[08.11.2021 19:45:24] ------------ BEGIN log session -------------
[19:45:24]	OpenGL provider: Opengl32.dll
[19:45:24]	OpenGL library:
[19:45:24]	  Vendor: NVIDIA Corporation
[19:45:24]	  Render: NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2
[19:45:24]	  Version: 4.6.0 NVIDIA 472.12
[19:45:24]	  Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_NV_memory_object_sparse GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 
[19:45:24]	Size: 1280x720
[19:45:24]	ColorBits: 32
[19:45:24]	DepthBits: 24
[19:45:24]	StencilBits: 8
[19:45:24]	isDoubleBuffered: true
[19:45:24]	
[19:45:24]	*** Looking for Advanced CPU Instructions... 
[19:45:24]	[x] PentiumPro
[19:45:24]	[x] Multimedia (MMX)
[19:45:24]	[x] 3D (SSE)
[19:45:24]	[x] 3D (SSE2)
[19:45:24]	[-] 3D (3DNow)
[19:45:24]	ColourBits 32, ABits 0, ZBits 24
[19:45:24]	
[19:45:24]	*** Looking for Render API Extensions ... 
[19:45:24]	[-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[19:45:24]	[-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[19:45:24]	[-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[19:45:24]	[x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[19:45:24]	[x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[19:45:24]	[x] 'GL_ARB_multitexture' extension - Multitexturing.
[19:45:24]	[x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[19:45:24]	[x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[19:45:24]	[x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[19:45:24]	[x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[19:45:24]	[x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[19:45:24]	[x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[19:45:24]	[x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[19:45:24]	
[19:45:24]	Maximum texture size : 32768
[19:45:24]	Maximum simultaneous textures :4
[19:45:24]	MaxAnisotropic (1.0 = none) : 16.000000
[19:45:24]	Splash screen jpg file: GUI/splashscreen/16by9/IL2_DGen_PACK_ru_wide_03.jpg
[19:45:24]	Creating splash screen TGA file: PaintSchemes/wide_Temp/splash.tga
[19:45:24]	TGA file creation return code: 0
[19:45:24]	AutoMounting SFS files from folder #DGEN_SFS now...
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_ANY.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_ARMS01.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_ARMS02.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_01.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_02.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_03.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_04.SFS... mounted successfully!
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[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_18.SFS... mounted successfully!
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[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_20.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_21.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_22.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_23.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_24.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_25.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_26.SFS... mounted successfully!
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[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_31.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_32.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_33.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_34.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_35.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_36.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_37.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_38.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_39.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_ALL_01.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_ANY_01.SFS... mounted successfully!
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[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_01.SFS... mounted successfully!
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[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_FR_01.SFS... mounted successfully!
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[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_HEL_01.SFS... mounted successfully!
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[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_IT_01.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_IT_02.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_IT_03.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_01.SFS... mounted successfully!
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[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_03.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_04.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_05.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_06.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_PL_01.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_PL_02.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_01.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_02.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_03.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_04.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_05.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_06.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_07.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_08.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_09.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_10.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_11.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_12.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_13.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_14.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_01.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_02.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_03.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_04.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_05.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_06.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_07.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_08.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_09.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_10.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_11.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_12.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_13.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_14.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_15.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_16.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_17.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_18.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_19.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_20.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_21.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_22.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_23.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_24.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_25.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_26.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_01.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_02.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_03.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_04.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_05.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_06.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_07.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_08.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_09.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_10.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_11.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_12.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_13.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_14.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_01.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_02.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_03.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_04.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_05.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_06.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_07.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_08.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_09.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_10.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_11.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_12.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_13.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_14.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_15.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_16.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_17.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_18.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_19.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_20.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_00.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_01.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_02.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_03.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_04.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_05.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_06.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_07.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_08.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_09.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_10.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_11.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_12.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_13.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_14.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_15.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_16.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_17.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_18.SFS... mounted successfully!
[19:45:24]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_19.SFS... mounted successfully!
[19:45:24]	AutoMounting SFS files from folder #DGEN_SFS finished.
[19:45:24]	INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[19:45:24]	INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[19:45:24]	INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[19:45:24]	INTERNAL ERROR: Str2FloatClamp() - Clamped 1111 -> 128 (delta = -983) to Range 0.01..128
[19:45:24]	INTERNAL ERROR: Str2FloatClamp() - Clamped 555 -> 500 (delta = -55) to Range 0.01..500
[19:45:26]	Fw190-D15 Loading FMD: FlightModels/Fw-190D-15.fmd
[19:45:26]	Fw190-D15 Loading FMD: FlightModels/Fw-190D-15.fmd
[19:45:27]	 *** IL-2 Selector 3.1.4.2 Build 15062901 loaded *** 
[19:45:27]	SAS Common Utils Game Version = 4.141
[19:45:31]	JPG Background: GUI/menu/wide_background_ru.jpg
[19:45:31]	 DOT RANGE line   =   mp_dotrange FRIENDLY   DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[19:45:31]	 DOT RANGE line   =   mp_dotrange FOE  DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[19:45:35]	Initializing DirectSound playback device...
[19:45:35]	Primary buffer created.
[19:45:35]	Playback format is set : sampling rate = 44100, num channels = 2.
[19:45:35]	Not enought hardware buffers (0), hardware disabled
[19:45:35]	Buffer caps : Transfer rate = 0, CPU overhead = 0.
[19:45:35]	Default speaker config is : 1310724.
