[08.11.2021 14:26:42] ------------ BEGIN log session -------------
[14:26:42]	OpenGL provider: Opengl32.dll
[14:26:42]	OpenGL library:
[14:26:42]	  Vendor: NVIDIA Corporation
[14:26:42]	  Render: NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2
[14:26:42]	  Version: 4.6.0 NVIDIA 472.12
[14:26:42]	  Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_NV_memory_object_sparse GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 
[14:26:42]	Size: 1280x720
[14:26:42]	ColorBits: 32
[14:26:42]	DepthBits: 24
[14:26:42]	StencilBits: 8
[14:26:42]	isDoubleBuffered: true
[14:26:42]	
[14:26:42]	*** Looking for Advanced CPU Instructions... 
[14:26:42]	[x] PentiumPro
[14:26:42]	[x] Multimedia (MMX)
[14:26:42]	[x] 3D (SSE)
[14:26:42]	[x] 3D (SSE2)
[14:26:42]	[-] 3D (3DNow)
[14:26:42]	ColourBits 32, ABits 0, ZBits 24
[14:26:42]	
[14:26:42]	*** Looking for Render API Extensions ... 
[14:26:42]	[-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[14:26:42]	[-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[14:26:42]	[-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[14:26:42]	[x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[14:26:42]	[x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[14:26:42]	[x] 'GL_ARB_multitexture' extension - Multitexturing.
[14:26:42]	[x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[14:26:42]	[x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[14:26:42]	[x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[14:26:42]	[x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[14:26:42]	[x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[14:26:42]	[x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[14:26:42]	[x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[14:26:42]	
[14:26:42]	Maximum texture size : 32768
[14:26:42]	Maximum simultaneous textures :4
[14:26:42]	MaxAnisotropic (1.0 = none) : 16.000000
[14:26:42]	Splash screen jpg file: GUI/splashscreen/16by9/IL2_DGen_PACK_ru_wide_01.jpg
[14:26:42]	Creating splash screen TGA file: PaintSchemes/wide_Temp/splash.tga
[14:26:42]	TGA file creation return code: 0
[14:26:42]	AutoMounting SFS files from folder #DGEN_SFS now...
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_ANY.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_ARMS01.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_ARMS02.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_01.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_02.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_03.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_04.SFS... mounted successfully!
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[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_11.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_12.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_13.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_14.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_15.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_16.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_17.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_18.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_19.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_20.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_21.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_22.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_23.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_24.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_25.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_26.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_27.SFS... mounted successfully!
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[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_29.SFS... mounted successfully!
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[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_31.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_32.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_33.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_34.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_35.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_36.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_37.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_38.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_39.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_ALL_01.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_ANY_01.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_ANY_02.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_01.SFS... mounted successfully!
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[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_03.SFS... mounted successfully!
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[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_12.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_FR_01.SFS... mounted successfully!
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[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_GB_01.SFS... mounted successfully!
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[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_GB_07.SFS... mounted successfully!
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[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_HEL_01.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_HEL_02.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_IT_01.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_IT_02.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_IT_03.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_01.SFS... mounted successfully!
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[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_03.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_04.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_05.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_06.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_PL_01.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_PL_02.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_01.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_02.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_03.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_04.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_05.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_06.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_07.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_08.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_09.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_10.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_11.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_12.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_13.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_14.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_01.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_02.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_03.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_04.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_05.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_06.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_07.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_08.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_09.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_10.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_11.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_12.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_13.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_14.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_15.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_16.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_17.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_18.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_19.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_20.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_21.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_22.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_23.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_24.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_25.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_26.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_01.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_02.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_03.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_04.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_05.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_06.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_07.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_08.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_09.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_10.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_11.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_12.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_13.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_14.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_01.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_02.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_03.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_04.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_05.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_06.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_07.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_08.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_09.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_10.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_11.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_12.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_13.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_14.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_15.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_16.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_17.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_18.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_19.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_20.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_00.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_01.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_02.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_03.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_04.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_05.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_06.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_07.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_08.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_09.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_10.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_11.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_12.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_13.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_14.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_15.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_16.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_17.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_18.SFS... mounted successfully!
[14:26:42]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_19.SFS... mounted successfully!
[14:26:42]	AutoMounting SFS files from folder #DGEN_SFS finished.
[14:26:42]	INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[14:26:42]	INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[14:26:42]	INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[14:26:42]	INTERNAL ERROR: Str2FloatClamp() - Clamped 1111 -> 128 (delta = -983) to Range 0.01..128
[14:26:42]	INTERNAL ERROR: Str2FloatClamp() - Clamped 555 -> 500 (delta = -55) to Range 0.01..500
[14:26:44]	Fw190-D15 Loading FMD: FlightModels/Fw-190D-15.fmd
[14:26:44]	Fw190-D15 Loading FMD: FlightModels/Fw-190D-15.fmd
[14:26:45]	 *** IL-2 Selector 3.1.4.2 Build 15062901 loaded *** 
[14:26:45]	SAS Common Utils Game Version = 4.141
[14:26:49]	JPG Background: GUI/menu/wide_background_ru.jpg
[14:26:49]	 DOT RANGE line   =   mp_dotrange FRIENDLY   DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[14:26:49]	 DOT RANGE line   =   mp_dotrange FOE  DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[14:26:53]	Initializing DirectSound playback device...
[14:26:53]	Primary buffer created.
[14:26:53]	Playback format is set : sampling rate = 44100, num channels = 2.
[14:26:53]	Not enought hardware buffers (0), hardware disabled
[14:26:53]	Buffer caps : Transfer rate = 0, CPU overhead = 0.
[14:26:53]	Default speaker config is : 1310724.
