[02.05.2019 21:20:05] ------------ BEGIN log session -------------
[21:20:05]	OpenGL provider: dx8wrap.dll
[21:20:05]	OpenGL library:
[21:20:05]	  Vendor: 1C.Multimedia.Dev/Maddox.
[21:20:05]	  Render: DirectX8.
[21:20:05]	  Version: 1.1
[21:20:05]	  Extensions: GL_EXT_secondary_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_ARB_texture_compression
[21:20:05]	Size: 1280x720
[21:20:05]	ColorBits: 32
[21:20:05]	DepthBits: 24
[21:20:05]	StencilBits: 8
[21:20:05]	isDoubleBuffered: true
[21:20:05]	
[21:20:05]	*** Looking for Advanced CPU Instructions... 
[21:20:05]	[x] PentiumPro
[21:20:05]	[x] Multimedia (MMX)
[21:20:05]	[x] 3D (SSE)
[21:20:05]	[x] 3D (SSE2)
[21:20:05]	[-] 3D (3DNow)
[21:20:05]	ColourBits 32, ABits 0, ZBits 24
[21:20:05]	
[21:20:05]	*** Looking for Render API Extensions ... 
[21:20:05]	[-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[21:20:05]	[-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[21:20:05]	[-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[21:20:05]	[x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[21:20:05]	[-] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[21:20:05]	[x] 'GL_ARB_multitexture' extension - Multitexturing.
[21:20:05]	[x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[21:20:05]	[-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[21:20:05]	[-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[21:20:05]	[-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[21:20:05]	[-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[21:20:05]	[x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[21:20:05]	[-] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[21:20:05]	
[21:20:05]	Maximum texture size : 8192
[21:20:05]	Maximum simultaneous textures :8
[21:20:05]	MaxAnisotropic (1.0 = none) : 1.000000
[21:20:05]	WARNING: 'Perfect' Mode required latest drivers with 'vertex buffer' support
[21:20:05]	WARNING: 'Perfect' Mode required pixels shaders
[21:20:05]	WARNING: 'Perfect' Mode required latest drivers with vertex shaders support'GL_ARB_vertex_program'
[21:20:05]	WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
[21:20:09]	 DOT RANGE line   =   mp_dotrange FRIENDLY   DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[21:20:09]	 DOT RANGE line   =   mp_dotrange FOE  DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[21:20:10]	Initializing DirectSound playback device...
[21:20:10]	Primary buffer created.
[21:20:10]	Playback format is set : sampling rate = 44100, num channels = 2.
[21:20:10]	Not enought hardware buffers (0), hardware disabled
[21:20:10]	Buffer caps : Transfer rate = 0, CPU overhead = 0.
[21:20:10]	Default speaker config is : 1310724.
[21:20:10]	Direct sound audio device initialized successfully :
[21:20:10]	DX Version : 7
[21:20:10]	Hardware    - disabled [buffers : 0]
[21:20:10]	Extensions  - enabled :
[21:20:10]	  EAX ver. 1 [ ]  - disabled
[21:20:10]	  EAX ver. 2 [ ]  - disabled
[21:20:10]	  EAX ver. 3 [ ]  - disabled
[21:20:10]	  I3D ver. 2 [ ]  - disabled
[21:20:10]	  ZoomFX     [ ]  - disabled
[21:20:10]	  MacroFX    [ ]  - disabled
[21:20:10]	SIMD render [X]
[21:20:10]	num channels 16
[21:20:10]	Cannot open audio file samples/infinite 1
[21:20:10]	
[21:20:25]	Loading mission Single/RU/95_IAP_for_video/95_IAP_for_video_1.mis...