[19:45:35]	Direct sound audio device initialized successfully :
[19:45:35]	DX Version : 7
[19:45:35]	Hardware    - disabled [buffers : 0]
[19:45:35]	Extensions  - enabled :
[19:45:35]	  EAX ver. 1 [ ]  - disabled
[19:45:35]	  EAX ver. 2 [ ]  - disabled
[19:45:35]	  EAX ver. 3 [ ]  - disabled
[19:45:35]	  I3D ver. 2 [ ]  - disabled
[19:45:35]	  ZoomFX     [ ]  - disabled
[19:45:35]	  MacroFX    [ ]  - disabled
[19:45:35]	SIMD render [X]
[19:45:35]	num channels 16
[19:45:35]	Cannot open audio file samples/infinite 1
[19:45:35]	
[19:45:58]	INTERNAL ERROR: TGA: Unsupported format (RLE encoding) in missions/campaign/fr/wide_background.tga
[19:45:58]	WARNING: object 'missions/campaign/fr/wide_background.tga' of class 'TTexture2D' not loaded
[19:45:58]	INTERNAL ERROR: Texture required
[19:45:58]	WARNING: object 'missions/campaign/fr/background.mat' of class 'TMaterial' not loaded
[19:46:40]	Loading mission campaign/fr/DGen_1_ETO40_1_Blitzkrieg_05_10_FRFalbert4/19400510-0.mis...
[19:46:40]	Detected Vertex Shaders 3.0.
[19:46:40]	 *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
[19:46:40]	Vertex texture units: 32
[19:46:40]	
[19:46:41]	PBuffer: suitable formats: 12
[19:46:41]	
[19:46:41]	Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[19:46:41]	 Depth = 24, stencil = 8
[19:46:41]	PBuffer: suitable formats: 12
[19:46:41]	
[19:46:41]	Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[19:46:41]	 Depth = 24, stencil = 8
[19:46:42]	Loading vertex/fragment programs: *981266464*
[19:46:42]	*** Loading: [vpFogFar2Tex2D] 
[19:46:42]	*** Loading: [vpFog2Tex2DBlend] 
[19:46:42]	*** Loading: [vpFogFar4Tex2D] 
[19:46:42]	*** Loading: [vpFogFar8Tex2D] 
[19:46:42]	*** Loading: [vpFogNoTex] 
[19:46:42]	*** Loading: [vpFog4Tex2D] 
[19:46:42]	*** Loading: [vpFog4Tex2D_UV2] 
[19:46:42]	*** Loading: [vp4Tex2D] 
[19:46:42]	*** Loading: [vp6Tex2D] 
[19:46:42]	*** Loading: [vpTexUVTex2D] 
[19:46:42]	*** Loading: [vpWaterGrid_NV] 
[19:46:42]	*** Loading: [vpWaterSunLight_NV] 
[19:46:42]	*** Loading: [vpWaterSunLight_ATI] 
[19:46:42]	*** Loading: [vpWaterSunLight_FP] 
[19:46:42]	*** Loading: [vpTreeSprite] 
[19:46:42]	*** Loading: [vpTreeTrunk] 
[19:46:42]	*** Loading: [vpVAObjectsN] 
[19:46:42]	*** Loading: [vpVAObjectsL0] 
[19:46:42]	*** Loading: [vpSprites] 
[19:46:42]	*** Loading: [vpSimpleGL] 
[19:46:42]	*** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpWaterSunLight] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpCoastBump] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpCoastFoam] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpCoastFoamFast] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpCausticSimple] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpCaustic] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpSprites] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpObjectsL0] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpSimpleGL] 
[19:46:42]	*** Loading: [fpNearLandFog] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpFarLandFog] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpRiverCoastAA] 
[19:46:42]	*** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
[19:46:42]	*** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
[19:46:42]	*** Loading: [fpCoastFoam8800] -> NV5X Optimized!
[19:46:42]	*** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
[19:46:42]	*** Loading: [fpCoastBump8800] -> NV5X Optimized!
[19:46:42]	*** Loading: [vpWaterDM_CPU] 
[19:46:42]	*** Loading: [fpWaterNearDM] -> NV4X Optimized!
[19:46:42]	*** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
[19:46:42]	*** Loading: [fpWaterFarDM] -> NV4X Optimized!