[14:26:53]	Direct sound audio device initialized successfully :
[14:26:53]	DX Version : 7
[14:26:53]	Hardware    - disabled [buffers : 0]
[14:26:53]	Extensions  - enabled :
[14:26:53]	  EAX ver. 1 [ ]  - disabled
[14:26:53]	  EAX ver. 2 [ ]  - disabled
[14:26:53]	  EAX ver. 3 [ ]  - disabled
[14:26:53]	  I3D ver. 2 [ ]  - disabled
[14:26:53]	  ZoomFX     [ ]  - disabled
[14:26:53]	  MacroFX    [ ]  - disabled
[14:26:53]	SIMD render [X]
[14:26:53]	num channels 16
[14:26:53]	Cannot open audio file samples/infinite 1
[14:26:53]	
[14:27:04]	SectFile load failed: null
[14:27:04]	java.io.FileNotFoundException
[14:27:04]		at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:114)
[14:27:04]		at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[14:27:04]		at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
[14:27:04]		at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
[14:27:04]		at com.maddox.rts.SectFile.<init>(SectFile.java:126)
[14:27:04]		at com.maddox.rts.SectFile.<init>(SectFile.java:95)
[14:27:04]		at com.maddox.il2.game.campaign.Campaign.nextMission(Campaign.java:395)
[14:27:04]		at com.maddox.il2.gui.GUICampaigns.doStart(GUICampaigns.java:169)
[14:27:04]		at com.maddox.il2.gui.GUICampaigns.access$100(GUICampaigns.java:16)
[14:27:04]		at com.maddox.il2.gui.GUICampaigns$DialogClient.notify(GUICampaigns.java:304)
[14:27:04]		at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[14:27:04]		at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
[14:27:04]		at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
[14:27:04]		at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
[14:27:04]		at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
[14:27:04]		at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
[14:27:04]		at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[14:27:04]		at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[14:27:04]		at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[14:27:04]		at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[14:27:04]		at com.maddox.rts.Message._send(Message.java:1217)
[14:27:04]		at com.maddox.rts.Message.sendToObject(Message.java:1191)
[14:27:04]		at com.maddox.rts.Message.sendToArray(Message.java:1147)
[14:27:04]		at com.maddox.rts.Message.sendTo(Message.java:1128)
[14:27:04]		at com.maddox.rts.Message.trySend(Message.java:1115)
[14:27:04]		at com.maddox.rts.Time.loopMessages(Time.java:180)
[14:27:04]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[14:27:04]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[14:27:04]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:27:04]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:27:04]	No MAP in mission file 
[14:27:04]	java.lang.Exception: No MAP in mission file 
[14:27:04]		at com.maddox.il2.gui.GUIBriefingGeneric.fillMap(GUIBriefingGeneric.java:367)
[14:27:04]		at com.maddox.il2.gui.GUIBriefing.fillMap(GUIBriefing.java:1005)
[14:27:04]		at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:55)
[14:27:04]		at com.maddox.il2.gui.GUIBriefing._enter(GUIBriefing.java:90)
[14:27:04]		at com.maddox.il2.game.GameState.enter(GameState.java:102)
[14:27:04]		at com.maddox.il2.gui.GUIDGenBriefing.enter(GUIDGenBriefing.java:22)
[14:27:04]		at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
[14:27:04]		at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
[14:27:04]		at com.maddox.il2.gui.GUICampaigns.doStart(GUICampaigns.java:180)
[14:27:04]		at com.maddox.il2.gui.GUICampaigns.access$100(GUICampaigns.java:16)
[14:27:04]		at com.maddox.il2.gui.GUICampaigns$DialogClient.notify(GUICampaigns.java:304)
[14:27:04]		at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[14:27:04]		at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
[14:27:04]		at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
[14:27:04]		at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
[14:27:04]		at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
[14:27:04]		at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
[14:27:04]		at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[14:27:04]		at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[14:27:04]		at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[14:27:04]		at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[14:27:04]		at com.maddox.rts.Message._send(Message.java:1217)
[14:27:04]		at com.maddox.rts.Message.sendToObject(Message.java:1191)
[14:27:04]		at com.maddox.rts.Message.sendToArray(Message.java:1147)
[14:27:04]		at com.maddox.rts.Message.sendTo(Message.java:1128)
[14:27:04]		at com.maddox.rts.Message.trySend(Message.java:1115)
[14:27:04]		at com.maddox.rts.Time.loopMessages(Time.java:180)
[14:27:04]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[14:27:04]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[14:27:04]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:27:04]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:27:46]	SectFile load failed: null
[14:27:46]	java.io.FileNotFoundException
[14:27:46]		at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:114)
[14:27:46]		at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[14:27:46]		at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
[14:27:46]		at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
[14:27:46]		at com.maddox.rts.SectFile.<init>(SectFile.java:126)
[14:27:46]		at com.maddox.rts.SectFile.<init>(SectFile.java:95)
[14:27:46]		at com.maddox.il2.game.campaign.Campaign.nextMission(Campaign.java:395)
[14:27:46]		at com.maddox.il2.gui.GUICampaigns.doStart(GUICampaigns.java:169)
[14:27:46]		at com.maddox.il2.gui.GUICampaigns.access$100(GUICampaigns.java:16)
[14:27:46]		at com.maddox.il2.gui.GUICampaigns$DialogClient.notify(GUICampaigns.java:304)
[14:27:46]		at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[14:27:46]		at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
[14:27:46]		at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
[14:27:46]		at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
[14:27:46]		at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
[14:27:46]		at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
[14:27:46]		at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[14:27:46]		at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[14:27:46]		at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[14:27:46]		at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[14:27:46]		at com.maddox.rts.Message._send(Message.java:1217)
[14:27:46]		at com.maddox.rts.Message.sendToObject(Message.java:1191)
[14:27:46]		at com.maddox.rts.Message.sendToArray(Message.java:1147)
[14:27:46]		at com.maddox.rts.Message.sendTo(Message.java:1128)
[14:27:46]		at com.maddox.rts.Message.trySend(Message.java:1115)
[14:27:46]		at com.maddox.rts.Time.loopMessages(Time.java:180)
[14:27:46]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[14:27:46]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[14:27:46]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:27:46]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:27:46]	No MAP in mission file 
[14:27:46]	java.lang.Exception: No MAP in mission file 
[14:27:46]		at com.maddox.il2.gui.GUIBriefingGeneric.fillMap(GUIBriefingGeneric.java:367)
[14:27:46]		at com.maddox.il2.gui.GUIBriefing.fillMap(GUIBriefing.java:1005)
[14:27:46]		at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:55)
[14:27:46]		at com.maddox.il2.gui.GUIBriefing._enter(GUIBriefing.java:90)
[14:27:46]		at com.maddox.il2.game.GameState.enter(GameState.java:102)
[14:27:46]		at com.maddox.il2.gui.GUIDGenBriefing.enter(GUIDGenBriefing.java:22)
[14:27:46]		at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
[14:27:46]		at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
[14:27:46]		at com.maddox.il2.gui.GUICampaigns.doStart(GUICampaigns.java:180)
[14:27:46]		at com.maddox.il2.gui.GUICampaigns.access$100(GUICampaigns.java:16)
[14:27:46]		at com.maddox.il2.gui.GUICampaigns$DialogClient.notify(GUICampaigns.java:304)
[14:27:46]		at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[14:27:46]		at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
[14:27:46]		at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
[14:27:46]		at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
[14:27:46]		at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
[14:27:46]		at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
[14:27:46]		at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[14:27:46]		at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[14:27:46]		at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[14:27:46]		at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[14:27:46]		at com.maddox.rts.Message._send(Message.java:1217)
[14:27:46]		at com.maddox.rts.Message.sendToObject(Message.java:1191)
[14:27:46]		at com.maddox.rts.Message.sendToArray(Message.java:1147)
[14:27:46]		at com.maddox.rts.Message.sendTo(Message.java:1128)
[14:27:46]		at com.maddox.rts.Message.trySend(Message.java:1115)
[14:27:46]		at com.maddox.rts.Time.loopMessages(Time.java:180)
[14:27:46]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[14:27:46]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[14:27:46]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:27:46]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[08.11.2021 14:27:53] -------------- END log session -------------
[08.11.2021 14:30:41] ------------ BEGIN log session -------------
[14:30:41]	OpenGL provider: Opengl32.dll
[14:30:41]	OpenGL library:
[14:30:41]	  Vendor: NVIDIA Corporation
[14:30:41]	  Render: NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2
[14:30:41]	  Version: 4.6.0 NVIDIA 472.12
[14:30:41]	  Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_NV_memory_object_sparse GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 
[14:30:41]	Size: 1280x720
[14:30:41]	ColorBits: 32
[14:30:41]	DepthBits: 24
[14:30:41]	StencilBits: 8
[14:30:41]	isDoubleBuffered: true
[14:30:41]	
[14:30:41]	*** Looking for Advanced CPU Instructions... 
[14:30:41]	[x] PentiumPro
[14:30:41]	[x] Multimedia (MMX)
[14:30:41]	[x] 3D (SSE)
[14:30:41]	[x] 3D (SSE2)
[14:30:41]	[-] 3D (3DNow)
[14:30:41]	ColourBits 32, ABits 0, ZBits 24
[14:30:41]	
[14:30:41]	*** Looking for Render API Extensions ... 
[14:30:41]	[-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[14:30:41]	[-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[14:30:41]	[-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[14:30:41]	[x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[14:30:41]	[x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[14:30:41]	[x] 'GL_ARB_multitexture' extension - Multitexturing.
[14:30:41]	[x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[14:30:41]	[x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[14:30:41]	[x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[14:30:41]	[x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[14:30:41]	[x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[14:30:41]	[x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[14:30:41]	[x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[14:30:41]	
[14:30:41]	Maximum texture size : 32768
[14:30:41]	Maximum simultaneous textures :4
[14:30:41]	MaxAnisotropic (1.0 = none) : 16.000000
[14:30:41]	Splash screen jpg file: GUI/splashscreen/16by9/IL2_DGen_PACK_ru_wide_01.jpg
[14:30:41]	Creating splash screen TGA file: PaintSchemes/wide_Temp/splash.tga
[14:30:41]	TGA file creation return code: 0
[14:30:41]	AutoMounting SFS files from folder #DGEN_SFS now...