[21:20:27]	Load bridges
[21:20:27]	Load static objects
[21:20:29]	NetAircraft error, ID_03: java.io.EOFException
[21:20:29]	NetAircraft error, ID_03: java.io.EOFException
[21:20:29]	NetAircraft error, ID_03: java.io.EOFException
[21:20:29]	SectFile load failed: null
[21:20:29]	java.io.FileNotFoundException
[21:20:29]		at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:114)
[21:20:29]		at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[21:20:29]		at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
[21:20:29]		at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
[21:20:29]		at com.maddox.rts.SectFile.<init>(SectFile.java:126)
[21:20:29]		at com.maddox.rts.SectFile.<init>(SectFile.java:86)
[21:20:29]		at com.maddox.il2.gui.GUIBWDemoPlay.gameBegin(GUIBWDemoPlay.java:305)
[21:20:29]		at com.maddox.il2.gui.GUIBWDemoPlay.gameBeginNet(GUIBWDemoPlay.java:272)
[21:20:29]		at com.maddox.il2.gui.GUIBWDemoPlay.access$1200(GUIBWDemoPlay.java:22)
[21:20:29]		at com.maddox.il2.gui.GUIBWDemoPlay$MissionListener.netMissionState(GUIBWDemoPlay.java:201)
[21:20:29]		at com.maddox.il2.game.Mission.netInput(Mission.java:3026)
[21:20:29]		at com.maddox.il2.game.Mission.access$300(Mission.java:139)
[21:20:29]		at com.maddox.il2.game.Mission$NetMissionObj.netInput(Mission.java:3141)
[21:20:29]		at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
[21:20:29]		at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:56)
[21:20:29]		at com.maddox.rts.Message._send(Message.java:1217)
[21:20:29]		at com.maddox.rts.Message.sendToObject(Message.java:1191)
[21:20:29]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[21:20:29]		at com.maddox.rts.Message.trySend(Message.java:1115)
[21:20:29]		at com.maddox.rts.Time.loopMessages(Time.java:180)
[21:20:29]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[21:20:29]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[21:20:29]		at com.maddox.il2.game.Main.exec(Main.java:534)
[21:20:29]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[21:20:31]	warning: no files : music/crash
[21:20:41]	Loading mission campaign/ru/95_iap_414_ru/95_IAP_414_Moscow_01.mis...
[21:20:44]	Load bridges
[21:20:44]	Load static objects
[21:20:45]	##### House without collision (3do/Buildings/Furniture/5x1_White/mono.sim)
[21:20:46]	##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
[21:20:49]	WARNING: ****( Unexpected txr reload (tfNoDegradation): '3DO/Cockpit/Pe-2series1/compass.tga'
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/dist_jumo211.wav
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/dist_jumo211_side.wav
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/xJumo211_1000.wav
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/xJumo211_2700.wav
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/xJumo211_2701.wav
[21:20:50]	
[21:20:50]	java.io.FileNotFoundException
[21:20:50]		at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:114)
[21:20:50]		at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:549)
[21:20:50]		at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:283)
[21:20:50]		at com.maddox.il2.objects.air.Aircraft.prepareMeshSkin(Aircraft.java:2648)
[21:20:50]		at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1232)
[21:20:50]		at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1180)
[21:20:50]		at com.maddox.il2.game.Mission.loadWings(Mission.java:1166)
[21:20:50]		at com.maddox.il2.game.Mission._load(Mission.java:507)
[21:20:50]		at com.maddox.il2.game.Mission.access$000(Mission.java:139)
[21:20:50]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[21:20:50]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[21:20:50]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[21:20:50]		at com.maddox.il2.game.Main.exec(Main.java:534)
[21:20:50]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[21:20:50]	BMPLoader.bmp8PalTo4TGA4-EXCEPTION
[21:20:50]	INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/C-47/Li-2_51186_1961.bmp'
[21:20:50]	INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/C-47/Li-2_51186_1961.bmp' size: 0 != 512 | 1024
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/std_pstart_end_int.wav
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/std_pstart_end.wav
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/M82_starter.wav
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/M82_1000.wav
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/dist_m82.wav
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/dist_m82_side.wav
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/xM82_starter.wav
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/xM82_1000.wav
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/xM82_1500.wav
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/xM82_2000.wav
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/xM82_2700.wav
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/xM82_2701.wav
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/M82_dmg.wav
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open a
[21:20:50]	udio file samples/std_pstart_end_int.wav
[21:20:50]	cannot open file for reading
[21:20:50]	Cannot open audio file samples/std_pstart_end.wav
[21:20:50]	
[21:20:50]	ERROR: Not enough memory: SectFile '3do/Trains/Prvz/summer/Body.msh'
[21:20:50]	WARNING: object '3do/Trains/Prvz/summer/Body.msh' of class 'SkinTL' not loaded