[19:46:42]	*** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
[19:46:42]	*** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
[19:46:42]	*** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
[19:46:42]	*** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
[19:46:42]	*** Loading: [fpWaterLFogDM] 
[19:46:42]	*** Loading: [fpIceWater] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpNearNoBlend] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpNearBlend] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpNearBlendNoise] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpFarBlend] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpForestPlane] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
[19:46:42]	*** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
[19:46:42]	Load bridges
[19:46:42]	LongBridge: too big offset
[19:46:42]	LongBridge: too big offset
[19:46:42]	LongBridge: too big offset
[19:46:42]	LongBridge: too big offset
[19:46:42]	LongBridge: too big offset
[19:46:42]	LongBridge: too big offset
[19:46:43]	LongBridge: too big offset
[19:46:43]	LongBridge: too big offset
[19:46:43]	LongBridge: too big offset
[19:46:43]	LongBridge: too big offset
[19:46:43]	LongBridge: too big offset
[19:46:43]	LongBridge: too big offset
[19:46:43]	Load static objects
[19:46:43]	##### House without collision (3do/Buildings/French/frenchvillage1/live.sim)
[19:46:43]	##### House without collision (3do/Buildings/England/jetty5/live.sim)
[19:46:43]	##### House without collision (3do/Buildings/French/rubble_block/live.sim)
[19:46:43]	##### House without collision (3do/Buildings/French/rubble/live.sim)
[19:46:43]	##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
[19:46:43]	##### House without collision (3do/Buildings/England/jetty3/live.sim)
[19:46:43]	##### House without collision (3do/Buildings/England/jetty2/live.sim)
[19:46:43]	##### House without collision (3do/Buildings/England/jetty6/live.sim)
[19:46:43]	##### House without collision (3do/Buildings/England/phonebox/live.sim)
[19:46:43]	##### House without collision (3do/Buildings/Furniture/10x1_5_Red/mono.sim)
[19:46:43]	##### House without collision (3do/Buildings/England/jetty1/live.sim)
[19:46:44]	##### House without collision (3do/Buildings/England/jetty4/live.sim)
[19:46:44]	##### House without collision (3do/Buildings/Furniture/5x1_White/mono.sim)
[19:46:44]	##### House without collision (3do/Buildings/Furniture/5x1_Red/mono.sim)
[19:46:44]	##### House without collision (3do/Buildings/England/stonehenge/live.sim)
[19:46:44]	##### House without collision (3do/Buildings/RailStations/WaterStation/live.sim)
[19:46:45]	##### House without collision (3do/Buildings/ToW/fr_house_007_M/mono.sim)
[19:46:45]	##### House without collision (3do/Buildings/England/semi2/live.sim)
[19:46:45]	##### House without collision (3do/Buildings/RailStations/Track_Stops/metall/live.sim)
[19:46:45]	##### House without collision (3do/Buildings/Port/Floor/live.sim)
[19:46:45]	##### House without collision (3do/Buildings/England/memorial/live.sim)
[19:46:46]	##### House without collision (3do/Tree/Tree2.sim)
[19:46:46]	##### House without collision (3do/Buildings/Industrial/Chiatta/chiatta_piena/live.sim)
[19:46:46]	##### House without collision (3do/Buildings/Industrial/Chiatta/Chiatta_cava/live.sim)
[19:46:46]	##### House without collision (3do/Tree/arbre_fonce/Tree2.sim)
[19:46:47]	##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Flight Model File FlightModels/D520.fmd contains no Mach Drag Parameters.
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Flight Model File FlightModels/D520.fmd contains no Mach Drag Parameters.
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Flight Model File FlightModels/D520.fmd contains no Mach Drag Parameters.
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Flight Model File FlightModels/D520.fmd contains no Mach Drag Parameters.
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Flight Model File FlightModels/D520.fmd contains no Mach Drag Parameters.
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Flight Model File FlightModels/D520.fmd contains no Mach Drag Parameters.
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:50]	Motor resolveFromFile starter = 0
[19:46:51]	Motor resolveFromFile starter = 0
[19:46:51]	Motor resolveFromFile starter = 0
[19:46:51]	Motor resolveFromFile starter = 0
[19:46:51]	Motor resolveFromFile starter = 0
[19:46:51]	Motor resolveFromFile starter = 0
[19:46:51]	Motor resolveFromFile starter = 0
[19:46:51]	Motor resolveFromFile starter = 0
[19:46:51]	Motor resolveFromFile starter = 0
[19:46:51]	Flight Model File FlightModels/Potez_630.fmd contains no Mach Drag Parameters.
[19:46:51]	Motor resolveFromFile starter = 0
[19:46:51]	Motor resolveFromFile starter = 0
[19:46:51]	Motor resolveFromFile starter = 0
[19:46:51]	Motor resolveFromFile starter = 0
[19:46:51]	Flight Model File FlightModels/Potez_630.fmd contains no Mach Drag Parameters.
[19:46:51]	Motor resolveFromFile starter = 0
[19:46:51]	Motor resolveFromFile starter = 0
[19:46:51]	Motor resolveFromFile starter = 0
[19:46:51]	Motor resolveFromFile starter = 0
[19:46:51]	Hook: Smoke not found
[19:46:51]	com.maddox.il2.engine.ActorException: Hook: Smoke not found
[19:46:51]		at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
[19:46:51]		at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:577)
[19:46:51]		at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:552)
[19:46:51]		at com.maddox.il2.objects.vehicles.cars.CarHSFX6$Universal_APC.<init>(CarHSFX6.java:13)
[19:46:51]		at java.lang.Class.newInstance0(Native Method)
[19:46:51]		at java.lang.Class.newInstance(Unknown Source)
[19:46:51]		at com.maddox.il2.objects.vehicles.cars.CarGeneric$SPAWN.unitSpawn(CarGeneric.java:1665)
[19:46:51]		at com.maddox.il2.ai.ground.ChiefGround.unpackUnits(ChiefGround.java:737)
[19:46:51]		at com.maddox.il2.ai.ground.ChiefGround.<init>(ChiefGround.java:202)
[19:46:51]		at java.lang.reflect.Constructor.newInstance(Native Method)
[19:46:51]		at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1666)
[19:46:51]		at com.maddox.il2.game.Mission._load(Mission.java:513)
[19:46:51]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[19:46:51]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[19:46:51]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[19:46:51]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[19:46:51]		at com.maddox.il2.game.Main.exec(Main.java:538)
[19:46:51]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[19:46:51]	SPAWN: Can't create Car object [class:com.maddox.il2.objects.vehicles.cars.CarHSFX6$Universal_APC]
[19:46:52]	##### House without collision (3do/Buildings/Troops/uk/uk_officer_jumelles/live.sim)
[19:47:10]	1>mp_dotrange FRIENDLY   DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[19:47:10]	1>mp_dotrange FOE  DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[19:47:10]	Mission: campaign/fr/DGen_1_ETO40_1_Blitzkrieg_05_10_FRFalbert4/19400510-0.mis is Playing
[19:47:10]	warning: no files : Music/Radio/BBC
[19:47:52]	Time overflow (1716): speed 0.9375
[19:47:52]	Time overflow (1736): speed 0.6198347
[19:47:52]	Time overflow (1756): speed 0.63559324
[19:47:52]	Time overflow (1776): speed 0.6465517
