[18:47:41]	Loading mission campaign/us/DGen_4_ETO42_Europe_08_19_Fjohns4/19420819-0.mis...
[18:47:48]	Load bridges
[18:47:49]	Load static objects
[18:47:50]	##### House without collision (3do/Buildings/French/frenchvillage1/live.sim)
[18:47:51]	##### House without collision (3do/Buildings/French/rubble_block/live.sim)
[18:47:51]	##### House without collision (3do/Buildings/French/rubble/live.sim)
[18:47:52]	##### House without collision (3do/Buildings/England/jetty5/live.sim)
[18:47:52]	##### House without collision (3do/Buildings/England/jetty3/live.sim)
[18:47:52]	##### House without collision (3do/Buildings/England/phonebox/live.sim)
[18:47:53]	##### House without collision (3do/Buildings/England/semi2/live.sim)
[18:47:53]	##### House without collision (3do/Buildings/England/memorial/live.sim)
[18:47:53]	##### House without collision (3do/Buildings/England/jetty1/live.sim)
[18:47:54]	##### House without collision (3do/Buildings/French/querqueville_fort2/live.sim)
[18:47:54]	##### House without collision (3do/Buildings/French/querqueville_fort1/live.sim)
[18:47:54]	##### House without collision (3do/Buildings/England/jetty6/live.sim)
[18:47:55]	##### House without collision (3do/Buildings/England/jetty2/live.sim)
[18:47:55]	##### House without collision (3do/Buildings/England/jetty4/live.sim)
[18:47:55]	##### House without collision (3do/Buildings/England/signpost/live.sim)
[18:47:56]	##### House without collision (3do/Buildings/England/stonehenge/live.sim)
[18:47:56]	##### House without collision (3do/Buildings/Airdrome/Needles/live.sim)
[18:47:58]	##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[18:48:02]	##### House without collision (3do/Buildings/England/westminsterbuttress/live.sim)
[18:48:05]	##### House without collision (3do/Buildings/Port/Floor/live.sim)
[18:48:05]	##### House without collision (3do/Buildings/Airdrome/earth_2/live.sim)
[18:48:05]	##### House without collision (3do/Buildings/Airdrome/earth_1/live.sim)
[18:48:07]	##### House without collision (3do/Buildings/French/arcdetriumph/live.sim)
[18:48:15]	##### House without collision (3do/Buildings/Trench/End/live.sim)
[18:48:15]	##### House without collision (3do/Buildings/Trench/TripleU/live.sim)
[18:48:15]	##### House without collision (3do/Buildings/Trench/Long/live.sim)
[18:48:18]	##### House without collision (3do/Buildings/French/eiffeltower/live.sim)
[18:48:18]	##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
[18:48:18]	##### House without collision (3do/Buildings/Trench/Short/live.sim)
[18:48:19]	##### House without collision (3do/Buildings/Trench/SingleU/live.sim)
[18:48:19]	##### House without collision (3do/Buildings/Trench/Weapons/live.sim)
[18:48:21]	Motor resolveFromFile starter = 0
[18:48:21]	Motor resolveFromFile starter = 0
[18:48:21]	Motor resolveFromFile starter = 0
[18:48:21]	Motor resolveFromFile starter = 0
[18:48:21]	Motor resolveFromFile starter = 0
[18:48:21]	Motor resolveFromFile starter = 0
[18:48:21]	Motor resolveFromFile starter = 0
[18:48:21]	Motor resolveFromFile starter = 0
[18:48:21]	INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/US_09.bmp'
[18:48:21]	INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/US_06.bmp'
[18:48:21]	INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/US_11.bmp'
[18:48:21]	Motor resolveFromFile starter = 0
[18:48:21]	Motor resolveFromFile starter = 0
[18:48:21]	Motor resolveFromFile starter = 0
[18:48:21]	Motor resolveFromFile starter = 0
[18:48:21]	Motor resolveFromFile starter = 0
[18:48:21]	Motor resolveFromFile starter = 0
[18:48:21]	Motor resolveFromFile starter = 0
[18:48:21]	Motor resolveFromFile starter = 0
[18:48:21]	INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/US_02.bmp'
[18:48:21]	INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/US_12.bmp'
[18:48:21]	INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/US_00.bmp'
[18:48:21]	INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/US_13.bmp'
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:22]	Motor resolveFromFile starter = 0
[18:48:26]	##### House without collision (3do/Buildings/Troops/uk/uk_officer_jumelles/live.sim)
[18:48:27]	##### House without collision (3do/Pallette/Live.sim)
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Cars/BMW_MGr/Summer/Body.msh'
[18:48:36]	WARNING: object '3do/Cars/BMW_MGr/Summer/Body.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Cars/BMW_MGr/Summer/Body.msh
[18:48:36]	WARNING: object '3do/Cars/BMW_MGr/Summer/hier.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/BMW_MGr/Summer/hier.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/BMW_MGr/Summer/hier.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/BMW_MGr/Summer/hier.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:299)
[18:48:36]		at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:292)
[18:48:36]		at com.maddox.il2.objects.vehicles.stationary.StationaryWFly$BMW_MGr.<init>(StationaryWFly.java:47)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.actorSpawn(StationaryGeneric.java:834)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Stationary object [class:com.maddox.il2.objects.vehicles.stationary.StationaryWFly$BMW_MGr]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Cars/BMW_MGr/Summer/Body.msh'
[18:48:36]	WARNING: object '3do/Cars/BMW_MGr/Summer/Body.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Cars/BMW_MGr/Summer/Body.msh
[18:48:36]	WARNING: object '3do/Cars/BMW_MGr/Summer/hier.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/BMW_MGr/Summer/hier.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/BMW_MGr/Summer/hier.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/BMW_MGr/Summer/hier.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:299)
[18:48:36]		at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:292)