[21:20:50]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Trains/Prvz/summer/Body.msh
[21:20:50]	WARNING: object '3do/Trains/Prvz/summer/hier.him' of class 'HIM' not loaded
[21:20:50]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Trains/Prvz/summer/hier.him
[21:20:50]	Train creation failure:
[21:20:50]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Trains/Prvz/summer/hier.him
[21:20:50]	
[21:20:50]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Trains/Prvz/summer/hier.him
[21:20:50]	
[21:20:50]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[21:20:50]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[21:20:50]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[21:20:50]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[21:20:50]		at com.maddox.il2.objects.trains.Wagon.<init>(Wagon.java:558)
[21:20:50]		at com.maddox.il2.objects.trains.LocomotiveVerm.<init>(LocomotiveVerm.java:113)
[21:20:50]		at com.maddox.il2.objects.trains.LocomotiveUSSR.<init>(LocomotiveUSSR.java:31)
[21:20:50]		at com.maddox.il2.objects.trains.LocomotiveUSSR$SPAWN.wagonSpawn(LocomotiveUSSR.java:232)
[21:20:50]		at com.maddox.il2.objects.trains.Train.<init>(Train.java:212)
[21:20:50]		at java.lang.reflect.Constructor.newInstance(Native Method)
[21:20:50]		at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1672)
[21:20:50]		at com.maddox.il2.game.Mission._load(Mission.java:516)
[21:20:50]		at com.maddox.il2.game.Mission.access$000(Mission.java:139)
[21:20:50]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[21:20:50]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[21:20:50]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[21:20:50]		at com.maddox.il2.game.Main.exec(Main.java:534)
[21:20:50]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[21:20:50]	Train: Creation error
[21:20:50]	Mission: Can't create chief '2_Chief' [class:objects.trains.Train]
[21:20:53]	ERROR: Not enough memory: SectFile '3do/plane/Li-2/Pilot2_D1.msh'
[21:20:53]	WARNING: object '3do/plane/Li-2/Pilot2_D1.msh' of class 'SkinTL' not loaded
[21:20:53]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Li-2/Pilot2_D1.msh
[21:20:53]	WARNING: object '3do/plane/Li-2/hier.him' of class 'HIM' not loaded
[21:20:53]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Li-2/hier.him
[21:20:53]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Li-2/hier.him
[21:20:53]	
[21:20:53]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Li-2/hier.him
[21:20:53]	
[21:20:53]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[21:20:53]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[21:20:53]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.Plane$LI_2.<init>(Plane.java:203)
[21:20:53]		at java.lang.Class.newInstance0(Native Method)
[21:20:53]		at java.lang.Class.newInstance(Unknown Source)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[21:20:53]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1854)
[21:20:53]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1905)
[21:20:53]		at com.maddox.il2.game.Mission._load(Mission.java:527)
[21:20:53]		at com.maddox.il2.game.Mission.access$000(Mission.java:139)
[21:20:53]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[21:20:53]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[21:20:53]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[21:20:53]		at com.maddox.il2.game.Main.exec(Main.java:534)
[21:20:53]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[21:20:53]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$LI_2]
[21:20:53]	ERROR: Not enough memory: SectFile '3do/plane/U_2/CF_D0.msh'
[21:20:53]	WARNING: object '3do/plane/U_2/CF_D0.msh' of class 'SkinTL' not loaded
[21:20:53]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/U_2/CF_D0.msh
[21:20:53]	WARNING: object '3do/plane/U_2/hier.him' of class 'HIM' not loaded
[21:20:53]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/U_2/hier.him
[21:20:53]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/U_2/hier.him
[21:20:53]	
[21:20:53]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/U_2/hier.him
[21:20:53]	
[21:20:53]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[21:20:53]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[21:20:53]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.Plane$U_2.<init>(Plane.java:1070)
[21:20:53]		at java.lang.Class.newInstance0(Native Method)
[21:20:53]		at java.lang.Class.newInstance(Unknown Source)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[21:20:53]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1854)
[21:20:53]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1905)
[21:20:53]		at com.maddox.il2.game.Mission._load(Mission.java:527)
[21:20:53]		at com.maddox.il2.game.Mission.access$000(Mission.java:139)
[21:20:53]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[21:20:53]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[21:20:53]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[21:20:53]		at com.maddox.il2.game.Main.exec(Main.java:534)
[21:20:53]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[21:20:53]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$U_2]
[21:20:53]	ERROR: Not enough memory: SectFile '3do/plane/U_2/CF_D0.msh'
[21:20:53]	WARNING: object '3do/plane/U_2/CF_D0.msh' of class 'SkinTL' not loaded
