		at com.maddox.rts.Message._send(Message.java:1217)
[14:46:41]		at com.maddox.rts.Message.sendToObject(Message.java:1191)
[14:46:41]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[14:46:41]		at com.maddox.rts.Message.trySend(Message.java:1115)
[14:46:41]		at com.maddox.rts.Time.loopMessages(Time.java:180)
[14:46:41]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[14:46:41]		at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
[14:46:41]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
[14:46:41]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[14:46:41]		at com.maddox.il2.game.Main.exec(Main.java:439)
[14:46:41]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[14:46:41]	null
[14:46:41]	java.io.EOFException
[14:46:41]		at com.maddox.rts.NetMsgInput.readInt(NetMsgInput.java:192)
[14:46:41]		at com.maddox.rts.NetMsgInput.readFloat(NetMsgInput.java:201)
[14:46:41]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$Mirror.netInput(ArtilleryGeneric.java:281)
[14:46:41]		at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
[14:46:41]		at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:56)
[14:46:41]		at com.maddox.rts.Message._send(Message.java:1217)
[14:46:41]		at com.maddox.rts.Message.sendToObject(Message.java:1191)
[14:46:41]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[14:46:41]		at com.maddox.rts.Message.trySend(Message.java:1115)
[14:46:41]		at com.maddox.rts.Time.loopMessages(Time.java:180)
[14:46:41]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[14:46:41]		at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
[14:46:41]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
[14:46:41]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[14:46:41]		at com.maddox.il2.game.Main.exec(Main.java:439)
[14:46:41]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[14:46:41]	null
[14:46:41]	java.io.EOFException
[14:46:41]		at com.maddox.rts.NetMsgInput.readInt(NetMsgInput.java:192)
[14:46:41]		at com.maddox.rts.NetMsgInput.readFloat(NetMsgInput.java:201)
[14:46:41]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$Mirror.netInput(ArtilleryGeneric.java:281)
[14:46:41]		at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
[14:46:41]		at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:56)
[14:46:41]		at com.maddox.rts.Message._send(Message.java:1217)
[14:46:41]		at com.maddox.rts.Message.sendToObject(Message.java:1191)
[14:46:41]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[14:46:41]		at com.maddox.rts.Message.trySend(Message.java:1115)
[14:46:41]		at com.maddox.rts.Time.loopMessages(Time.java:180)
[14:46:41]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[14:46:41]		at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
[14:46:41]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
[14:46:41]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[14:46:41]		at com.maddox.il2.game.Main.exec(Main.java:439)
[14:46:41]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[14:46:41]	com.maddox.il2.ai.AirportGround
[14:46:41]	java.lang.ClassCastException: com.maddox.il2.ai.AirportGround
[14:46:41]		at com.maddox.il2.fm.FlightModelTrack$SPAWN.netSpawn(FlightModelTrack.java:686)
[14:46:41]		at com.maddox.rts.NetChannel$SpawnMessage.msgNet(NetChannel.java:2068)
[14:46:41]		at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:56)
[14:46:41]		at com.maddox.rts.Message._send(Message.java:1217)
[14:46:41]		at com.maddox.rts.Message.sendToObject(Message.java:1191)
[14:46:41]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[14:46:41]		at com.maddox.rts.Message.trySend(Message.java:1115)
[14:46:41]		at com.maddox.rts.Time.loopMessages(Time.java:180)
[14:46:41]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[14:46:41]		at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
[14:46:41]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
[14:46:41]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[14:46:41]		at com.maddox.il2.game.Main.exec(Main.java:439)
[14:46:41]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[14:46:41]	SectFile load failed: null
[14:46:41]	java.io.FileNotFoundException
[14:46:41]		at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[14:46:41]		at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[14:46:41]		at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
[14:46:41]		at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
[14:46:41]		at com.maddox.rts.SectFile.<init>(SectFile.java:126)
[14:46:41]		at com.maddox.rts.SectFile.<init>(SectFile.java:86)
[14:46:41]		at com.maddox.il2.gui.GUIBWDemoPlay.gameBegin(GUIBWDemoPlay.java:305)
[14:46:41]		at com.maddox.il2.gui.GUIBWDemoPlay.gameBeginNet(GUIBWDemoPlay.java:272)
[14:46:41]		at com.maddox.il2.gui.GUIBWDemoPlay.access$1200(GUIBWDemoPlay.java:22)
[14:46:41]		at com.maddox.il2.gui.GUIBWDemoPlay$MissionListener.netMissionState(GUIBWDemoPlay.java:201)
[14:46:41]		at com.maddox.il2.game.Mission.netInput(Mission.java:3257)
[14:46:41]		at com.maddox.il2.game.Mission.access$3(Mission.java:3028)
[14:46:41]		at com.maddox.il2.game.Mission$NetMissionObj.netInput(Mission.java:387)
[14:46:41]		at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
[14:46:41]		at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:56)
[14:46:41]		at com.maddox.rts.Message._send(Message.java:1217)
[14:46:41]		at com.maddox.rts.Message.sendToObject(Message.java:1191)
[14:46:41]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[14:46:41]		at com.maddox.rts.Message.trySend(Message.java:1115)
[14:46:41]		at com.maddox.rts.Time.loopMessages(Time.java:180)
[14:46:41]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[14:46:41]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[14:46:41]		at com.maddox.il2.game.Main.exec(Main.java:439)
[14:46:41]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[14:46:48]	Loading mission campaign/ru/odessa-5/9_84.mis...
[14:46:48