[18:48:36]		at com.maddox.il2.objects.vehicles.stationary.StationaryWFly$BMW_MGr.<init>(StationaryWFly.java:47)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.actorSpawn(StationaryGeneric.java:834)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Stationary object [class:com.maddox.il2.objects.vehicles.stationary.StationaryWFly$BMW_MGr]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak30_20mm/Gun.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak30_20mm/Gun.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak30_20mm/Gun.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak30_20mm/hier.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak30_20mm/hier.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak30_20mm/hier.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak30_20mm/hier.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak30_20mm.<init>(Artillery.java:70)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak30_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak30_20mm/Gun.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak30_20mm/Gun.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak30_20mm/Gun.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak30_20mm/hier.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak30_20mm/hier.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak30_20mm/hier.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak30_20mm/hier.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak30_20mm.<init>(Artillery.java:70)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak30_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak30_20mm/Gun.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak30_20mm/Gun.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak30_20mm/Gun.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak30_20mm/hier.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak30_20mm/hier.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak30_20mm/hier.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak30_20mm/hier.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak30_20mm.<init>(Artillery.java:70)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak30_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak30_20mm/Gun.msh'
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak30_20mm/Gun.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak30_20mm/Gun.msh
[18:48:36]	WARNING: object '3do/Artillery/Germany/Flak30_20mm/hier.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak30_20mm/hier.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak30_20mm/hier.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak30_20mm/hier.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak30_20mm.<init>(Artillery.java:70)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak30_20mm]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Ships/HMSTribal/MastN_dmg.msh'
[18:48:36]	WARNING: object '3do/Ships/HMSTribal/MastN_dmg.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Ships/HMSTribal/MastN_dmg.msh
[18:48:36]	WARNING: object '3do/Ships/HMSTribal/Hier.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/HMSTribal/Hier.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/HMSTribal/Hier.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/HMSTribal/Hier.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2222)
[18:48:36]		at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2210)
[18:48:36]		at com.maddox.il2.objects.ships.ShipPack$HMSTribal.<init>(ShipPack.java:659)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.actorSpawn(BigshipGeneric.java:5556)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Ship object [class:com.maddox.il2.objects.ships.ShipPack$HMSTribal]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Ships/HMSFlower1Corvette/Body.msh'
[18:48:36]	WARNING: object '3do/Ships/HMSFlower1Corvette/Body.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Ships/HMSFlower1Corvette/Body.msh
[18:48:36]	WARNING: object '3do/Ships/HMSFlower1Corvette/hier.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/HMSFlower1Corvette/hier.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/HMSFlower1Corvette/hier.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/HMSFlower1Corvette/hier.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2222)
[18:48:36]		at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2210)
[18:48:36]		at com.maddox.il2.objects.ships.Shipgio$HMSFlower1Corvette.<init>(Shipgio.java:56)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.actorSpawn(BigshipGeneric.java:5556)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Ship object [class:com.maddox.il2.objects.ships.Shipgio$HMSFlower1Corvette]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/US/50calMG_water/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/US/50calMG_water/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/US/50calMG_water/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/US/50calMG_water/live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/US/50calMG_water/live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/US/50calMG_water/live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/US/50calMG_water/live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$_50calMG_water_US.<init>(Artillery.java:67)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$_50calMG_water_US]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/US/50calMG_water/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/US/50calMG_water/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/US/50calMG_water/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/US/50calMG_water/live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/US/50calMG_water/live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/US/50calMG_water/live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/US/50calMG_water/live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$_50calMG_water_US.<init>(Artillery.java:67)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$_50calMG_water_US]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/US/50calMG_water/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/US/50calMG_water/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/US/50calMG_water/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/US/50calMG_water/live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/US/50calMG_water/live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/US/50calMG_water/live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/US/50calMG_water/live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$_50calMG_water_US.<init>(Artillery.java:67)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$_50calMG_water_US]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/US/50calMG_water/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/US/50calMG_water/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/US/50calMG_water/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/US/50calMG_water/live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/US/50calMG_water/live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/US/50calMG_water/live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/US/50calMG_water/live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$_50calMG_water_US.<init>(Artillery.java:67)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$_50calMG_water_US]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Artillery/US/50calMG_water/Head.msh'
[18:48:36]	WARNING: object '3do/Artillery/US/50calMG_water/Head.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/US/50calMG_water/Head.msh
