t : sampling rate = 44100, num channels = 2.
[15:07:13]	Not enought hardware buffers (0), hardware disabled
[15:07:13]	Buffer caps : Transfer rate = 0, CPU overhead = 0.
[15:07:13]	Default speaker config is : 1310724.
[15:07:13]	Direct sound audio device initialized successfully :
[15:07:13]	DX Version : 7
[15:07:13]	Hardware    - disabled [buffers : 0]
[15:07:13]	Extensions  - enabled :
[15:07:13]	  EAX ver. 1 [ ]  - disabled
[15:07:13]	  EAX ver. 2 [ ]  - disabled
[15:07:13]	  EAX ver. 3 [ ]  - disabled
[15:07:13]	  I3D ver. 2 [ ]  - disabled
[15:07:13]	  ZoomFX     [ ]  - disabled

[15:07:39]	Loading mission Quick/Belarus/BelarusRedNoneN00.mis...

[15:07:40]	INTERNAL ERROR: Can't open file 'MAPS/_Tex/uzin/Belarus/summer/sk_MidCity_mod3.tga'
[15:07:40]	INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/uzin/Belarus/summer/sk_MidCity_mod3.tga')
[15:07:40]	WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WAR'
[15:07:40]	WARNING: TLandscape::LoadMap('Belarus_R/load.ini') - errors in loading
[15:07:40]	Landscape 'Belarus_R/load.ini' loading error

[15:07:40]	java.lang.RuntimeException: Landscape 'Belarus_R/load.ini' loading error
[15:07:40]		at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:496)
[15:07:40]		at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:407)
[15:07:40]		at com.maddox.il2.game.Mission.loadMain(Mission.java:819)
[15:07:40]		at com.maddox.il2.game.Mission._load(Mission.java:493)
[15:07:40]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[15:07:40]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[15:07:40]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[15:07:40]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[15:07:40]		at com.maddox.il2.game.Main.exec(Main.java:538)
[15:07:40]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[15:07:40]	Landscape 'Belarus_R/load.ini' loading error
[15:07:40]	java.lang.RuntimeException: Landscape 'Belarus_R/load.ini' loading error
[15:07:40]		at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:496)
[15:07:40]		at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:407)
[15:07:40]		at com.maddox.il2.game.Mission.loadMain(Mission.java:819)
[15:07:40]		at com.maddox.il2.game.Mission._load(Mission.java:493)
[15:07:40]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[15:07:40]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[15:07:40]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[15:07:40]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[15:07:40]		at com.maddox.il2.game.Main.exec(Main.java:538)
[15:07:40]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[07.09.2019 15:07:45] -------------- END log session -------------

***************************************************************************************************************
,   -  .    ...
************************************************************************************************************


 ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Late/Pilot2_D0.msh'
[14:09:12]	WARNING: object '3do/plane/Il-2-1941Late/Pilot2_D0.msh' of class 'SkinTL' not loaded
[14:09:12]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Late/Pilot2_D0.msh
[14:09:12]	WARNING: object '3do/plane/Il-2-1941Late/hier.him' of class 'HIM' not loaded
[14:09:12]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Late/hier.him
[14:09:12]	Mission error, ID_04: java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Late/hier.him
[14:09:12]	
[14:09:12]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Late/hier.him
[14:09:12]	
[14:09:12]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:12]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:12]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:12]		at com.maddox.il2.objects.air.Aircraft._setMesh(Aircraft.java:4011)
[14:09:12]		at com.maddox.il2.objects.air.Aircraft.<init>(Aircraft.java:2430)
[14:09:12]		at com.maddox.il2.objects.air.AircraftLH.<init>(AircraftLH.java:60)
[14:09:12]		at com.maddox.il2.objects.air.Scheme1.<init>(Scheme1.java:16)
[14:09:12]		at com.maddox.il2.objects.air.IL_2.<init>(IL_2.java:32)
[14:09:12]		at com.maddox.il2.objects.air.IL_2_1941Late.<init>(IL_2_1941Late.java:12)
[14:09:12]		at java.lang.Class.newInstance0(Native Method)
[14:09:12]		at java.lang.Class.newInstance(Unknown Source)
[14:09:12]		at com.maddox.il2.game.Mission.loadAir(Mission.java:1387)
[14:09:12]		at com.maddox.il2.ai.Wing.load(Wing.java:145)
[14:09:12]		at com.maddox.il2.game.Mission.loadWings(Mission.java:1148)
[14:09:12]		at com.maddox.il2.game.Mission._load(Mission.java:504)
[14:09:12]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:12]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:12]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:12]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:12]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:12]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:12]	ERROR: Not enough memory: SectFile '3do/Cars/AC_Starter/summer/Body.msh'
[14:09:12]	WARNING: object '3do/Cars/AC_Starter/summer/Body.msh' of class 'SkinTL' not loaded
[14:09:12]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Cars/AC_Starter/summer/Body.msh
[14:09:12]	WARNING: object '3do/Cars/AC_Starter/summer/live.him' of class 'HIM' not loaded
[14:09:12]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/AC_Starter/summer/live.him
[14:09:12]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/AC_Starter/summer/live.him
[14:09:12]	
[14:09:12]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/AC_Starter/summer/live.him
[14:09:12]	
[14:09:12]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:12]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:12]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:12]		at com.maddox.il2.objects.vehicles.cars.CarGeneric.setMesh(CarGeneric.java:556)
[14:09:12]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:12]		at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:562)