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_ANY.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_ARMS01.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_ARMS02.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_01.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_02.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_03.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_04.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_05.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_06.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_07.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_08.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_09.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_10.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_11.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_12.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_13.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_14.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_15.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_16.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_17.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_18.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_19.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_20.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_21.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_22.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_23.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_24.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_25.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_26.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_27.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_28.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_29.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_30.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_31.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_32.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_33.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_34.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_35.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_36.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_37.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_38.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_39.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_ALL_01.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_ANY_01.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_ANY_02.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_01.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_02.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_03.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_04.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_05.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_06.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_07.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_08.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_09.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_10.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_11.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_12.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_FR_01.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_FR_02.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_FR_03.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_GB_01.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_GB_02.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_GB_03.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_GB_04.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_GB_05.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_GB_06.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_GB_07.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_GB_08.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_HEL_01.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_HEL_02.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_IT_01.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_IT_02.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_IT_03.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_01.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_02.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_03.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_04.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_05.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_06.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_PL_01.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_PL_02.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_01.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_02.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_03.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_04.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_05.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_06.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_07.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_08.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_09.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_10.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_11.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_12.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_13.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_14.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_01.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_02.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_03.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_04.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_05.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_06.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_07.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_08.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_09.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_10.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_11.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_12.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_13.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_14.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_15.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_16.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_17.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_18.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_19.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_20.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_21.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_22.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_23.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_24.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_25.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_26.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_01.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_02.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_03.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_04.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_05.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_06.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_07.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_08.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_09.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_10.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_11.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_12.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_13.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_14.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_01.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_02.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_03.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_04.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_05.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_06.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_07.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_08.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_09.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_10.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_11.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_12.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_13.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_14.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_15.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_16.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_17.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_18.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_19.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_20.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_00.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_01.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_02.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_03.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_04.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_05.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_06.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_07.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_08.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_09.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_10.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_11.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_12.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_13.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_14.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_15.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_16.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_17.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_18.SFS... mounted successfully!
[14:30:41]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_19.SFS... mounted successfully!
[14:30:41]	AutoMounting SFS files from folder #DGEN_SFS finished.
[14:30:41]	INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[14:30:41]	INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[14:30:41]	INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[14:30:41]	INTERNAL ERROR: Str2FloatClamp() - Clamped 1111 -> 128 (delta = -983) to Range 0.01..128
[14:30:41]	INTERNAL ERROR: Str2FloatClamp() - Clamped 555 -> 500 (delta = -55) to Range 0.01..500
[14:30:43]	Fw190-D15 Loading FMD: FlightModels/Fw-190D-15.fmd
[14:30:43]	Fw190-D15 Loading FMD: FlightModels/Fw-190D-15.fmd
[14:30:44]	 *** IL-2 Selector 3.1.4.2 Build 15062901 loaded *** 
[14:30:44]	SAS Common Utils Game Version = 4.141
[14:30:48]	JPG Background: GUI/menu/wide_background_ru.jpg
[14:30:48]	 DOT RANGE line   =   mp_dotrange FRIENDLY   DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[14:30:48]	 DOT RANGE line   =   mp_dotrange FOE  DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[14:30:52]	Initializing DirectSound playback device...
[14:30:52]	Primary buffer created.
[14:30:52]	Playback format is set : sampling rate = 44100, num channels = 2.
[14:30:52]	Not enought hardware buffers (0), hardware disabled
[14:30:52]	Buffer caps : Transfer rate = 0, CPU overhead = 0.
[14:30:52]	Default speaker config is : 1310724.
[14:30:52]	Direct sound audio device initialized successfully :
[14:30:52]	DX Version : 7
[14:30:52]	Hardware    - disabled [buffers : 0]
[14:30:52]	Extensions  - enabled :
[14:30:52]	  EAX ver. 1 [ ]  - disabled
[14:30:52]	  EAX ver. 2 [ ]  - disabled
[14:30:52]	  EAX ver. 3 [ ]  - disabled
[14:30:52]	  I3D ver. 2 [ ]  - disabled
[14:30:52]	  ZoomFX     [ ]  - disabled
[14:30:52]	  MacroFX    [ ]  - disabled
[14:30:52]	SIMD render [X]
[14:30:52]	num channels 16
[14:30:52]	Cannot open audio file samples/infinite 1
[14:30:52]	
[14:31:59]	The sample music/menu/nn.wav not found
[14:31:59]	cannot open file for reading
[14:31:59]	Cannot open audio file samples/music/menu/nn.wav
[14:31:59]	
[14:33:57]	BMPLoader.squareSizeBMP8Pal-EXCEPTION
[14:33:57]	Skin PaintSchemes/Skins/La-11/1.bmp NOT loaded
[14:39:33]	Loading mission single/nn/Hawk P-40/changsha01.mis...
[14:39:33]	Detected Vertex Shaders 3.0.
[14:39:33]	 *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
[14:39:33]	Vertex texture units: 32
[14:39:33]	
[14:39:34]	PBuffer: suitable formats: 12
[14:39:34]	
[14:39:34]	Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[14:39:34]	 Depth = 24, stencil = 8
[14:39:34]	PBuffer: suitable formats: 12
[14:39:34]	
[14:39:34]	Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[14:39:34]	 Depth = 24, stencil = 8
[14:39:35]	Loading vertex/fragment programs: *981135392*
[14:39:35]	*** Loading: [vpFogFar2Tex2D] 
[14:39:35]	*** Loading: [vpFog2Tex2DBlend] 
[14:39:35]	*** Loading: [vpFogFar4Tex2D] 
[14:39:35]	*** Loading: [vpFogFar8Tex2D] 
[14:39:35]	*** Loading: [vpFogNoTex] 
[14:39:35]	*** Loading: [vpFog4Tex2D] 
[14:39:35]	*** Loading: [vpFog4Tex2D_UV2] 
[14:39:35]	*** Loading: [vp4Tex2D] 
[14:39:35]	*** Loading: [vp6Tex2D] 
[14:39:35]	*** Loading: [vpTexUVTex2D] 
[14:39:35]	*** Loading: [vpWaterGrid_NV] 
[14:39:35]	*** Loading: [vpWaterSunLight_NV] 
[14:39:35]	*** Loading: [vpWaterSunLight_ATI] 
[14:39:35]	*** Loading: [vpWaterSunLight_FP] 
[14:39:35]	*** Loading: [vpTreeSprite] 
[14:39:35]	*** Loading: [vpTreeTrunk] 
[14:39:35]	*** Loading: [vpVAObjectsN] 
[14:39:35]	*** Loading: [vpVAObjectsL0] 
[14:39:35]	*** Loading: [vpSprites] 
[14:39:35]	*** Loading: [vpSimpleGL] 
[14:39:35]	*** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpWaterSunLight] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpCoastBump] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpCoastFoam] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpCoastFoamFast] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpCausticSimple] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpCaustic] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpSprites] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpObjectsL0] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpSimpleGL] 
[14:39:35]	*** Loading: [fpNearLandFog] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpFarLandFog] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpRiverCoastAA] 
[14:39:35]	*** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
[14:39:35]	*** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
[14:39:35]	*** Loading: [fpCoastFoam8800] -> NV5X Optimized!
[14:39:35]	*** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
[14:39:35]	*** Loading: [fpCoastBump8800] -> NV5X Optimized!
[14:39:35]	*** Loading: [vpWaterDM_CPU] 
[14:39:35]	*** Loading: [fpWaterNearDM] -> NV4X Optimized!
[14:39:35]	*** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
[14:39:35]	*** Loading: [fpWaterFarDM] -> NV4X Optimized!