[18:48:36]	WARNING: object '3do/Artillery/US/50calMG_water/live.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/US/50calMG_water/live.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/US/50calMG_water/live.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/US/50calMG_water/live.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.Artillery$_50calMG_water_US.<init>(Artillery.java:67)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$_50calMG_water_US]
[18:48:36]	ERROR: Not enough memory: SectFile '3do/Ships/Tramp/Hull2.msh'
[18:48:36]	WARNING: object '3do/Ships/Tramp/Hull2.msh' of class 'SkinTL' not loaded
[18:48:36]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Ships/Tramp/Hull2.msh
[18:48:36]	WARNING: object '3do/Ships/Tramp/Hier.him' of class 'HIM' not loaded
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/Tramp/Hier.him
[18:48:36]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/Tramp/Hier.him
[18:48:36]	
[18:48:36]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/Tramp/Hier.him
[18:48:36]	
[18:48:36]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:36]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:36]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:36]		at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2222)
[18:48:36]		at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2210)
[18:48:36]		at com.maddox.il2.objects.ships.Ship$Tramp.<init>(Ship.java:114)
[18:48:36]		at java.lang.Class.newInstance0(Native Method)
[18:48:36]		at java.lang.Class.newInstance(Unknown Source)
[18:48:36]		at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.actorSpawn(BigshipGeneric.java:5556)
[18:48:36]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:36]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:36]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:36]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:36]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:36]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:36]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:36]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:36]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:36]	SPAWN: Can't create Ship object [class:com.maddox.il2.objects.ships.Ship$Tramp]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Ships/KMHansa/Hull2.msh'
[18:48:37]	WARNING: object '3do/Ships/KMHansa/Hull2.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Ships/KMHansa/Hull2.msh
[18:48:37]	WARNING: object '3do/Ships/KMHansa/Hier.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/KMHansa/Hier.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/KMHansa/Hier.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/KMHansa/Hier.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2222)
[18:48:37]		at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2210)
[18:48:37]		at com.maddox.il2.objects.ships.ShipArchie$KMHansa.<init>(ShipArchie.java:90)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.actorSpawn(BigshipGeneric.java:5556)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Ship object [class:com.maddox.il2.objects.ships.ShipArchie$KMHansa]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Ships/Janssens/Hull2.msh'
[18:48:37]	WARNING: object '3do/Ships/Janssens/Hull2.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Ships/Janssens/Hull2.msh
[18:48:37]	WARNING: object '3do/Ships/Janssens/Hier.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/Janssens/Hier.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/Janssens/Hier.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/Janssens/Hier.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2222)
[18:48:37]		at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2210)
[18:48:37]		at com.maddox.il2.objects.ships.ShipArchie$Janssens.<init>(ShipArchie.java:104)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.actorSpawn(BigshipGeneric.java:5556)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Ship object [class:com.maddox.il2.objects.ships.ShipArchie$Janssens]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Howitzer_150mm/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Howitzer_150mm/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/hier.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm.<init>(Artillery.java:103)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Howitzer_150mm/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Howitzer_150mm/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/hier.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm.<init>(Artillery.java:103)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Russia/Maxime/Head.msh'
[18:48:37]	WARNING: object '3do/Artillery/Russia/Maxime/Head.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Russia/Maxime/Head.msh
[18:48:37]	WARNING: object '3do/Artillery/Russia/Maxime/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Russia/Maxime/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Russia/Maxime/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Russia/Maxime/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Maxime.<init>(Artillery.java:55)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Maxime]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Howitzer_150mm/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Howitzer_150mm/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/hier.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm.<init>(Artillery.java:103)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Howitzer_150mm/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Howitzer_150mm/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/hier.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm.<init>(Artillery.java:103)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Howitzer_150mm/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Howitzer_150mm/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/hier.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm.<init>(Artillery.java:103)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Howitzer_150mm/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Howitzer_150mm/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/hier.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm.<init>(Artillery.java:103)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Cars/Kettenkrad_summer/Body.msh'
[18:48:37]	WARNING: object '3do/Cars/Kettenkrad_summer/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Cars/Kettenkrad_summer/Body.msh
[18:48:37]	WARNING: object '3do/Cars/Kettenkrad_summer/hier.sim' of class 'SIM' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Cars/Kettenkrad_summer/hier.sim
[18:48:37]	Mesh 3do/Cars/Kettenkrad_summer/hier.sim not created
[18:48:37]	com.maddox.il2.engine.GObjException: Mesh 3do/Cars/Kettenkrad_summer/hier.sim not created