[21:20:53]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/U_2/CF_D0.msh
[21:20:53]	WARNING: object '3do/plane/U_2/hier.him' of class 'HIM' not loaded
[21:20:53]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/U_2/hier.him
[21:20:53]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/U_2/hier.him
[21:20:53]	
[21:20:53]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/U_2/hier.him
[21:20:53]	
[21:20:53]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[21:20:53]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[21:20:53]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.Plane$U_2.<init>(Plane.java:1070)
[21:20:53]		at java.lang.Class.newInstance0(Native Method)
[21:20:53]		at java.lang.Class.newInstance(Unknown Source)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[21:20:53]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1854)
[21:20:53]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1905)
[21:20:53]		at com.maddox.il2.game.Mission._load(Mission.java:527)
[21:20:53]		at com.maddox.il2.game.Mission.access$000(Mission.java:139)
[21:20:53]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[21:20:53]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[21:20:53]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[21:20:53]		at com.maddox.il2.game.Main.exec(Main.java:534)
[21:20:53]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[21:20:53]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$U_2]
[21:20:53]	ERROR: Not enough memory: SectFile '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh'
[21:20:53]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh' of class 'SkinTL' not loaded
[21:20:53]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh
[21:20:53]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/hier_96.him' of class 'HIM' not loaded
[21:20:53]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier_96.him
[21:20:53]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier_96.him
[21:20:53]	
[21:20:53]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier_96.him
[21:20:53]	
[21:20:53]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[21:20:53]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[21:20:53]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.Plane$SB_2M103_96.<init>(Plane.java:1068)
[21:20:53]		at java.lang.Class.newInstance0(Native Method)
[21:20:53]		at java.lang.Class.newInstance(Unknown Source)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[21:20:53]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1854)
[21:20:53]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1905)
[21:20:53]		at com.maddox.il2.game.Mission._load(Mission.java:527)
[21:20:53]		at com.maddox.il2.game.Mission.access$000(Mission.java:139)
[21:20:53]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[21:20:53]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[21:20:53]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[21:20:53]		at com.maddox.il2.game.Main.exec(Main.java:534)
[21:20:53]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[21:20:53]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$SB_2M103_96]
[21:20:53]	ERROR: Not enough memory: SectFile '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh'
[21:20:53]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh' of class 'SkinTL' not loaded
[21:20:53]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh
[21:20:53]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/hier_96.him' of class 'HIM' not loaded
[21:20:53]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier_96.him
[21:20:53]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier_96.him
[21:20:53]	
[21:20:53]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier_96.him
[21:20:53]	
[21:20:53]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[21:20:53]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[21:20:53]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.Plane$SB_2M103_96.<init>(Plane.java:1068)
[21:20:53]		at java.lang.Class.newInstance0(Native Method)
[21:20:53]		at java.lang.Class.newInstance(Unknown Source)
[21:20:53]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[21:20:53]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1854)
[21:20:53]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1905)
[21:20:53]		at com.maddox.il2.game.Mission._load(Mission.java:527)
[21:20:53]		at com.maddox.il2.game.Mission.access$000(Mission.java:139)
[21:20:53]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[21:20:53]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[21:20:53]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[21:20:53]		at com.maddox.il2.game.Main.exec(Main.java:534)
[21:20:53]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[21:20:53]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$SB_2M103_96]
[21:20:54]	ERROR: Not enough memory: SectFile '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh'
[21:20:54]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh' of class 'SkinTL' not loaded
[21:20:54]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh
[21:20:54]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/hier_96.him' of class 'HIM' not loaded
[21:20:54]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier_96.him
[21:20:54]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier_96.him
[21:20:54]	