[14:09:12]		at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:552)
[14:09:12]		at com.maddox.il2.objects.vehicles.cars.CarWFly$AC_Starter.<init>(CarWFly.java:19)
[14:09:12]		at java.lang.Class.newInstance0(Native Method)
[14:09:12]		at java.lang.Class.newInstance(Unknown Source)
[14:09:12]		at com.maddox.il2.objects.vehicles.cars.CarGeneric$SPAWN.unitSpawn(CarGeneric.java:1665)
[14:09:12]		at com.maddox.il2.ai.ground.ChiefGround.unpackUnits(ChiefGround.java:737)
[14:09:12]		at com.maddox.il2.ai.ground.ChiefGround.<init>(ChiefGround.java:202)
[14:09:12]		at java.lang.reflect.Constructor.newInstance(Native Method)
[14:09:12]		at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1666)
[14:09:12]		at com.maddox.il2.game.Mission._load(Mission.java:513)
[14:09:12]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:12]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:12]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:12]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:12]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:12]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:12]	SPAWN: Can't create Car object [class:com.maddox.il2.objects.vehicles.cars.CarWFly$AC_Starter]
[14:09:12]	INTERNAL ERROR IN ChiefGround.recomputeUnitsProperties(): No units
[14:09:12]	ChiefGround creation failure:
[14:09:12]	INTERNAL ERROR IN ChiefGround.recomputeUnitsProperties(): No units
[14:09:12]	com.maddox.il2.engine.ActorException: INTERNAL ERROR IN ChiefGround.recomputeUnitsProperties(): No units
[14:09:12]		at com.maddox.il2.ai.ground.ChiefGround.ERR_NO_UNITS(ChiefGround.java:90)
[14:09:12]		at com.maddox.il2.ai.ground.ChiefGround.recomputeUnitsProperties(ChiefGround.java:520)
[14:09:12]		at com.maddox.il2.ai.ground.ChiefGround.unpackUnits(ChiefGround.java:749)
[14:09:12]		at com.maddox.il2.ai.ground.ChiefGround.<init>(ChiefGround.java:202)
[14:09:12]		at java.lang.reflect.Constructor.newInstance(Native Method)
[14:09:12]		at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1666)
[14:09:12]		at com.maddox.il2.game.Mission._load(Mission.java:513)
[14:09:12]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:12]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:12]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:12]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:12]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:12]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:12]	Mission: Can't create chief '25_Chief' [class:ai.ground.ChiefGround]
[14:09:12]	ERROR: Not enough memory: SectFile '3do/Cars/M1_Green/Body.msh'
[14:09:12]	WARNING: object '3do/Cars/M1_Green/Body.msh' of class 'SkinTL' not loaded
[14:09:12]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Cars/M1_Green/Body.msh
[14:09:12]	WARNING: object '3do/Cars/M1_Green/mono.sim' of class 'SIM' not loaded
[14:09:12]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Cars/M1_Green/mono.sim
[14:09:12]	Mesh 3do/Cars/M1_Green/mono.sim not created
[14:09:12]	com.maddox.il2.engine.GObjException: Mesh 3do/Cars/M1_Green/mono.sim not created
[14:09:12]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[14:09:12]		at com.maddox.il2.engine.ActorMesh.setMesh(ActorMesh.java:72)
[14:09:12]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:86)
[14:09:12]		at com.maddox.il2.objects.vehicles.cars.CarGeneric.setMesh(CarGeneric.java:556)
[14:09:12]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:12]		at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:562)
[14:09:12]		at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:552)
[14:09:12]		at com.maddox.il2.objects.vehicles.cars.Car$GAZ_M1.<init>(Car.java:71)
[14:09:12]		at java.lang.Class.newInstance0(Native Method)
[14:09:12]		at java.lang.Class.newInstance(Unknown Source)
[14:09:12]		at com.maddox.il2.objects.vehicles.cars.CarGeneric$SPAWN.unitSpawn(CarGeneric.java:1665)
[14:09:12]		at com.maddox.il2.ai.ground.ChiefGround.unpackUnits(ChiefGround.java:737)
[14:09:12]		at com.maddox.il2.ai.ground.ChiefGround.<init>(ChiefGround.java:202)
[14:09:12]		at java.lang.reflect.Constructor.newInstance(Native Method)
[14:09:12]		at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1666)
[14:09:12]		at com.maddox.il2.game.Mission._load(Mission.java:513)
[14:09:12]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:12]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:12]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:12]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:12]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:12]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:12]	SPAWN: Can't create Car object [class:com.maddox.il2.objects.vehicles.cars.Car$GAZ_M1]
[14:09:12]	INTERNAL ERROR IN ChiefGround.recomputeUnitsProperties(): No units
[14:09:12]	ChiefGround creation failure:
[14:09:12]	INTERNAL ERROR IN ChiefGround.recomputeUnitsProperties(): No units
[14:09:12]	com.maddox.il2.engine.ActorException: INTERNAL ERROR IN ChiefGround.recomputeUnitsProperties(): No units
[14:09:12]		at com.maddox.il2.ai.ground.ChiefGround.ERR_NO_UNITS(ChiefGround.java:90)
[14:09:12]		at com.maddox.il2.ai.ground.ChiefGround.recomputeUnitsProperties(ChiefGround.java:520)
[14:09:12]		at com.maddox.il2.ai.ground.ChiefGround.unpackUnits(ChiefGround.java:749)
[14:09:12]		at com.maddox.il2.ai.ground.ChiefGround.<init>(ChiefGround.java:202)
[14:09:12]		at java.lang.reflect.Constructor.newInstance(Native Method)
[14:09:12]		at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1666)
[14:09:12]		at com.maddox.il2.game.Mission._load(Mission.java:513)
[14:09:12]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:12]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:12]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:12]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:12]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:12]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:12]	Mission: Can't create chief '28_Chief' [class:ai.ground.ChiefGround]