[18:48:37]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[18:48:37]		at com.maddox.il2.engine.ActorMesh.setMesh(ActorMesh.java:72)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:86)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:299)
[18:48:37]		at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:292)
[18:48:37]		at com.maddox.il2.objects.vehicles.stationary.Stationary$Kettenkrad.<init>(Stationary.java:272)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.actorSpawn(StationaryGeneric.java:834)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Stationary object [class:com.maddox.il2.objects.vehicles.stationary.Stationary$Kettenkrad]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Russia/Maxime/Head.msh'
[18:48:37]	WARNING: object '3do/Artillery/Russia/Maxime/Head.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Russia/Maxime/Head.msh
[18:48:37]	WARNING: object '3do/Artillery/Russia/Maxime/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Russia/Maxime/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Russia/Maxime/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Russia/Maxime/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Maxime.<init>(Artillery.java:55)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Maxime]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Howitzer_150mm/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Howitzer_150mm/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/hier.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm.<init>(Artillery.java:103)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Howitzer_150mm/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Howitzer_150mm/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/hier.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm.<init>(Artillery.java:103)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Howitzer_150mm/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Howitzer_150mm/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/hier.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm.<init>(Artillery.java:103)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/PaK35/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/PaK35/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/PaK35/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/PaK35/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/PaK35/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/PaK35/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/PaK35/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$PaK35.<init>(Artillery.java:137)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$PaK35]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/PaK35/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/PaK35/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/PaK35/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/PaK35/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/PaK35/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/PaK35/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/PaK35/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$PaK35.<init>(Artillery.java:137)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$PaK35]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/MG42/Summer/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/MG42/Summer/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/MG42/Summer/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/MG42/Summer/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$MG42.<init>(Artillery.java:164)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$MG42]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/MG42/Summer/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/MG42/Summer/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/MG42/Summer/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/MG42/Summer/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$MG42.<init>(Artillery.java:164)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$MG42]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Russia/Maxime/Head.msh'
[18:48:37]	WARNING: object '3do/Artillery/Russia/Maxime/Head.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Russia/Maxime/Head.msh
[18:48:37]	WARNING: object '3do/Artillery/Russia/Maxime/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Russia/Maxime/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Russia/Maxime/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Russia/Maxime/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Maxime.<init>(Artillery.java:55)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Maxime]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/MG42/Summer/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/MG42/Summer/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/MG42/Summer/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/MG42/Summer/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$MG42.<init>(Artillery.java:164)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$MG42]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/PaK40/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/PaK40/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/PaK40/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/PaK40/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/PaK40/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/PaK40/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/PaK40/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$PaK40.<init>(Artillery.java:143)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$PaK40]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/MG42/Summer/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/MG42/Summer/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/MG42/Summer/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/MG42/Summer/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$MG42.<init>(Artillery.java:164)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$MG42]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/MG42/Summer/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/MG42/Summer/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/MG42/Summer/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/MG42/Summer/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$MG42.<init>(Artillery.java:164)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$MG42]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/MG42/Summer/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/MG42/Summer/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/MG42/Summer/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/MG42/Summer/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$MG42.