[21:20:54]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier_96.him
[21:20:54]	
[21:20:54]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[21:20:54]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[21:20:54]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.Plane$SB_2M103_96.<init>(Plane.java:1068)
[21:20:54]		at java.lang.Class.newInstance0(Native Method)
[21:20:54]		at java.lang.Class.newInstance(Unknown Source)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[21:20:54]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1854)
[21:20:54]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1905)
[21:20:54]		at com.maddox.il2.game.Mission._load(Mission.java:527)
[21:20:54]		at com.maddox.il2.game.Mission.access$000(Mission.java:139)
[21:20:54]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[21:20:54]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[21:20:54]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[21:20:54]		at com.maddox.il2.game.Main.exec(Main.java:534)
[21:20:54]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[21:20:54]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$SB_2M103_96]
[21:20:54]	ERROR: Not enough memory: SectFile '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh'
[21:20:54]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh' of class 'SkinTL' not loaded
[21:20:54]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh
[21:20:54]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/hier_96.him' of class 'HIM' not loaded
[21:20:54]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier_96.him
[21:20:54]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier_96.him
[21:20:54]	
[21:20:54]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier_96.him
[21:20:54]	
[21:20:54]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[21:20:54]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[21:20:54]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.Plane$SB_2M103_96.<init>(Plane.java:1068)
[21:20:54]		at java.lang.Class.newInstance0(Native Method)
[21:20:54]		at java.lang.Class.newInstance(Unknown Source)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[21:20:54]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1854)
[21:20:54]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1905)
[21:20:54]		at com.maddox.il2.game.Mission._load(Mission.java:527)
[21:20:54]		at com.maddox.il2.game.Mission.access$000(Mission.java:139)
[21:20:54]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[21:20:54]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[21:20:54]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[21:20:54]		at com.maddox.il2.game.Main.exec(Main.java:534)
[21:20:54]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[21:20:54]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$SB_2M103_96]
[21:20:54]	ERROR: Not enough memory: SectFile '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh'
[21:20:54]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh' of class 'SkinTL' not loaded
[21:20:54]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh
[21:20:54]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/hier_96.him' of class 'HIM' not loaded
[21:20:54]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier_96.him
[21:20:54]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier_96.him
[21:20:54]	
[21:20:54]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier_96.him
[21:20:54]	
[21:20:54]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[21:20:54]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[21:20:54]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.Plane$SB_2M103_96.<init>(Plane.java:1068)
[21:20:54]		at java.lang.Class.newInstance0(Native Method)
[21:20:54]		at java.lang.Class.newInstance(Unknown Source)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[21:20:54]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1854)
[21:20:54]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1905)
[21:20:54]		at com.maddox.il2.game.Mission._load(Mission.java:527)
[21:20:54]		at com.maddox.il2.game.Mission.access$000(Mission.java:139)
[21:20:54]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[21:20:54]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[21:20:54]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[21:20:54]		at com.maddox.il2.game.Main.exec(Main.java:534)
[21:20:54]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[21:20:54]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$SB_2M103_96]
[21:20:54]	ERROR: Not enough memory: SectFile '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh'
[21:20:54]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh' of class 'SkinTL' not loaded
[21:20:54]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh
[21:20:54]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/hier_96.him' of class 'HIM' not loaded
[21:20:54]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier_96.him
[21:20:54]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier_96.him
[21:20:54]	
[21:20:54]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier_96.him
[21:20:54]	
[21:20:54]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[21:20:54]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[21:20:54]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.Plane$SB_2M103_96.<init>(Plane.java:1068)
[21:20:54]		at java.lang.Class.newInstance0(Native Method)