[19:47:52]	Time overflow (1796): speed 0.6097561
[19:47:52]	Time overflow (1816): speed 0.6302521
[19:47:52]	Time overflow (1836): speed 0.65217394
[19:47:53]	Time overflow (1856): speed 0.63559324
[19:47:53]	Time overflow (1876): speed 0.65217394
[19:47:53]	Time overflow (1896): speed 0.6048387
[19:47:53]	Time overflow (1916): speed 0.6097561
[19:47:53]	Time overflow (1936): speed 0.63559324
[19:47:53]	Time overflow (1956): speed 0.5859375
[19:47:53]	Time overflow (1976): speed 0.625
[19:47:53]	Time overflow (1996): speed 0.6048387
[19:47:54]	Time overflow (2016): speed 0.46875
[19:47:54]	Time overflow (2036): speed 0.64102566
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:53:10]	Motor resolveFromFile starter = 0
[19:58:17]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[19:58:17]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[19:58:17]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[19:58:17]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[19:58:17]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[19:58:17]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[19:58:29]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[19:58:29]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[19:58:30]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[19:58:30]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[19:59:17]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[19:59:17]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[19:59:34]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[19:59:34]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[19:59:48]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[19:59:48]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:01:24]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:01:24]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:01:26]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:01:26]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:01:30]	INTERNAL ERROR: Can't open file '3do/Buildings/VehicleExtras/GuyOtterBr/dead.sim'
[20:01:30]	WARNING: object '3do/Buildings/VehicleExtras/GuyOtterBr/dead.sim' of class 'SIM' not loaded
[20:01:30]	INTERNAL ERROR: MeshObj: Can't load SIM 3do\Buildings\VehicleExtras\GuyOtterBr/dead.sim
[20:01:30]	com.maddox.il2.engine.GObjException: Mesh 3do\Buildings\VehicleExtras\GuyOtterBr/dead.sim not created
[20:01:30]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[20:01:30]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[20:01:30]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[20:01:30]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[20:01:30]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[20:01:30]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[20:01:30]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[20:01:30]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[20:01:30]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[20:01:30]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[20:01:30]		at com.maddox.rts.Message._send(Message.java:1217)
[20:01:30]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:01:30]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:01:30]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:01:30]		at com.maddox.rts.Message.send(Message.java:1091)
[20:01:30]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[20:01:30]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[20:01:30]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[20:01:30]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[20:01:30]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[20:01:30]		at com.maddox.rts.Message._send(Message.java:1217)
[20:01:30]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:01:30]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:01:30]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:01:30]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[20:01:30]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[20:01:30]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[20:01:30]		at com.maddox.il2.game.Main.exec(Main.java:538)
[20:01:30]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[20:01:35]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:01:35]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:01:41]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:01:41]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:01:55]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:01:55]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:02:01]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:02:01]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:02:21]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:02:21]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:02:47]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:02:47]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:03:03]	INTERNAL ERROR: Can't open file '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim'
[20:03:03]	WARNING: object '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim' of class 'SIM' not loaded
[20:03:03]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim
[20:03:03]	com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim not created
[20:03:03]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[20:03:03]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[20:03:03]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[20:03:03]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[20:03:03]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[20:03:03]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[20:03:03]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[20:03:03]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[20:03:03]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[20:03:03]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[20:03:03]		at com.maddox.rts.Message._send(Message.java:1217)
[20:03:03]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:03:03]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:03:03]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:03:03]		at com.maddox.rts.Message.send(Message.java:1091)
[20:03:03]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[20:03:03]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[20:03:03]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[20:03:03]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[20:03:03]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[20:03:03]		at com.maddox.rts.Message._send(Message.java:1217)
[20:03:03]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:03:03]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:03:03]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:03:03]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[20:03:03]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[20:03:03]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[20:03:03]		at com.maddox.il2.game.Main.exec(Main.java:538)
[20:03:03]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[20:03:04]	INTERNAL ERROR: Can't open file '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim'
[20:03:04]	WARNING: object '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim' of class 'SIM' not loaded