[14:09:12]	ERROR: Not enough memory: SectFile '3do/Cars/Ger_Staff/Body.msh'
[14:09:12]	WARNING: object '3do/Cars/Ger_Staff/Body.msh' of class 'SkinTL' not loaded
[14:09:12]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Cars/Ger_Staff/Body.msh
[14:09:12]	WARNING: object '3do/Cars/Ger_Staff/live.him' of class 'HIM' not loaded
[14:09:12]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/Ger_Staff/live.him
[14:09:12]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/Ger_Staff/live.him
[14:09:12]	
[14:09:12]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/Ger_Staff/live.him
[14:09:12]	
[14:09:12]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:12]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:12]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:12]		at com.maddox.il2.objects.vehicles.cars.CarGeneric.setMesh(CarGeneric.java:556)
[14:09:12]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:12]		at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:562)
[14:09:12]		at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:552)
[14:09:12]		at com.maddox.il2.objects.vehicles.cars.CarWFly$Ger_Staff.<init>(CarWFly.java:82)
[14:09:12]		at java.lang.Class.newInstance0(Native Method)
[14:09:12]		at java.lang.Class.newInstance(Unknown Source)
[14:09:12]		at com.maddox.il2.objects.vehicles.cars.CarGeneric$SPAWN.unitSpawn(CarGeneric.java:1665)
[14:09:12]		at com.maddox.il2.ai.ground.ChiefGround.unpackUnits(ChiefGround.java:737)
[14:09:12]		at com.maddox.il2.ai.ground.ChiefGround.<init>(ChiefGround.java:202)
[14:09:12]		at java.lang.reflect.Constructor.newInstance(Native Method)
[14:09:12]		at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1666)
[14:09:12]		at com.maddox.il2.game.Mission._load(Mission.java:513)
[14:09:12]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:12]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:12]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:12]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:12]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:12]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:12]	SPAWN: Can't create Car object [class:com.maddox.il2.objects.vehicles.cars.CarWFly$Ger_Staff]
[14:09:12]	INTERNAL ERROR IN ChiefGround.recomputeUnitsProperties(): No units
[14:09:12]	ChiefGround creation failure:
[14:09:12]	INTERNAL ERROR IN ChiefGround.recomputeUnitsProperties(): No units
[14:09:12]	com.maddox.il2.engine.ActorException: INTERNAL ERROR IN ChiefGround.recomputeUnitsProperties(): No units
[14:09:12]		at com.maddox.il2.ai.ground.ChiefGround.ERR_NO_UNITS(ChiefGround.java:90)
[14:09:12]		at com.maddox.il2.ai.ground.ChiefGround.recomputeUnitsProperties(ChiefGround.java:520)
[14:09:12]		at com.maddox.il2.ai.ground.ChiefGround.unpackUnits(ChiefGround.java:749)
[14:09:12]		at com.maddox.il2.ai.ground.ChiefGround.<init>(ChiefGround.java:202)
[14:09:12]		at java.lang.reflect.Constructor.newInstance(Native Method)
[14:09:12]		at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1666)
[14:09:12]		at com.maddox.il2.game.Mission._load(Mission.java:513)
[14:09:12]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:12]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:12]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:12]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:12]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:12]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:12]	Mission: Can't create chief '72_Chief' [class:ai.ground.ChiefGround]
[14:09:15]	ERROR: Not enough memory: SectFile '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh'
[14:09:15]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh
[14:09:15]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$SB_2M100A.<init>(Plane.java:326)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$SB_2M100A]
[14:09:15]	ERROR: Not enough memory: SectFile '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh'
[14:09:15]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh
[14:09:15]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$SB_2M100A.<init>(Plane.java:326)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$SB_2M100A]
[14:09:15]	ERROR: Not enough memory: SectFile '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh'
[14:09:15]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh
[14:09:15]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$SB_2M100A.<init>(Plane.java:326)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$SB_2M100A]
[14:09:15]	ERROR: Not enough memory: SectFile '3DO/Plane/C-47(Multi1)/18501_D0.msh'
[14:09:15]	WARNING: object '3DO/Plane/C-47(Multi1)/18501_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/C-47(Multi1)/18501_D0.msh
[14:09:15]	WARNING: object '3DO/Plane/C-47(Multi1)/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/C-47(Multi1)/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/C-47(Multi1)/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/C-47(Multi1)/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$C_47.<init>(Plane.java:53)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$C_47]
[14:09:15]	ERROR: Not enough memory: SectFile '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh'
[14:09:15]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh
[14:09:15]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$SB_2M100A.<init>(Plane.java:326)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$SB_2M100A]
[14:09:15]	ERROR: Not enough memory: SectFile '3DO/Plane/C-47(Multi1)/Engine1_D0.msh'
[14:09:15]	WARNING: object '3DO/Plane/C-47(Multi1)/Engine1_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/C-47(Multi1)/Engine1_D0.msh