[21:20:54]		at java.lang.Class.newInstance(Unknown Source)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[21:20:54]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1854)
[21:20:54]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1905)
[21:20:54]		at com.maddox.il2.game.Mission._load(Mission.java:527)
[21:20:54]		at com.maddox.il2.game.Mission.access$000(Mission.java:139)
[21:20:54]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[21:20:54]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[21:20:54]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[21:20:54]		at com.maddox.il2.game.Main.exec(Main.java:534)
[21:20:54]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[21:20:54]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$SB_2M103_96]
[21:20:54]	ERROR: Not enough memory: SectFile '3do/plane/U_2/CF_D0.msh'
[21:20:54]	WARNING: object '3do/plane/U_2/CF_D0.msh' of class 'SkinTL' not loaded
[21:20:54]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/U_2/CF_D0.msh
[21:20:54]	WARNING: object '3do/plane/U_2/hier.him' of class 'HIM' not loaded
[21:20:54]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/U_2/hier.him
[21:20:54]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/U_2/hier.him
[21:20:54]	
[21:20:54]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/U_2/hier.him
[21:20:54]	
[21:20:54]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[21:20:54]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[21:20:54]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.Plane$U_2.<init>(Plane.java:1070)
[21:20:54]		at java.lang.Class.newInstance0(Native Method)
[21:20:54]		at java.lang.Class.newInstance(Unknown Source)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[21:20:54]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1854)
[21:20:54]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1905)
[21:20:54]		at com.maddox.il2.game.Mission._load(Mission.java:527)
[21:20:54]		at com.maddox.il2.game.Mission.access$000(Mission.java:139)
[21:20:54]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[21:20:54]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[21:20:54]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[21:20:54]		at com.maddox.il2.game.Main.exec(Main.java:534)
[21:20:54]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[21:20:54]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$U_2]
[21:20:54]	ERROR: Not enough memory: SectFile '3do/plane/U_2/CF_D0.msh'
[21:20:54]	WARNING: object '3do/plane/U_2/CF_D0.msh' of class 'SkinTL' not loaded
[21:20:54]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/U_2/CF_D0.msh
[21:20:54]	WARNING: object '3do/plane/U_2/hier.him' of class 'HIM' not loaded
[21:20:54]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/U_2/hier.him
[21:20:54]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/U_2/hier.him
[21:20:54]	
[21:20:54]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/U_2/hier.him
[21:20:54]	
[21:20:54]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[21:20:54]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[21:20:54]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.Plane$U_2.<init>(Plane.java:1070)
[21:20:54]		at java.lang.Class.newInstance0(Native Method)
[21:20:54]		at java.lang.Class.newInstance(Unknown Source)
[21:20:54]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[21:20:54]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1854)
[21:20:54]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1905)
[21:20:54]		at com.maddox.il2.game.Mission._load(Mission.java:527)
[21:20:54]		at com.maddox.il2.game.Mission.access$000(Mission.java:139)
[21:20:54]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[21:20:54]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[21:20:54]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[21:20:54]		at com.maddox.il2.game.Main.exec(Main.java:534)
[21:20:54]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[21:20:54]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$U_2]
[21:20:54]	ERROR: Not enough memory: SectFile '3do/humans/Paratroopers/Russia/Body.msh'
[21:20:54]	WARNING: object '3do/humans/Paratroopers/Russia/Body.msh' of class 'SkinTL' not loaded
[21:20:54]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/humans/Paratroopers/Russia/Body.msh
[21:20:54]	WARNING: object '3do/humans/Paratroopers/Russia/mono.sim' of class 'SIM' not loaded
[21:20:54]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/humans/Paratroopers/Russia/mono.sim
[21:20:54]	Mesh 3do/humans/Paratroopers/Russia/mono.sim not created
[21:20:54]	com.maddox.il2.engine.GObjException: Mesh 3do/humans/Paratroopers/Russia/mono.sim not created
[21:20:54]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[21:20:54]		at com.maddox.il2.objects.air.Paratrooper.PRELOAD(Paratrooper.java:153)
[21:20:54]		at com.maddox.il2.game.Mission._load(Mission.java:624)
[21:20:54]		at com.maddox.il2.game.Mission.access$000(Mission.java:139)
[21:20:54]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[21:20:54]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[21:20:54]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[21:20:54]		at com.maddox.il2.game.Main.exec(Main.java:534)
[21:20:54]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[02.05.2019 21:21:03] -------------- END log session -------------