[20:03:04]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim
[20:03:04]	com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim not created
[20:03:04]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[20:03:04]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[20:03:04]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[20:03:04]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[20:03:04]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[20:03:04]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[20:03:04]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[20:03:04]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[20:03:04]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[20:03:04]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[20:03:04]		at com.maddox.rts.Message._send(Message.java:1217)
[20:03:04]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:03:04]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:03:04]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:03:04]		at com.maddox.rts.Message.send(Message.java:1091)
[20:03:04]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[20:03:04]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[20:03:04]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[20:03:04]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[20:03:04]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[20:03:04]		at com.maddox.rts.Message._send(Message.java:1217)
[20:03:04]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:03:04]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:03:04]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:03:04]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[20:03:04]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[20:03:04]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[20:03:04]		at com.maddox.il2.game.Main.exec(Main.java:538)
[20:03:04]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[20:03:04]	INTERNAL ERROR: Can't open file '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim'
[20:03:04]	WARNING: object '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim' of class 'SIM' not loaded
[20:03:04]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim
[20:03:04]	com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim not created
[20:03:04]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[20:03:04]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[20:03:04]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[20:03:04]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[20:03:04]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[20:03:04]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[20:03:04]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[20:03:04]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[20:03:04]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[20:03:04]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[20:03:04]		at com.maddox.rts.Message._send(Message.java:1217)
[20:03:04]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:03:04]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:03:04]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:03:04]		at com.maddox.rts.Message.send(Message.java:1091)
[20:03:04]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[20:03:04]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[20:03:04]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[20:03:04]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[20:03:04]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[20:03:04]		at com.maddox.rts.Message._send(Message.java:1217)
[20:03:04]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:03:04]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:03:04]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:03:04]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[20:03:04]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[20:03:04]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[20:03:04]		at com.maddox.il2.game.Main.exec(Main.java:538)
[20:03:04]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[20:03:04]	INTERNAL ERROR: Can't open file '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim'
[20:03:04]	WARNING: object '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim' of class 'SIM' not loaded
[20:03:04]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim
[20:03:04]	com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim not created
[20:03:04]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[20:03:04]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[20:03:04]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[20:03:04]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[20:03:04]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[20:03:04]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[20:03:04]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[20:03:04]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[20:03:04]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[20:03:04]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[20:03:04]		at com.maddox.rts.Message._send(Message.java:1217)
[20:03:04]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:03:04]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:03:04]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:03:04]		at com.maddox.rts.Message.send(Message.java:1091)
[20:03:04]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[20:03:04]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[20:03:04]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[20:03:04]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[20:03:04]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[20:03:04]		at com.maddox.rts.Message._send(Message.java:1217)
[20:03:04]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:03:04]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:03:04]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:03:04]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[20:03:04]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[20:03:04]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[20:03:04]		at com.maddox.il2.game.Main.exec(Main.java:538)
[20:03:04]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[20:03:04]	INTERNAL ERROR: Can't open file '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim'
[20:03:04]	WARNING: object '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim' of class 'SIM' not loaded
[20:03:04]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim
[20:03:04]	com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim not created
[20:03:04]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[20:03:04]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[20:03:04]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[20:03:04]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[20:03:04]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[20:03:04]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[20:03:04]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[20:03:04]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[20:03:04]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[20:03:04]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[20:03:04]		at com.maddox.rts.Message._send(Message.java:1217)