[14:09:15]	WARNING: object '3DO/Plane/C-47(Multi1)/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/C-47(Multi1)/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/C-47(Multi1)/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/C-47(Multi1)/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$C_47.<init>(Plane.java:53)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$C_47]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/GearR1_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/GearR1_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/GearR1_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/CF_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/CF_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/CF_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/CF_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/CF_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/CF_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/CF_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/CF_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/CF_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/CF_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/CF_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/CF_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/CF_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/CF_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/CF_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/CF_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/CF_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/CF_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/CF_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/CF_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/CF_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/CF_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/Artillery/Russia/Zenit25mm_1940/Body.msh'
[14:09:15]	WARNING: object '3do/Artillery/Russia/Zenit25mm_1940/Body.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Russia/Zenit25mm_1940/Body.msh
[14:09:15]	WARNING: object '3do/Artillery/Russia/Zenit25mm_1940/hier_s.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Russia/Zenit25mm_1940/hier_s.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Russia/Zenit25mm_1940/hier_s.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Russia/Zenit25mm_1940/hier_s.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:15]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[14:09:15]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[14:09:15]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Zenit25mm_1940.<init>(Artillery.java:61)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Zenit25mm_1940]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/CF_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/CF_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/CF_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/CF_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/CF_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/CF_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/CF_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/CF_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/CF_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/CF_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/CF_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/CF_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3do/plane/Il-2-1941Early/CF_D0.msh'
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Il-2-1941Early/CF_D0.msh
[14:09:15]	WARNING: object '3do/plane/Il-2-1941Early/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Il-2-1941Early/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early.<init>(Plane.java:149)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$IL_2_1941Early]
[14:09:15]	ERROR: Not enough memory: SectFile '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh'
[14:09:15]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh
[14:09:15]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$SB_2M100A.<init>(Plane.java:326)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$SB_2M100A]
[14:09:15]	ERROR: Not enough memory: SectFile '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh'
[14:09:15]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:15]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/SB-2M-100A(Russian)/CF_D0.msh
[14:09:15]	WARNING: object '3DO/Plane/SB-2M-100A(Russian)/hier.him' of class 'HIM' not loaded
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier.him
[14:09:15]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier.him
[14:09:15]	
[14:09:15]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/SB-2M-100A(Russian)/hier.him
[14:09:15]	
[14:09:15]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:15]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:15]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.Plane$SB_2M100A.<init>(Plane.java:326)
[14:09:15]		at java.lang.Class.newInstance0(Native Method)
[14:09:15]		at java.lang.Class.newInstance(Unknown Source)
[14:09:15]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:15]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:15]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:15]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:15]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:15]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:15]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:15]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:15]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:15]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:15]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$SB_2M100A]
[14:09:16]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/CF_D3.msh'
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/CF_D3.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/CF_D3.msh
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:16]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak18_88mm/Head.msh'
[14:09:16]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Head.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak18_88mm/Head.msh