[14:39:35]	*** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
[14:39:35]	*** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
[14:39:35]	*** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
[14:39:35]	*** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
[14:39:35]	*** Loading: [fpWaterLFogDM] 
[14:39:35]	*** Loading: [fpIceWater] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpNearNoBlend] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpNearBlend] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpNearBlendNoise] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpFarBlend] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpForestPlane] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
[14:39:35]	*** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
[14:39:35]	Load bridges
[14:39:35]	Load static objects
[14:39:36]	##### House without collision (3do/Buildings/ToW/wheel_001/mono.sim)
[14:39:37]	##### House without collision (3do/Tree/Tree2.sim)
[14:39:38]	##### House without collision (3do/StarterCart/live.sim)
[14:39:38]	##### House without collision (3do/Scaffold/live.sim)
[14:39:38]	##### House without collision (3do/Fuelbowser/live.sim)
[14:39:38]	##### House without collision (3do/Buildings/ToW/Rus_House_003/variant_001/mono.sim)
[14:39:38]	##### House without collision (3do/Buildings/Port/Floor/live.sim)
[14:39:38]	##### House without collision (3do/Buildings/England/signpost/live.sim)
[14:39:39]	##### House without collision (3do/Buildings/ToW/fr_house_012_2_rwd/mono.sim)
[14:39:39]	##### House without collision (3do/Buildings/ToW/fr_house_012_2_h/mono.sim)
[14:39:39]	##### House without collision (3do/Buildings/ToW/fr_house_009_4_h/mono.sim)
[14:39:39]	##### House without collision (3do/Buildings/ToW/fr_house_007_h/mono.sim)
[14:39:39]	##### House without collision (3do/Buildings/ToW/fr_house_013_1_h/mono.sim)
[14:39:39]	##### House without collision (3do/Buildings/ToW/fr_house_009_2_h/mono.sim)
[14:39:40]	##### House without collision (3do/Buildings/ToW/fr_house_009_1_h/mono.sim)
[14:39:41]	##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[14:39:42]	##### House without collision (3do/Buildings/Mideast/RomanRuins/RomanArch.sim)
[14:39:43]	##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
[14:39:44]	##### House without collision (3do/Buildings/Airdrome/earth_2/live.sim)
[14:39:45]	Motor resolveFromFile starter = 0
[14:39:45]	Motor resolveFromFile starter = 0
[14:39:45]	Motor resolveFromFile starter = 0
[14:39:45]	Motor resolveFromFile starter = 0
[14:39:46]	Motor resolveFromFile starter = 0
[14:39:46]	Motor resolveFromFile starter = 0
[14:39:46]	Motor resolveFromFile starter = 0
[14:39:46]	Motor resolveFromFile starter = 0
[14:39:46]	Motor resolveFromFile starter = 0
[14:39:46]	Motor resolveFromFile starter = 0
[14:39:46]	Motor resolveFromFile starter = 0
[14:39:46]	Motor resolveFromFile starter = 0
[14:39:46]	Motor resolveFromFile starter = 0
[14:39:46]	Motor resolveFromFile starter = 0
[14:39:46]	Motor resolveFromFile starter = 0
[14:39:46]	Motor resolveFromFile starter = 0
[14:39:46]	Motor resolveFromFile starter = 0
[14:39:46]	Motor resolveFromFile starter = 0
[14:39:47]	Motor resolveFromFile starter = 0
[14:39:47]	Motor resolveFromFile starter = 0
[14:39:47]	Motor resolveFromFile starter = 0
[14:39:47]	Motor resolveFromFile starter = 0
[14:39:47]	Motor resolveFromFile starter = 0
[14:39:47]	Motor resolveFromFile starter = 0
[14:39:47]	Motor resolveFromFile starter = 0
[14:39:47]	Motor resolveFromFile starter = 0
[14:39:48]	1>mp_dotrange FRIENDLY   DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[14:39:48]	1>mp_dotrange FOE  DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[14:39:48]	Mission: single/nn/Hawk P-40/changsha01.mis is Playing
[14:39:49]	warning: no files : music/takeoff
[14:40:52]	warning: no files : music/inflight
[14:42:15]	The sample music/menu/nn.wav not found
[14:42:15]	cannot open file for reading
[14:42:15]	Cannot open audio file samples/music/menu/nn.wav
[14:42:15]	
[14:44:33]	The sample music/menu/sh.wav not found
[14:44:33]	cannot open file for reading
[14:44:33]	Cannot open audio file samples/music/menu/sh.wav
[14:44:33]	
[14:44:37]	The sample music/menu/kp.wav not found
[14:44:37]	cannot open file for reading
[14:44:37]	Cannot open audio file samples/music/menu/kp.wav
[14:44:37]	
[14:45:02]	The sample music/menu/na.wav not found
[14:45:02]	cannot open file for reading
[14:45:02]	Cannot open audio file samples/music/menu/na.wav
[14:45:02]	
[14:48:54]	INTERNAL ERROR: TGA: Unsupported format (RLE encoding) in missions/campaign/fr/wide_background.tga
[14:48:54]	WARNING: object 'missions/campaign/fr/wide_background.tga' of class 'TTexture2D' not loaded
[14:48:54]	INTERNAL ERROR: Texture required
[14:48:54]	WARNING: object 'missions/campaign/fr/background.mat' of class 'TMaterial' not loaded
[14:49:19]	Loading mission campaign/fr/DGen_1_ETO40_1_Blitzkrieg_05_10_FRFalbert4/19400510-0.mis...
[14:49:19]	Detected Vertex Shaders 3.0.
[14:49:19]	 *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
[14:49:19]	Vertex texture units: 32
[14:49:19]	
[14:49:19]	WARNING: ObjectVACache_Clear()
[14:49:19]	WARNING: * Buf0 : Obj: 366,  Vert 11011,  Ind 33453
[14:49:19]	WARNING: * Buf1 : Obj: 1254,  Vert 108361,  Ind 259704
[14:49:19]	WARNING: * Buf2 : Obj: 324,  Vert 221280,  Ind 381426
[14:49:21]	PBuffer: suitable formats: 12
[14:49:21]	
[14:49:21]	Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[14:49:21]	 Depth = 24, stencil = 8
[14:49:21]	PBuffer: suitable formats: 12
[14:49:21]	
[14:49:21]	Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[14:49:21]	 Depth = 24, stencil = 8
[14:49:22]	Loading vertex/fragment programs: *981135392*
[14:49:22]	*** Loading: [vpFogFar2Tex2D] 
[14:49:22]	*** Loading: [vpFog2Tex2DBlend] 
[14:49:22]	*** Loading: [vpFogFar4Tex2D] 
[14:49:22]	*** Loading: [vpFogFar8Tex2D] 
[14:49:22]	*** Loading: [vpFogNoTex] 
[14:49:22]	*** Loading: [vpFog4Tex2D] 
[14:49:22]	*** Loading: [vpFog4Tex2D_UV2] 
[14:49:22]	*** Loading: [vp4Tex2D] 
[14:49:22]	*** Loading: [vp6Tex2D] 
[14:49:22]	*** Loading: [vpTexUVTex2D] 
[14:49:22]	*** Loading: [vpWaterGrid_NV] 
[14:49:22]	*** Loading: [vpWaterSunLight_NV] 
[14:49:22]	*** Loading: [vpWaterSunLight_ATI] 
[14:49:22]	*** Loading: [vpWaterSunLight_FP] 
[14:49:22]	*** Loading: [vpTreeSprite] 
[14:49:22]	*** Loading: [vpTreeTrunk] 
[14:49:22]	*** Loading: [vpVAObjectsN] 
[14:49:22]	*** Loading: [vpVAObjectsL0] 
[14:49:22]	*** Loading: [vpSprites] 
[14:49:22]	*** Loading: [vpSimpleGL] 
[14:49:22]	*** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpWaterSunLight] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpCoastBump] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpCoastFoam] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpCoastFoamFast] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpCausticSimple] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpCaustic] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpSprites] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpObjectsL0] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpSimpleGL] 
[14:49:22]	*** Loading: [fpNearLandFog] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpFarLandFog] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpRiverCoastAA] 
[14:49:22]	*** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
[14:49:22]	*** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
[14:49:22]	*** Loading: [fpCoastFoam8800] -> NV5X Optimized!
[14:49:22]	*** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
[14:49:22]	*** Loading: [fpCoastBump8800] -> NV5X Optimized!
[14:49:22]	*** Loading: [vpWaterDM_CPU] 
[14:49:22]	*** Loading: [fpWaterNearDM] -> NV4X Optimized!