[20:03:04]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:03:04]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:03:04]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:03:04]		at com.maddox.rts.Message.send(Message.java:1091)
[20:03:04]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[20:03:04]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[20:03:04]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[20:03:04]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[20:03:04]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[20:03:04]		at com.maddox.rts.Message._send(Message.java:1217)
[20:03:04]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:03:04]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:03:04]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:03:04]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[20:03:04]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[20:03:04]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[20:03:04]		at com.maddox.il2.game.Main.exec(Main.java:538)
[20:03:04]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[20:03:04]	INTERNAL ERROR: Can't open file '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim'
[20:03:04]	WARNING: object '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim' of class 'SIM' not loaded
[20:03:04]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim
[20:03:04]	com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim not created
[20:03:04]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[20:03:04]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[20:03:04]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[20:03:04]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[20:03:04]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[20:03:04]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[20:03:04]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[20:03:04]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[20:03:04]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[20:03:04]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[20:03:04]		at com.maddox.rts.Message._send(Message.java:1217)
[20:03:04]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:03:04]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:03:04]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:03:04]		at com.maddox.rts.Message.send(Message.java:1091)
[20:03:04]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[20:03:04]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[20:03:04]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[20:03:04]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[20:03:04]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[20:03:04]		at com.maddox.rts.Message._send(Message.java:1217)
[20:03:04]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:03:04]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:03:04]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:03:04]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[20:03:04]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[20:03:04]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[20:03:04]		at com.maddox.il2.game.Main.exec(Main.java:538)
[20:03:04]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[20:03:04]	INTERNAL ERROR: Can't open file '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim'
[20:03:04]	WARNING: object '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim' of class 'SIM' not loaded
[20:03:04]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim
[20:03:04]	com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim not created
[20:03:04]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[20:03:04]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[20:03:04]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[20:03:04]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[20:03:04]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[20:03:04]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[20:03:04]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[20:03:04]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[20:03:04]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[20:03:04]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[20:03:04]		at com.maddox.rts.Message._send(Message.java:1217)
[20:03:04]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:03:04]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:03:04]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:03:04]		at com.maddox.rts.Message.send(Message.java:1091)
[20:03:04]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[20:03:04]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[20:03:04]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[20:03:04]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[20:03:04]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[20:03:04]		at com.maddox.rts.Message._send(Message.java:1217)
[20:03:04]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:03:04]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:03:04]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:03:04]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[20:03:04]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[20:03:04]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[20:03:04]		at com.maddox.il2.game.Main.exec(Main.java:538)
[20:03:04]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[20:03:05]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:03:05]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:03:05]	INTERNAL ERROR: Can't open file '3do/Buildings/Rail/Gunpowder_Dmg/body.sim'
[20:03:05]	WARNING: object '3do/Buildings/Rail/Gunpowder_Dmg/body.sim' of class 'SIM' not loaded
[20:03:05]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Rail/Gunpowder_Dmg/body.sim
[20:03:05]	com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Rail/Gunpowder_Dmg/body.sim not created
[20:03:05]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[20:03:05]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[20:03:05]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[20:03:05]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[20:03:05]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[20:03:05]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[20:03:05]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[20:03:05]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[20:03:05]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[20:03:05]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[20:03:05]		at com.maddox.rts.Message._send(Message.java:1217)
[20:03:05]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:03:05]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:03:05]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:03:05]		at com.maddox.rts.Message.send(Message.java:1091)
[20:03:05]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[20:03:05]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[20:03:05]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[20:03:05]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[20:03:05]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[20:03:05]		at com.maddox.rts.Message._send(Message.java:1217)