[14:09:16]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Live.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm.<init>(Artillery.java:34)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm]
[14:09:16]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak18_88mm/Head.msh'
[14:09:16]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Head.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak18_88mm/Head.msh
[14:09:16]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Live.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm.<init>(Artillery.java:34)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm]
[14:09:16]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak18_88mm/Head.msh'
[14:09:16]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Head.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak18_88mm/Head.msh
[14:09:16]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Live.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm.<init>(Artillery.java:34)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm]
[14:09:16]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak18_88mm/Head.msh'
[14:09:16]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Head.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak18_88mm/Head.msh
[14:09:16]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Live.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm.<init>(Artillery.java:34)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm]
[14:09:16]	ERROR: Not enough memory: SectFile '3do/plane/Ju-52_3mg4e/CF_D2.msh'
[14:09:16]	WARNING: object '3do/plane/Ju-52_3mg4e/CF_D2.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Ju-52_3mg4e/CF_D2.msh
[14:09:16]	WARNING: object '3do/plane/Ju-52_3mg4e/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Ju-52_3mg4e/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Ju-52_3mg4e/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Ju-52_3mg4e/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$JU_52_3MG4E.<init>(Plane.java:652)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$JU_52_3MG4E]
[14:09:16]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:16]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:16]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:16]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:16]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:16]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:16]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:16]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:16]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:16]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:16]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:16]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:16]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:16]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak18_88mm/Head.msh'
[14:09:16]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Head.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak18_88mm/Head.msh
[14:09:16]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Live.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm.<init>(Artillery.java:34)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm]
[14:09:16]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak18_88mm/Head.msh'
[14:09:16]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Head.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak18_88mm/Head.msh
[14:09:16]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Live.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm.<init>(Artillery.java:34)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm]
[14:09:16]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak18_88mm/Head.msh'
[14:09:16]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Head.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak18_88mm/Head.msh
[14:09:16]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Live.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm.<init>(Artillery.java:34)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm]
[14:09:16]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak18_88mm/Head.msh'
[14:09:16]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Head.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak18_88mm/Head.msh
[14:09:16]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Live.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm.<init>(Artillery.java:34)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm]
[14:09:16]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:16]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:16]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:16]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:16]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:16]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:16]	
[14:09:16]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:16]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:16]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:16]		at java.lang.Class.newInstance0(Native Method)
[14:09:16]		at java.lang.Class.newInstance(Unknown Source)
[14:09:16]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:16]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:16]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:16]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:16]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:16]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:16]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:16]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:16]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:16]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:16]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:17]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:17]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:17]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:17]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/Pilot1_D1.msh'