[14:49:22]	*** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
[14:49:22]	*** Loading: [fpWaterFarDM] -> NV4X Optimized!
[14:49:22]	*** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
[14:49:22]	*** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
[14:49:22]	*** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
[14:49:22]	*** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
[14:49:22]	*** Loading: [fpWaterLFogDM] 
[14:49:22]	*** Loading: [fpIceWater] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpNearNoBlend] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpNearBlend] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpNearBlendNoise] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpFarBlend] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpForestPlane] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
[14:49:22]	*** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
[14:49:22]	Load bridges
[14:49:23]	LongBridge: too big offset
[14:49:23]	LongBridge: too big offset
[14:49:23]	LongBridge: too big offset
[14:49:23]	LongBridge: too big offset
[14:49:23]	LongBridge: too big offset
[14:49:23]	LongBridge: too big offset
[14:49:23]	LongBridge: too big offset
[14:49:23]	LongBridge: too big offset
[14:49:23]	LongBridge: too big offset
[14:49:23]	LongBridge: too big offset
[14:49:23]	LongBridge: too big offset
[14:49:23]	LongBridge: too big offset
[14:49:23]	Load static objects
[14:49:23]	##### House without collision (3do/Buildings/French/frenchvillage1/live.sim)
[14:49:24]	##### House without collision (3do/Buildings/England/jetty5/live.sim)
[14:49:24]	##### House without collision (3do/Buildings/French/rubble_block/live.sim)
[14:49:24]	##### House without collision (3do/Buildings/French/rubble/live.sim)
[14:49:24]	##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
[14:49:24]	##### House without collision (3do/Buildings/England/jetty3/live.sim)
[14:49:25]	##### House without collision (3do/Buildings/England/jetty2/live.sim)
[14:49:25]	##### House without collision (3do/Buildings/England/jetty6/live.sim)
[14:49:25]	##### House without collision (3do/Buildings/England/phonebox/live.sim)
[14:49:25]	##### House without collision (3do/Buildings/Furniture/10x1_5_Red/mono.sim)
[14:49:25]	##### House without collision (3do/Buildings/England/jetty1/live.sim)
[14:49:25]	##### House without collision (3do/Buildings/England/jetty4/live.sim)
[14:49:28]	##### House without collision (3do/Buildings/Furniture/5x1_White/mono.sim)
[14:49:28]	##### House without collision (3do/Buildings/Furniture/5x1_Red/mono.sim)
[14:49:28]	##### House without collision (3do/Buildings/England/stonehenge/live.sim)
[14:49:28]	##### House without collision (3do/Buildings/RailStations/WaterStation/live.sim)
[14:49:28]	##### House without collision (3do/Buildings/ToW/fr_house_007_M/mono.sim)
[14:49:28]	##### House without collision (3do/Buildings/England/semi2/live.sim)
[14:49:28]	##### House without collision (3do/Buildings/RailStations/Track_Stops/metall/live.sim)
[14:49:29]	##### House without collision (3do/Buildings/England/memorial/live.sim)
[14:49:32]	##### House without collision (3do/Buildings/Industrial/Chiatta/chiatta_piena/live.sim)
[14:49:32]	##### House without collision (3do/Buildings/Industrial/Chiatta/Chiatta_cava/live.sim)
[14:49:32]	##### House without collision (3do/Tree/arbre_fonce/Tree2.sim)
[14:49:37]	Motor resolveFromFile starter = 0
[14:49:37]	Motor resolveFromFile starter = 0
[14:49:37]	Flight Model File FlightModels/D520.fmd contains no Mach Drag Parameters.
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Flight Model File FlightModels/D520.fmd contains no Mach Drag Parameters.
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Flight Model File FlightModels/D520.fmd contains no Mach Drag Parameters.
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Flight Model File FlightModels/D520.fmd contains no Mach Drag Parameters.
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Flight Model File FlightModels/D520.fmd contains no Mach Drag Parameters.
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Flight Model File FlightModels/D520.fmd contains no Mach Drag Parameters.
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:38]	Motor resolveFromFile starter = 0
[14:49:39]	Motor resolveFromFile starter = 0
[14:49:39]	Motor resolveFromFile starter = 0
[14:49:39]	Motor resolveFromFile starter = 0
[14:49:39]	Motor resolveFromFile starter = 0
[14:49:39]	Motor resolveFromFile starter = 0
[14:49:39]	Motor resolveFromFile starter = 0
[14:49:40]	Motor resolveFromFile starter = 0
[14:49:40]	Motor resolveFromFile starter = 0
[14:49:40]	Motor resolveFromFile starter = 0
[14:49:40]	Motor resolveFromFile starter = 0
[14:49:40]	Flight Model File FlightModels/Potez_630.fmd contains no Mach Drag Parameters.
[14:49:40]	Motor resolveFromFile starter = 0
[14:49:40]	Motor resolveFromFile starter = 0
[14:49:40]	Motor resolveFromFile starter = 0
[14:49:40]	Motor resolveFromFile starter = 0
[14:49:40]	Flight Model File FlightModels/Potez_630.fmd contains no Mach Drag Parameters.
[14:49:40]	Motor resolveFromFile starter = 0
[14:49:40]	Motor resolveFromFile starter = 0
[14:49:40]	Motor resolveFromFile starter = 0
[14:49:40]	Motor resolveFromFile starter = 0
[14:49:41]	Hook: Smoke not found
[14:49:41]	com.maddox.il2.engine.ActorException: Hook: Smoke not found
[14:49:41]		at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
[14:49:41]		at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:577)
[14:49:41]		at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:552)
[14:49:41]		at com.maddox.il2.objects.vehicles.cars.CarHSFX6$Universal_APC.<init>(CarHSFX6.java:13)
[14:49:41]		at java.lang.Class.newInstance0(Native Method)
[14:49:41]		at java.lang.Class.newInstance(Unknown Source)
[14:49:41]		at com.maddox.il2.objects.vehicles.cars.CarGeneric$SPAWN.unitSpawn(CarGeneric.java:1665)
[14:49:41]		at com.maddox.il2.ai.ground.ChiefGround.unpackUnits(ChiefGround.java:737)
[14:49:41]		at com.maddox.il2.ai.ground.ChiefGround.<init>(ChiefGround.java:202)
[14:49:41]		at java.lang.reflect.Constructor.newInstance(Native Method)
[14:49:41]		at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1666)
[14:49:41]		at com.maddox.il2.game.Mission._load(Mission.java:513)
[14:49:41]		at com.maddox.il2.game.Mission.access$0(Mission.java:467)
[14:49:41]		at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:450)
[14:49:41]		at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[14:49:41]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:125)
[14:49:41]		at com.maddox.il2.game.Main.exec(Main.java:538)
[14:49:41]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[14:49:41]	SPAWN: Can't create Car object [class:com.maddox.il2.objects.vehicles.cars.CarHSFX6$Universal_APC]
[14:49:42]	##### House without collision (3do/Buildings/Troops/uk/uk_officer_jumelles/live.sim)
[14:50:01]	1>mp_dotrange FRIENDLY   DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[14:50:01]	1>mp_dotrange FOE  DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[14:50:01]	Mission: campaign/fr/DGen_1_ETO40_1_Blitzkrieg_05_10_FRFalbert4/19400510-0.mis is Playing
[14:50:02]	warning: no files : Music/Radio/BBC
[14:51:32]	Time overflow (2002): speed 0.91463417
[14:51:32]	Time overflow (2022): speed 0.6880734
[14:51:32]	Time overflow (2042): speed 0.7281553
[14:51:32]	Time overflow (2062): speed 0.7075472
[14:51:32]	Time overflow (2082): speed 0.7009346
[14:51:32]	Time overflow (2102): speed 0.7352941
[14:51:32]	Time overflow (2122): speed 0.6944444
[14:51:33]	Time overflow (2142): speed 0.7075472
[14:51:33]	Time overflow (2162): speed 0.6756757
[14:51:33]	Time overflow (2182): speed 0.6818182
[14:51:33]	Time overflow (2202): speed 0.7009346
[14:51:33]	Time overflow (2222): speed 0.6818182
[14:51:33]	Time overflow (2242): speed 0.71428573
[14:51:33]	Time overflow (2262): speed 0.6097561
[14:51:33]	Time overflow (2282): speed 0.63559324
[14:51:33]	Time overflow (2302): speed 0.6944444
[14:51:34]	Time overflow (2322): speed 0.7009346
[14:51:34]	Time overflow (2342): speed 0.7425743
[14:51:34]	Time overflow (2362): speed 0.6637168
[14:51:34]	Time overflow (2382): speed 0.7075472
[14:51:34]	Time overflow (2402): speed 0.7075472
[14:51:34]	Time overflow (2422): speed 0.72115386
[14:51:34]	Time overflow (2442): speed 0.7425743
[14:51:34]	Time overflow (2462): speed 0.6818182
[14:51:34]	Time overflow (2482): speed 0.71428573
[14:51:34]	Time overflow (2502): speed 0.72115386
[14:51:35]	Time overflow (2522): speed 0.7009346
[14:51:35]	Time overflow (2542): speed 0.7075472
[14:51:35]	Time overflow (2562): speed 0.7425743
[14:51:35]	Time overflow (2582): speed 0.6944444
[14:51:35]	Time overflow (2602): speed 0.7281553
[14:51:35]	Time overflow (2622): speed 0.6944444
[14:51:35]	Time overflow (2642): speed 0.6818182
[14:51:35]	Time overflow (2662): speed 0.7352941
[14:54:24]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[14:54:24]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[14:55:57]	Motor resolveFromFile starter = 0
[14:55:57]	Motor resolveFromFile starter = 0
[14:55:57]	Motor resolveFromFile starter = 0
[14:55:57]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[14:55:58]	Motor resolveFromFile starter = 0
[15:00:50]	Time overflow (60735): speed 0.7352941
[15:00:50]	Time overflow (60755): speed 0.7246377
[15:00:50]	Time overflow (60775): speed 0.66079295
[15:00:51]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:00:51]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:00:51]	Time overflow (60795): speed 0.6976744
[15:00:51]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:00:51]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:00:51]	Time overflow (60815): speed 0.67264575
[15:00:51]	Time overflow (60835): speed 0.66079295
[15:00:51]	Time overflow (60855): speed 0.7246377
[15:00:52]	Time overflow (60875): speed 0.63829786
[15:01:49]	Time overflow (63385): speed 0.3409091
[15:01:49]	Time overflow (63405): speed 0.32467532
[15:01:50]	Time overflow (63425): speed 0.33783785
[15:01:50]	Time overflow (63445): speed 0.3318584
[15:01:50]	Time overflow (63465): speed 0.35211268
[15:01:50]	Time overflow (63485): speed 0.33482143
[15:01:50]	Time overflow (63505): speed 0.33333334
[15:01:51]	Time overflow (63525): speed 0.35545024
[15:01:51]	Time overflow (63545): speed 0.32327586
[15:01:51]	Time overflow (63565): speed 0.34562212
[15:01:51]	Time overflow (63585): speed 0.31512606
[15:01:52]	Time overflow (63605): speed 0.32608697