[20:03:05]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:03:05]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:03:05]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:03:05]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[20:03:05]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[20:03:05]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[20:03:05]		at com.maddox.il2.game.Main.exec(Main.java:538)
[20:03:05]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[20:03:05]	INTERNAL ERROR: Can't open file '3do/Buildings/Rail/Gunpowder_Dmg/body.sim'
[20:03:05]	WARNING: object '3do/Buildings/Rail/Gunpowder_Dmg/body.sim' of class 'SIM' not loaded
[20:03:05]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Rail/Gunpowder_Dmg/body.sim
[20:03:05]	com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Rail/Gunpowder_Dmg/body.sim not created
[20:03:05]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[20:03:05]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[20:03:05]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[20:03:05]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[20:03:05]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[20:03:05]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[20:03:05]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[20:03:05]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[20:03:05]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[20:03:05]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[20:03:05]		at com.maddox.rts.Message._send(Message.java:1217)
[20:03:05]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:03:05]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:03:05]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:03:05]		at com.maddox.rts.Message.send(Message.java:1091)
[20:03:05]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[20:03:05]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[20:03:05]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[20:03:05]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[20:03:05]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[20:03:05]		at com.maddox.rts.Message._send(Message.java:1217)
[20:03:05]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[20:03:05]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[20:03:05]		at com.maddox.rts.Message.trySend(Message.java:1115)
[20:03:05]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[20:03:05]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[20:03:05]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[20:03:05]		at com.maddox.il2.game.Main.exec(Main.java:538)
[20:03:05]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[20:03:05]	-------------------------------- MISSION FAILED ---------------------
[20:03:05]	warning: no files : music/crash
[20:03:18]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:03:18]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:03:56]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:03:56]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:04:27]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:04:27]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:04:42]	Time overflow (70805): speed 0.8196721
[20:04:42]	Time overflow (70825): speed 0.6849315
[20:04:42]	Time overflow (70845): speed 0.7352941
[20:04:42]	Time overflow (70865): speed 0.6818182
[20:04:42]	Time overflow (70885): speed 0.72115386
[20:04:43]	Time overflow (70905): speed 0.66964287
[20:04:43]	Time overflow (70925): speed 0.6944444
[20:04:43]	Time overflow (70945): speed 0.70422536
[20:04:43]	Time overflow (70965): speed 0.6944444
[20:04:43]	Time overflow (70985): speed 0.65217394
[20:04:44]	Time overflow (71005): speed 0.7389163
[20:04:44]	Time overflow (71025): speed 0.7389163
[20:04:44]	Time overflow (71045): speed 0.83798885
[20:04:44]	Time overflow (71065): speed 0.7653061
[20:04:44]	Time overflow (71085): speed 0.79787236
[20:04:45]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:04:45]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:04:45]	Time overflow (71105): speed 0.82417583
[20:04:45]	Time overflow (71125): speed 0.79787236
[20:04:45]	Time overflow (71145): speed 0.8333333
[20:04:45]	Time overflow (71165): speed 0.7894737
[20:04:45]	Time overflow (71185): speed 0.77720207
[20:04:46]	Time overflow (71205): speed 0.8108108
[20:04:46]	Time overflow (71225): speed 0.77319586
[20:04:46]	Time overflow (71245): speed 0.8333333
[20:04:46]	Time overflow (71265): speed 0.7692308
[20:04:46]	Time overflow (71285): speed 0.77720207
[20:04:47]	Time overflow (71305): speed 0.8287293
[20:04:47]	Time overflow (71325): speed 0.7853403
[20:04:47]	Time overflow (71345): speed 0.82417583
[20:04:47]	Time overflow (71365): speed 0.7614213
[20:04:47]	Time overflow (71385): speed 0.64377683
[20:04:47]	Time overflow (71405): speed 0.8152174
[20:04:48]	Time overflow (71425): speed 0.75757575
[20:04:48]	Time overflow (71445): speed 0.8287293
[20:04:48]	Time overflow (71465): speed 0.77720207
[20:04:48]	Time overflow (71485): speed 0.7692308
[20:04:48]	Time overflow (71505): speed 0.8333333
[20:04:49]	Time overflow (71525): speed 0.7614213
[20:04:49]	Time overflow (71545): speed 0.8064516
[20:04:49]	Time overflow (71565): speed 0.7653061
[20:04:49]	Time overflow (71585): speed 0.7894737
[20:04:49]	Time overflow (71605): speed 0.80213904
[20:04:50]	Time overflow (71625): speed 0.7936508
[20:04:50]	Time overflow (71645): speed 0.7653061
[20:04:50]	Time overflow (71665): speed 0.8333333
[20:04:50]	Time overflow (71685): speed 0.77319586
[20:04:50]	Time overflow (71705): speed 0.84745765
[20:04:51]	Time overflow (71725): speed 0.7936508
[20:04:51]	Time overflow (71745): speed 0.78125
[20:04:51]	Time overflow (71765): speed 0.84745765
[20:04:51]	Time overflow (71785): speed 0.8064516
[20:04:51]	Time overflow (71805): speed 0.84745765
[20:04:51]	Time overflow (71825): speed 0.7936508
[20:04:52]	Time overflow (71845): speed 0.7853403
[20:04:52]	Time overflow (71865): speed 0.8426966
[20:04:52]	Time overflow (71885): speed 0.8064516
[20:04:52]	Time overflow (71905): speed 0.83798885
[20:04:52]	Time overflow (71925): speed 0.7894737
[20:04:53]	Time overflow (71945): speed 0.8196721
[20:04:53]	Time overflow (71965): speed 0.83798885
[20:04:53]	Time overflow (71985): speed 0.80213904
[20:04:53]	Time overflow (72005): speed 0.85227275
[20:04:53]	Time overflow (72025): speed 0.8108108
[20:04:53]	Time overflow (72045): speed 0.66964287
[20:04:54]	Time overflow (72065): speed 0.867052
[20:04:54]	Time overflow (72085): speed 0.75757575
[20:04:54]	Time overflow (72105): speed 0.872093
[20:04:54]	Time overflow (72125): speed 0.7936508
[20:04:54]	Time overflow (72145): speed 0.8152174
[20:04:55]	Time overflow (72165): speed 0.83798885
[20:04:55]	Time overflow (72185): speed 0.7936508
[20:04:55]	Time overflow (72205): speed 0.85714287
[20:04:55]	Time overflow (72225): speed 0.8108108
[20:04:55]	Time overflow (72245): speed 0.7853403
[20:04:56]	Time overflow (72265): speed 0.85714287
[20:04:56]	Time overflow (72285): speed 0.79787236
[20:04:56]	Time overflow (72305): speed 0.78125
[20:04:56]	Time overflow (72325): speed 0.85714287
[20:04:56]	Time overflow (72345): speed 0.8108108
[20:04:56]	Time overflow (72365): speed 0.84745765