[14:09:17]	WARNING: object '3DO/Plane/Bf-109F-4/Pilot1_D1.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/Pilot1_D1.msh
[14:09:17]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:17]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak18_88mm/Head.msh'
[14:09:17]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Head.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak18_88mm/Head.msh
[14:09:17]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Live.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm.<init>(Artillery.java:34)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm]
[14:09:17]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak18_88mm/Head.msh'
[14:09:17]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Head.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak18_88mm/Head.msh
[14:09:17]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Live.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm.<init>(Artillery.java:34)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm]
[14:09:17]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak18_88mm/Head.msh'
[14:09:17]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Head.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak18_88mm/Head.msh
[14:09:17]	WARNING: object '3do/Artillery/Germany/Flak18_88mm/Live.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_88mm/Live.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm.<init>(Artillery.java:34)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_88mm]
[14:09:17]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak18_37mm/Head.msh'
[14:09:17]	WARNING: object '3do/Artillery/Germany/Flak18_37mm/Head.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak18_37mm/Head.msh
[14:09:17]	WARNING: object '3do/Artillery/Germany/Flak18_37mm/Live.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_37mm/Live.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_37mm/Live.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_37mm/Live.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_37mm.<init>(Artillery.java:79)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_37mm]
[14:09:17]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak18_37mm/Head.msh'
[14:09:17]	WARNING: object '3do/Artillery/Germany/Flak18_37mm/Head.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak18_37mm/Head.msh
[14:09:17]	WARNING: object '3do/Artillery/Germany/Flak18_37mm/Live.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_37mm/Live.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_37mm/Live.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak18_37mm/Live.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_37mm.<init>(Artillery.java:79)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak18_37mm]
[14:09:17]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-110E-2/CF_D3.msh'
[14:09:17]	WARNING: object '3DO/Plane/Bf-110E-2/CF_D3.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-110E-2/CF_D3.msh
[14:09:17]	WARNING: object '3DO/Plane/Bf-110E-2/hier.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-110E-2/hier.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-110E-2/hier.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-110E-2/hier.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_110E2.<init>(Plane.java:1066)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_110E2]
[14:09:17]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-110E-2/CF_D3.msh'
[14:09:17]	WARNING: object '3DO/Plane/Bf-110E-2/CF_D3.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-110E-2/CF_D3.msh
[14:09:17]	WARNING: object '3DO/Plane/Bf-110E-2/hier.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-110E-2/hier.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-110E-2/hier.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-110E-2/hier.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_110E2.<init>(Plane.java:1066)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_110E2]
[14:09:17]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-110E-2/CF_D3.msh'
[14:09:17]	WARNING: object '3DO/Plane/Bf-110E-2/CF_D3.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-110E-2/CF_D3.msh
[14:09:17]	WARNING: object '3DO/Plane/Bf-110E-2/hier.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-110E-2/hier.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-110E-2/hier.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-110E-2/hier.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_110E2.<init>(Plane.java:1066)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_110E2]
[14:09:17]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-110E-2/CF_D3.msh'
[14:09:17]	WARNING: object '3DO/Plane/Bf-110E-2/CF_D3.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-110E-2/CF_D3.msh
[14:09:17]	WARNING: object '3DO/Plane/Bf-110E-2/hier.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-110E-2/hier.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-110E-2/hier.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-110E-2/hier.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_110E2.<init>(Plane.java:1066)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_110E2]
[14:09:17]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-110E-2/CF_D3.msh'
[14:09:17]	WARNING: object '3DO/Plane/Bf-110E-2/CF_D3.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-110E-2/CF_D3.msh
[14:09:17]	WARNING: object '3DO/Plane/Bf-110E-2/hier.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-110E-2/hier.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-110E-2/hier.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-110E-2/hier.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_110E2.<init>(Plane.java:1066)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_110E2]
[14:09:17]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-110E-2/CF_D3.msh'
[14:09:17]	WARNING: object '3DO/Plane/Bf-110E-2/CF_D3.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-110E-2/CF_D3.msh