[15:01:52]	Time overflow (63625): speed 0.3409091
[15:01:52]	Time overflow (63645): speed 0.32467532
[15:01:52]	Time overflow (63665): speed 0.33333334
[15:01:52]	Time overflow (63685): speed 0.32051283
[15:01:53]	Time overflow (63705): speed 0.3164557
[15:01:53]	Time overflow (63725): speed 0.3409091
[15:01:53]	Time overflow (63745): speed 0.32051283
[15:01:53]	Time overflow (63765): speed 0.30737704
[15:01:54]	Time overflow (63785): speed 0.3164557
[15:01:54]	Time overflow (63805): speed 0.32051283
[15:01:54]	Time overflow (63825): speed 0.34246576
[15:01:54]	Time overflow (63845): speed 0.31914893
[15:01:55]	Time overflow (63865): speed 0.33783785
[15:01:55]	Time overflow (63885): speed 0.30487806
[15:01:55]	Time overflow (63905): speed 0.6329114
[15:01:55]	Time overflow (63925): speed 0.66964287
[15:02:09]	INTERNAL ERROR: Can't open file '3do/Buildings/VehicleExtras/GuyOtterBr/dead.sim'
[15:02:09]	WARNING: object '3do/Buildings/VehicleExtras/GuyOtterBr/dead.sim' of class 'SIM' not loaded
[15:02:09]	INTERNAL ERROR: MeshObj: Can't load SIM 3do\Buildings\VehicleExtras\GuyOtterBr/dead.sim
[15:02:09]	com.maddox.il2.engine.GObjException: Mesh 3do\Buildings\VehicleExtras\GuyOtterBr/dead.sim not created
[15:02:09]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[15:02:09]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[15:02:09]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[15:02:09]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[15:02:09]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[15:02:09]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[15:02:09]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[15:02:09]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[15:02:09]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[15:02:09]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[15:02:09]		at com.maddox.rts.Message._send(Message.java:1217)
[15:02:09]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[15:02:09]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[15:02:09]		at com.maddox.rts.Message.trySend(Message.java:1115)
[15:02:09]		at com.maddox.rts.Message.send(Message.java:1091)
[15:02:09]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[15:02:09]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[15:02:09]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[15:02:09]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[15:02:09]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[15:02:09]		at com.maddox.rts.Message._send(Message.java:1217)
[15:02:09]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[15:02:09]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[15:02:09]		at com.maddox.rts.Message.trySend(Message.java:1115)
[15:02:09]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[15:02:09]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[15:02:09]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[15:02:09]		at com.maddox.il2.game.Main.exec(Main.java:538)
[15:02:09]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[15:02:22]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:02:22]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:02:56]	Time overflow (66852): speed 0.8152174
[15:02:56]	Time overflow (66872): speed 0.64377683
[15:02:56]	Time overflow (66892): speed 0.69124424
[15:02:56]	Time overflow (66912): speed 0.64935064
[15:02:57]	Time overflow (66932): speed 0.6818182
[15:02:57]	Time overflow (66952): speed 0.64935064
[15:02:57]	Time overflow (66972): speed 0.6666667
[15:02:57]	Time overflow (66992): speed 0.6880734
[15:03:06]	WARNING: ***( GL error: 0x0505 (pBuf11a)
[15:03:06]	INTERNAL ERROR: Can't open file '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim'
[15:03:06]	WARNING: object '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim' of class 'SIM' not loaded
[15:03:06]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim
[15:03:06]	com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim not created
[15:03:06]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[15:03:06]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[15:03:06]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[15:03:06]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[15:03:06]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[15:03:06]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[15:03:06]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[15:03:06]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[15:03:06]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[15:03:06]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[15:03:06]		at com.maddox.rts.Message._send(Message.java:1217)
[15:03:06]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[15:03:06]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[15:03:06]		at com.maddox.rts.Message.trySend(Message.java:1115)
[15:03:06]		at com.maddox.rts.Message.send(Message.java:1091)
[15:03:06]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[15:03:06]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[15:03:06]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[15:03:06]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[15:03:06]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[15:03:06]		at com.maddox.rts.Message._send(Message.java:1217)
[15:03:06]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[15:03:06]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[15:03:06]		at com.maddox.rts.Message.trySend(Message.java:1115)
[15:03:06]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[15:03:06]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[15:03:06]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[15:03:06]		at com.maddox.il2.game.Main.exec(Main.java:538)
[15:03:06]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[15:03:06]	INTERNAL ERROR: Can't open file '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim'
[15:03:06]	WARNING: object '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim' of class 'SIM' not loaded
[15:03:06]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim
[15:03:06]	com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim not created
[15:03:06]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[15:03:06]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[15:03:06]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[15:03:06]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[15:03:06]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[15:03:06]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[15:03:06]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[15:03:06]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[15:03:06]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[15:03:06]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[15:03:06]		at com.maddox.rts.Message._send(Message.java:1217)
[15:03:06]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[15:03:06]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[15:03:06]		at com.maddox.rts.Message.trySend(Message.java:1115)
[15:03:06]		at com.maddox.rts.Message.send(Message.java:1091)
[15:03:06]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[15:03:06]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[15:03:06]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[15:03:06]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[15:03:06]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[15:03:06]		at com.maddox.rts.Message._send(Message.java:1217)
[15:03:06]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[15:03:06]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[15:03:06]		at com.maddox.rts.Message.trySend(Message.java:1115)
[15:03:06]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[15:03:06]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[15:03:06]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[15:03:06]		at com.maddox.il2.game.Main.exec(Main.java:538)
[15:03:06]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[15:03:06]	INTERNAL ERROR: Can't open file '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim'
[15:03:06]	WARNING: object '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim' of class 'SIM' not loaded
[15:03:06]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim
[15:03:06]	com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim not created
[15:03:06]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[15:03:06]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[15:03:06]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[15:03:06]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[15:03:06]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[15:03:06]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[15:03:06]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[15:03:06]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[15:03:06]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[15:03:06]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[15:03:06]		at com.maddox.rts.Message._send(Message.java:1217)
[15:03:06]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[15:03:06]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[15:03:06]		at com.maddox.rts.Message.trySend(Message.java:1115)
[15:03:06]		at com.maddox.rts.Message.send(Message.java:1091)
[15:03:06]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[15:03:06]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[15:03:06]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[15:03:06]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[15:03:06]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[15:03:06]		at com.maddox.rts.Message._send(Message.java:1217)
[15:03:06]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[15:03:06]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[15:03:06]		at com.maddox.rts.Message.trySend(Message.java:1115)
[15:03:06]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[15:03:06]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[15:03:06]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[15:03:06]		at com.maddox.il2.game.Main.exec(Main.java:538)
[15:03:06]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[15:03:07]	WARNING: ***( GL error: 0x0505 (pBuf11a)
[15:03:11]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:03:11]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:03:11]	INTERNAL ERROR: Can't open file '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim'