[20:04:57]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:04:57]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:04:57]	Time overflow (72385): speed 0.7894737
[20:04:57]	Time overflow (72405): speed 0.78125
[20:04:57]	Time overflow (72425): speed 0.88757396
[20:04:57]	Time overflow (72445): speed 0.86206895
[20:04:57]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:04:57]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:04:57]	Time overflow (72465): speed 0.8152174
[20:04:58]	Time overflow (72485): speed 0.77720207
[20:04:58]	Time overflow (72505): speed 0.8333333
[20:04:58]	Time overflow (72525): speed 0.80213904
[20:04:58]	Time overflow (72545): speed 0.7614213
[20:04:58]	Time overflow (72565): speed 0.77720207
[20:04:58]	Time overflow (72585): speed 0.7352941
[20:04:59]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:04:59]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:04:59]	Time overflow (72605): speed 0.7246377
[20:04:59]	Time overflow (72625): speed 0.79787236
[20:04:59]	Time overflow (72645): speed 0.77720207
[20:04:59]	Time overflow (72665): speed 0.83798885
[20:04:59]	Time overflow (72685): speed 0.7853403
[20:05:00]	Time overflow (72705): speed 0.6756757
[20:05:00]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:05:00]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:05:00]	Time overflow (72725): speed 0.82417583
[20:05:00]	Time overflow (72745): speed 0.7936508
[20:05:00]	Time overflow (72765): speed 0.8108108
[20:05:00]	Time overflow (72785): speed 0.7936508
[20:05:01]	Time overflow (72805): speed 0.77720207
[20:05:01]	Time overflow (72825): speed 0.8333333
[20:05:01]	Time overflow (72845): speed 0.79787236
[20:05:01]	Time overflow (72865): speed 0.8287293
[20:05:01]	Time overflow (72885): speed 0.79787236
[20:05:02]	Time overflow (72905): speed 0.77720207
[20:05:02]	Time overflow (72925): speed 0.85714287
[20:05:02]	Time overflow (72945): speed 0.7692308
[20:05:02]	Time overflow (72965): speed 0.7936508
[20:05:02]	Time overflow (72985): speed 0.8426966
[20:05:02]	Time overflow (73005): speed 0.7653061
[20:05:03]	Time overflow (73025): speed 0.83798885
[20:05:03]	Time overflow (73045): speed 0.77720207
[20:05:03]	Time overflow (73065): speed 0.7853403
[20:05:03]	Time overflow (73085): speed 0.84745765
[20:05:03]	Time overflow (73105): speed 0.78125
[20:05:04]	Time overflow (73125): speed 0.85227275
[20:05:09]	Time overflow (73382): speed 0.872093
[20:05:10]	Time overflow (73402): speed 0.79787236
[20:05:10]	Time overflow (73422): speed 0.877193
[20:05:10]	Time overflow (73442): speed 0.83798885
[20:05:10]	Time overflow (73462): speed 0.8064516
[20:05:10]	Time overflow (73482): speed 0.85714287
[20:05:10]	Time overflow (73502): speed 0.7894737
[20:05:11]	Time overflow (73522): speed 0.877193
[20:05:11]	Time overflow (73542): speed 0.80213904
[20:05:17]	Time overflow (73830): speed 0.7936508
[20:05:17]	Time overflow (73850): speed 0.872093
[20:05:17]	Time overflow (73870): speed 0.8196721
[20:05:17]	Time overflow (73890): speed 0.8108108
[20:05:18]	Time overflow (73910): speed 0.86206895
[20:05:18]	Time overflow (73930): speed 0.7894737
[20:05:18]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:05:18]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[20:05:18]	Time overflow (73950): speed 0.85714287
[20:05:18]	Time overflow (73970): speed 0.8108108
[20:05:20]	Time overflow (74166): speed 0.9259259
[20:05:21]	Time overflow (74186): speed 0.8108108
[20:05:21]	Time overflow (74206): speed 0.43103448
[20:05:21]	Time overflow (74226): speed 0.40983605
[20:05:21]	Time overflow (74246): speed 0.4385965
[20:05:21]	Time overflow (74266): speed 0.40983605
[20:05:22]	Time overflow (74286): speed 0.4076087
[20:05:22]	Time overflow (74306): speed 0.4360465
[20:05:22]	Time overflow (74326): speed 0.3968254
[20:05:22]	Time overflow (74346): speed 0.43103448
[20:05:22]	Time overflow (74366): speed 0.41666666
[20:05:22]	Time overflow (74386): speed 0.40106952
[20:05:23]	Time overflow (74406): speed 0.42613637
[20:05:23]	Time overflow (74426): speed 0.40106952
[20:05:23]	Time overflow (74446): speed 0.4385965
[20:05:23]	Time overflow (74466): speed 0.4054054
[20:05:23]	Time overflow (74486): speed 0.40983605
[20:05:24]	Time overflow (74506): speed 0.41899443
[20:05:24]	Time overflow (74526): speed 0.4032258
[20:05:24]	Time overflow (74546): speed 0.43103448
[20:05:24]	Time overflow (74566): speed 0.39893618
[20:05:24]	Time overflow (74586): speed 0.82417583
[20:05:28]	Time overflow (74894): speed 0.9259259
[20:05:28]	Time overflow (74914): speed 0.80213904
[20:05:29]	Time overflow (74934): speed 0.8426966
[20:05:29]	Time overflow (74954): speed 0.7614213
[20:05:29]	Time overflow (74974): speed 0.83798885
[20:05:29]	Time overflow (74994): speed 0.78125
[20:05:29]	Time overflow (75014): speed 0.7853403
[20:05:30]	Time overflow (75034): speed 0.82417583
[20:05:30]	Time overflow (75054): speed 0.78125
[20:05:30]	Time overflow (75074): speed 0.83798885
[20:05:30]	Time overflow (75094): speed 0.78125
[20:05:30]	Time overflow (75114): speed 0.7653061
[20:05:30]	Time overflow (75134): speed 0.8287293
[20:05:31]	Time overflow (75154): speed 0.7936508
[20:05:31]	Time overflow (75174): speed 0.8152174
[20:05:31]	Time overflow (75194): speed 0.77319586
[20:05:31]	Time overflow (75214): speed 0.7614213
[20:05:31]	Time overflow (75234): speed 0.8152174
[20:05:32]	Time overflow (75254): speed 0.7653061
[20:05:32]	Time overflow (75274): speed 0.8152174
[20:05:32]	Time overflow (75294): speed 0.7352941
[20:05:32]	Time overflow (75314): speed 0.71770334
[20:05:32]	Time overflow (75334): speed 0.80213904
[20:05:33]	Time overflow (75354): speed 0.77319586
[20:05:33]	Time overflow (75374): speed 0.6465517
[20:05:33]	Time overflow (75394): speed 0.83798885
[20:05:33]	Time overflow (75414): speed 0.78125
[20:05:33]	Time overflow (75434): speed 0.8108108
[20:05:34]	Time overflow (75454): speed 0.77319586
[20:05:34]	Time overflow (75474): speed 0.7653061
[20:05:34]	Time overflow (75494): speed 0.85227275
[20:05:34]	Time overflow (75514): speed 0.8064516
[20:05:34]	Time overflow (75534): speed 0.88235295
[20:05:34]	Time overflow (75554): speed 0.8108108
[20:05:35]	Time overflow (75574): speed 0.8333333
[20:05:35]	Time overflow (75594): speed 0.88757396
[20:05:35]	Time overflow (75614): speed 0.8108108
[20:05:35]	Time overflow (75634): speed 0.867052
[20:05:35]	Time overflow (75654): speed 0.8287293
[20:05:36]	Time overflow (75674): speed 0.8108108
[20:05:36]	Time overflow (75694): speed 0.872093
[20:05:36]	Time overflow (75714): speed 0.8152174
[20:05:36]	Time overflow (75734): speed 0.88757396
[20:05:36]	Time overflow (75754): speed 0.8152174
[20:05:36]	Time overflow (75774): speed 0.8287293
[20:05:37]	Time overflow (75794): speed 0.86206895
[20:05:37]	Time overflow (75814): speed 0.8333333
[20:05:37]	Time overflow (75834): speed 0.86206895
[20:05:37]	Time overflow (75854): speed 0.8426966
[20:05:37]	Time overflow (75874): speed 0.8196721
[20:05:38]	Time overflow (75894): speed 0.84745765
[20:05:38]	Time overflow (75914): speed 0.8152174
[20:05:38]	Time overflow (75934): speed 0.90361446
[20:05:38]	Time overflow (75954): speed 0.80213904
[20:05:38]	Time overflow (75974): speed 0.8152174
[20:05:38]	Time overflow (75994): speed 0.85714287
[20:05:39]	Time overflow (76014): speed 0.7936508