[14:09:17]	WARNING: object '3DO/Plane/Bf-110E-2/hier.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-110E-2/hier.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-110E-2/hier.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-110E-2/hier.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_110E2.<init>(Plane.java:1066)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_110E2]
[14:09:17]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/CF_D0.msh'
[14:09:17]	WARNING: object '3DO/Plane/Bf-109F-4/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/CF_D0.msh
[14:09:17]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:17]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/CF_D0.msh'
[14:09:17]	WARNING: object '3DO/Plane/Bf-109F-4/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/CF_D0.msh
[14:09:17]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:17]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/CF_D0.msh'
[14:09:17]	WARNING: object '3DO/Plane/Bf-109F-4/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/CF_D0.msh
[14:09:17]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:17]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/CF_D0.msh'
[14:09:17]	WARNING: object '3DO/Plane/Bf-109F-4/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/CF_D0.msh
[14:09:17]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:17]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/CF_D0.msh'
[14:09:17]	WARNING: object '3DO/Plane/Bf-109F-4/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/CF_D0.msh
[14:09:17]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:17]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/CF_D0.msh'
[14:09:17]	WARNING: object '3DO/Plane/Bf-109F-4/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/CF_D0.msh
[14:09:17]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:17]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[14:09:17]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[14:09:17]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[14:09:17]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[14:09:17]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[14:09:17]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[14:09:17]	ERROR: Not enough memory: SectFile '3DO/Plane/Bf-109F-4/CF_D0.msh'
[14:09:17]	WARNING: object '3DO/Plane/Bf-109F-4/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Bf-109F-4/CF_D0.msh
[14:09:17]	WARNING: object '3DO/Plane/Bf-109F-4/hier.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Bf-109F-4/hier.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4.<init>(Plane.java:538)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4]
[14:09:17]	ERROR: Not enough memory: SectFile '3do/plane/Ju-52_3mg4e/CF_D0.msh'
[14:09:17]	WARNING: object '3do/plane/Ju-52_3mg4e/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Ju-52_3mg4e/CF_D0.msh
[14:09:17]	WARNING: object '3do/plane/Ju-52_3mg4e/hier.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Ju-52_3mg4e/hier.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Ju-52_3mg4e/hier.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Ju-52_3mg4e/hier.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.Plane$JU_52_3MG4E.<init>(Plane.java:652)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$JU_52_3MG4E]
[14:09:17]	ERROR: Not enough memory: SectFile '3do/plane/Ju-52_3mg4e/CF_D0.msh'
[14:09:17]	WARNING: object '3do/plane/Ju-52_3mg4e/CF_D0.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/plane/Ju-52_3mg4e/CF_D0.msh
[14:09:17]	WARNING: object '3do/plane/Ju-52_3mg4e/hier.him' of class 'HIM' not loaded
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Ju-52_3mg4e/hier.him
[14:09:17]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Ju-52_3mg4e/hier.him
[14:09:17]	
[14:09:17]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/Ju-52_3mg4e/hier.him
[14:09:17]	
[14:09:17]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[14:09:17]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[14:09:17]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:585)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:413)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:386)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.Plane$JU_52_3MG4E.<init>(Plane.java:652)
[14:09:17]		at java.lang.Class.newInstance0(Native Method)
[14:09:17]		at java.lang.Class.newInstance(Unknown Source)
[14:09:17]		at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1217)
[14:09:17]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[14:09:17]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:09:17]	SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$JU_52_3MG4E]
[14:09:17]	ERROR: Not enough memory: SectFile '3do/humans/Paratroopers/Russia/Body.msh'
[14:09:17]	WARNING: object '3do/humans/Paratroopers/Russia/Body.msh' of class 'SkinTL' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/humans/Paratroopers/Russia/Body.msh
[14:09:17]	WARNING: object '3do/humans/Paratroopers/Russia/mono.sim' of class 'SIM' not loaded
[14:09:17]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/humans/Paratroopers/Russia/mono.sim
[14:09:17]	Mesh 3do/humans/Paratroopers/Russia/mono.sim not created
[14:09:17]	com.maddox.il2.engine.GObjException: Mesh 3do/humans/Paratroopers/Russia/mono.sim not created
[14:09:17]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[14:09:17]		at com.maddox.il2.objects.air.Paratrooper.PRELOAD(Paratrooper.java:153)
[14:09:17]		at com.maddox.il2.game.Mission._load(Mission.java:619)
[14:09:17]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:09:17]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:09:17]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:09:17]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:09:17]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:09:17]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[07.09.2019 14:09:21] -------------- END log session -------------