[15:03:11]	WARNING: object '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim' of class 'SIM' not loaded
[15:03:11]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim
[15:03:11]	com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim not created
[15:03:11]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[15:03:11]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[15:03:11]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[15:03:11]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[15:03:11]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[15:03:11]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[15:03:11]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[15:03:11]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[15:03:11]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[15:03:11]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[15:03:11]		at com.maddox.rts.Message._send(Message.java:1217)
[15:03:11]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[15:03:11]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[15:03:11]		at com.maddox.rts.Message.trySend(Message.java:1115)
[15:03:11]		at com.maddox.rts.Message.send(Message.java:1091)
[15:03:11]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[15:03:11]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[15:03:11]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[15:03:11]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[15:03:11]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[15:03:11]		at com.maddox.rts.Message._send(Message.java:1217)
[15:03:11]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[15:03:11]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[15:03:11]		at com.maddox.rts.Message.trySend(Message.java:1115)
[15:03:11]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[15:03:11]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[15:03:11]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[15:03:11]		at com.maddox.il2.game.Main.exec(Main.java:538)
[15:03:11]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[15:03:11]	INTERNAL ERROR: Can't open file '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim'
[15:03:11]	WARNING: object '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim' of class 'SIM' not loaded
[15:03:11]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim
[15:03:11]	com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim not created
[15:03:11]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[15:03:11]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[15:03:11]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[15:03:11]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[15:03:11]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[15:03:11]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[15:03:11]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[15:03:11]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[15:03:11]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[15:03:11]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[15:03:11]		at com.maddox.rts.Message._send(Message.java:1217)
[15:03:11]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[15:03:11]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[15:03:11]		at com.maddox.rts.Message.trySend(Message.java:1115)
[15:03:11]		at com.maddox.rts.Message.send(Message.java:1091)
[15:03:11]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[15:03:11]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[15:03:11]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[15:03:11]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[15:03:11]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[15:03:11]		at com.maddox.rts.Message._send(Message.java:1217)
[15:03:11]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[15:03:11]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[15:03:11]		at com.maddox.rts.Message.trySend(Message.java:1115)
[15:03:11]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[15:03:11]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[15:03:11]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[15:03:11]		at com.maddox.il2.game.Main.exec(Main.java:538)
[15:03:11]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[15:03:11]	INTERNAL ERROR: Can't open file '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim'
[15:03:11]	WARNING: object '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim' of class 'SIM' not loaded
[15:03:11]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim
[15:03:11]	com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim not created
[15:03:11]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[15:03:11]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[15:03:11]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[15:03:11]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[15:03:11]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[15:03:11]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[15:03:11]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[15:03:11]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[15:03:11]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[15:03:11]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[15:03:11]		at com.maddox.rts.Message._send(Message.java:1217)
[15:03:11]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[15:03:11]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[15:03:11]		at com.maddox.rts.Message.trySend(Message.java:1115)
[15:03:11]		at com.maddox.rts.Message.send(Message.java:1091)
[15:03:11]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[15:03:11]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[15:03:11]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[15:03:11]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[15:03:11]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[15:03:11]		at com.maddox.rts.Message._send(Message.java:1217)
[15:03:11]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[15:03:11]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[15:03:11]		at com.maddox.rts.Message.trySend(Message.java:1115)
[15:03:11]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[15:03:11]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[15:03:11]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[15:03:11]		at com.maddox.il2.game.Main.exec(Main.java:538)
[15:03:11]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[15:03:11]	INTERNAL ERROR: Can't open file '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim'
[15:03:11]	WARNING: object '3do/Buildings/Rail/SR_Cargo_Dmg/body.sim' of class 'SIM' not loaded
[15:03:11]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim
[15:03:11]	com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Rail/SR_Cargo_Dmg/body.sim not created
[15:03:11]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[15:03:11]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[15:03:11]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[15:03:11]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[15:03:11]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[15:03:11]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[15:03:11]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[15:03:11]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[15:03:11]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[15:03:11]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[15:03:11]		at com.maddox.rts.Message._send(Message.java:1217)
[15:03:11]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[15:03:11]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[15:03:11]		at com.maddox.rts.Message.trySend(Message.java:1115)
[15:03:11]		at com.maddox.rts.Message.send(Message.java:1091)
[15:03:11]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[15:03:11]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[15:03:11]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[15:03:11]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[15:03:11]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[15:03:11]		at com.maddox.rts.Message._send(Message.java:1217)
[15:03:11]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[15:03:11]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[15:03:11]		at com.maddox.rts.Message.trySend(Message.java:1115)
[15:03:11]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[15:03:11]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[15:03:11]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[15:03:11]		at com.maddox.il2.game.Main.exec(Main.java:538)
[15:03:11]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[15:03:11]	INTERNAL ERROR: Can't open file '3do/Buildings/Rail/Gunpowder_Dmg/body.sim'
[15:03:11]	WARNING: object '3do/Buildings/Rail/Gunpowder_Dmg/body.sim' of class 'SIM' not loaded
[15:03:11]	INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Rail/Gunpowder_Dmg/body.sim
[15:03:11]	com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Rail/Gunpowder_Dmg/body.sim not created
[15:03:11]		at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
[15:03:11]		at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
[15:03:11]		at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
[15:03:11]		at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
[15:03:11]		at com.maddox.il2.objects.buildings.House.setDiedFlag(House.java:460)
[15:03:11]		at com.maddox.il2.ai.World.onActorDied(World.java:470)
[15:03:11]		at com.maddox.il2.ai.World.onActorDied(World.java:364)
[15:03:11]		at com.maddox.il2.objects.buildings.House.die(House.java:444)
[15:03:11]		at com.maddox.il2.objects.buildings.House.msgExplosion(House.java:399)
[15:03:11]		at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:91)
[15:03:11]		at com.maddox.rts.Message._send(Message.java:1217)
[15:03:11]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[15:03:11]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[15:03:11]		at com.maddox.rts.Message.trySend(Message.java:1115)
[15:03:11]		at com.maddox.rts.Message.send(Message.java:1091)
[15:03:11]		at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:78)
[15:03:11]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:573)
[15:03:11]		at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:484)
[15:03:11]		at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:300)
[15:03:11]		at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
[15:03:11]		at com.maddox.rts.Message._send(Message.java:1217)