<init>(Artillery.java:164)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$MG42]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/MG42/Summer/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/MG42/Summer/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/MG42/Summer/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/MG42/Summer/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/MG42/Summer/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$MG42.<init>(Artillery.java:164)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$MG42]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Howitzer_150mm/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Howitzer_150mm/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/hier.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm.<init>(Artillery.java:103)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Flak38_20mm/Head.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Head.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Flak38_20mm/Head.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/Flak38_20mm/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Flak38_20mm/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm.<init>(Artillery.java:73)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Flak38_20mm]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Howitzer_150mm/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Howitzer_150mm/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/hier.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm.<init>(Artillery.java:103)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Cars/Kettenkrad_summer/Body.msh'
[18:48:37]	WARNING: object '3do/Cars/Kettenkrad_summer/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Cars/Kettenkrad_summer/Body.msh
[18:48:37]	WARNING: object '3do/Cars/Kettenkrad_summer/hier.sim' of class 'SIM' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Cars/Kettenkrad_summer/hier.sim
[18:48:37]	Mesh 3do/Cars/Kettenkrad_summer/hier.sim not created
[18:48:37]	com.maddox.il2.engine.GObjException: Mesh 3do/Cars/Kettenkrad_summer/hier.sim not created
[18:48:37]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[18:48:37]		at com.maddox.il2.engine.ActorMesh.setMesh(ActorMesh.java:72)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:86)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:299)
[18:48:37]		at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:292)
[18:48:37]		at com.maddox.il2.objects.vehicles.stationary.Stationary$Kettenkrad.<init>(Stationary.java:272)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.actorSpawn(StationaryGeneric.java:834)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Stationary object [class:com.maddox.il2.objects.vehicles.stationary.Stationary$Kettenkrad]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Russia/Maxime/Head.msh'
[18:48:37]	WARNING: object '3do/Artillery/Russia/Maxime/Head.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Russia/Maxime/Head.msh
[18:48:37]	WARNING: object '3do/Artillery/Russia/Maxime/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Russia/Maxime/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Russia/Maxime/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Russia/Maxime/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Maxime.<init>(Artillery.java:55)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Maxime]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/Howitzer_150mm/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/Howitzer_150mm/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/Howitzer_150mm/hier.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/Howitzer_150mm/hier.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm.<init>(Artillery.java:103)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$Howitzer_150mm]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/PaK40/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/PaK40/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/PaK40/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/PaK40/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/PaK40/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/PaK40/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/PaK40/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$PaK40.<init>(Artillery.java:143)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$PaK40]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/Artillery/Germany/PaK40/Body.msh'
[18:48:37]	WARNING: object '3do/Artillery/Germany/PaK40/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/Artillery/Germany/PaK40/Body.msh
[18:48:37]	WARNING: object '3do/Artillery/Germany/PaK40/Live.him' of class 'HIM' not loaded
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/PaK40/Live.him
[18:48:37]	INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/PaK40/Live.him
[18:48:37]	
[18:48:37]	java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Artillery/Germany/PaK40/Live.him
[18:48:37]	
[18:48:37]		at com.maddox.il2.engine.HierMesh.Load(Native Method)
[18:48:37]		at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:690)
[18:48:37]		at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:704)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:686)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.Artillery$PaK40.<init>(Artillery.java:143)
[18:48:37]		at java.lang.Class.newInstance0(Native Method)
[18:48:37]		at java.lang.Class.newInstance(Unknown Source)
[18:48:37]		at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:1978)
[18:48:37]		at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1848)
[18:48:37]		at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1898)
[18:48:37]		at com.maddox.il2.game.Mission._load(Mission.java:524)
[18:48:37]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[18:48:37]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[18:48:37]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:48:37]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[18:48:37]		at com.maddox.il2.game.Main.exec(Main.java:538)
[18:48:37]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[18:48:37]	SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$PaK40]
[18:48:37]	ERROR: Not enough memory: SectFile '3do/humans/Paratroopers/Russia/Body.msh'
[18:48:37]	WARNING: object '3do/humans/Paratroopers/Russia/Body.msh' of class 'SkinTL' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load mesh 3do/humans/Paratroopers/Russia/Body.msh
[18:48:37]	WARNING: object '3do/humans/Paratroopers/Russia/mono.sim' of class 'SIM' not loaded
[18:48:37]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/humans/Paratroopers/Russia/mono.sim
[18:48:37]	Mesh 3do/humans/Paratroopers/Russia/mono.sim not created
[18:48:37]	com.maddox.il2.engine.GObjException: Mesh 3do/humans/Paratroopers/Russia/mono.sim not created