[15:03:11]		at com.maddox.rts.Message.sendToObject(Message.java:1158)
[15:03:11]		at com.maddox.rts.Message.sendTo(Message.java:1134)
[15:03:11]		at com.maddox.rts.Message.trySend(Message.java:1115)
[15:03:11]		at com.maddox.rts.Time.loopMessages(Time.java:252)
[15:03:11]		at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[15:03:11]		at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:148)
[15:03:11]		at com.maddox.il2.game.Main.exec(Main.java:538)
[15:03:11]		at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:351)
[15:03:13]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:03:13]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:03:16]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:03:16]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:03:17]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:03:17]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:03:22]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:03:22]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:03:28]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:03:28]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:03:32]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:03:32]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:03:56]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:03:56]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:04:04]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:04:04]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:04:11]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:04:11]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:04:39]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:04:39]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:04:56]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:04:56]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:05:25]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:05:25]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:06:10]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:06:10]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:06:19]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:06:19]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:06:25]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:06:25]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:06:38]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:06:38]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:07:02]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:07:02]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:07:10]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:07:10]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:07:28]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:07:28]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:07:34]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:07:34]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:07:41]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:07:41]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:07:53]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:07:53]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:00]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:00]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:01]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:01]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:03]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:03]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:04]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:04]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:06]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:06]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:08]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:08]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:09]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:09]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:09]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:09]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:10]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:10]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:12]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:12]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:15]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:15]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:32]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:32]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:34]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:34]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:35]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:35]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:36]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:36]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:36]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:36]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:41]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:41]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:42]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:42]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:43]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:43]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:46]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:46]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:49]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:49]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:50]	Time overflow (80444): speed 0.9433962
[15:08:51]	Time overflow (80505): speed 0.9202454
[15:08:51]	Time overflow (80546): speed 0.9259259
[15:08:51]	Time overflow (80587): speed 0.91463417
[15:08:52]	Time overflow (80607): speed 0.9493671
[15:08:52]	Time overflow (80668): speed 0.8982036
[15:08:52]	Time overflow (80710): speed 0.7281553
[15:08:53]	Time overflow (80757): speed 0.74626863
[15:08:53]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:53]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:08:53]	Time overflow (80777): speed 0.9259259
[15:08:53]	Time overflow (80818): speed 0.9202454
[15:08:53]	Time overflow (80838): speed 0.9375
[15:08:54]	Time overflow (80879): speed 0.71770334
[15:08:54]	Time overflow (80899): speed 0.9493671
[15:08:54]	Time overflow (80940): speed 0.90361446
[15:08:55]	Time overflow (80982): speed 0.85714287
[15:08:55]	Time overflow (81002): speed 0.9375
[15:08:55]	Time overflow (81043): speed 0.88757396
[15:08:55]	Time overflow (81063): speed 0.9493671
[15:08:55]	Time overflow (81104): speed 0.91463417
[15:08:56]	Time overflow (81146): speed 0.8287293
[15:08:56]	Time overflow (81166): speed 0.9433962
[15:08:56]	Time overflow (81207): speed 0.90909094
[15:08:57]	Time overflow (81248): speed 0.90909094
[15:08:57]	Time overflow (81268): speed 0.96153843
[15:08:57]	Time overflow (81327): speed 0.9493671
[15:08:58]	Time overflow (81388): speed 0.8108108
[15:08:58]	Time overflow (81408): speed 0.9677419
[15:09:01]	Time overflow (81793): speed 0.9375
[15:09:01]	Time overflow (81813): speed 0.77319586
[15:09:01]	Time overflow (81833): speed 0.872093
[15:09:01]	Time overflow (81853): speed 0.93167704
[15:09:01]	Time overflow (81873): speed 0.83798885
[15:09:02]	Time overflow (81893): speed 0.872093
[15:09:02]	Time overflow (81913): speed 0.9375
[15:09:02]	Time overflow (81933): speed 0.85714287
[15:09:02]	Time overflow (81953): speed 0.88757396
[15:09:02]	Time overflow (81973): speed 0.84745765
[15:09:02]	Time overflow (81993): speed 0.85714287
[15:09:03]	Time overflow (82013): speed 0.9202454
[15:09:03]	Time overflow (82033): speed 0.84745765
[15:09:03]	Time overflow (82053): speed 0.71428573
[15:09:03]	Time overflow (82073): speed 0.93167704
[15:09:03]	Time overflow (82093): speed 0.88757396
[15:09:04]	Time overflow (82113): speed 0.9375
[15:09:04]	Time overflow (82133): speed 0.86206895
[15:09:04]	Time overflow (82153): speed 0.867052
[15:09:04]	Time overflow (82173): speed 0.9493671
[15:09:04]	Time overflow (82193): speed 0.872093
[15:09:04]	Time overflow (82213): speed 0.9202454
[15:09:05]	Time overflow (82233): speed 0.867052
[15:09:05]	Time overflow (82253): speed 0.85714287
[15:09:05]	Time overflow (82273): speed 0.9202454
[15:09:05]	Time overflow (82293): speed 0.85714287
[15:09:05]	Time overflow (82313): speed 0.9202454
[15:09:05]	Time overflow (82333): speed 0.82417583
[15:09:06]	Time overflow (82353): speed 0.8064516
[15:09:06]	Time overflow (82373): speed 0.9493671
[15:09:06]	Time overflow (82393): speed 0.90361446
[15:09:06]	Time overflow (82413): speed 0.97402596
[15:09:06]	Time overflow (82433): speed 0.89285713
[15:09:06]	Time overflow (82453): speed 0.85714287
[15:09:07]	Time overflow (82496): speed 0.80213904
[15:09:07]	Time overflow (82516): speed 0.877193
[15:09:07]	Time overflow (82536): speed 0.9493671
[15:09:07]	Time overflow (82556): speed 0.89285713
[15:09:07]	Time overflow (82576): speed 0.90361446
[15:09:08]	Time overflow (82596): speed 0.867052
[15:09:08]	Time overflow (82616): speed 0.86206895
[15:09:08]	Time overflow (82659): speed 0.8108108
[15:09:08]	Time overflow (82679): speed 0.9933775
[15:09:08]	Time overflow (82699): speed 0.90909094
[15:09:09]	Time overflow (82719): speed 0.73170733
[15:09:09]	Time overflow (82766): speed 0.6756757
[15:09:09]	Time overflow (82786): speed 0.9259259
[15:09:09]	Time overflow (82806): speed 0.9868421
[15:09:09]	Time overflow (82826): speed 0.89285713
[15:09:10]	Time overflow (82846): speed 0.9259259
[15:09:10]	Time overflow (82888): speed 0.82417583
[15:09:10]	Time overflow (82932): speed 0.79787236
[15:09:10]	Time overflow (82952): speed 0.8982036
[15:09:11]	Time overflow (82994): speed 0.85227275
[15:09:11]	Time overflow (83014): speed 0.9493671
[15:09:11]	Time overflow (83034): speed 0.96153843
[15:09:11]	Time overflow (83054): speed 0.85714287
[15:09:11]	Time overflow (83074): speed 0.867052
[15:09:12]	Time overflow (83094): speed 0.8152174
[15:09:12]	Time overflow (83114): speed 0.8152174
[15:09:12]	Time overflow (83134): speed 0.88757396
[15:09:12]	Time overflow (83154): speed 0.8152174
[15:09:12]	Time overflow (83174): speed 0.955414
[15:09:12]	Time overflow (83194): speed 0.86206895
[15:09:13]	Time overflow (83214): speed 0.89285713
[15:09:13]	Time overflow (83234): speed 0.955414
[15:09:13]	Time overflow (83254): speed 0.90909094
[15:10:15]	Time overflow (85394): speed 0.80213904
[15:10:15]	Time overflow (85414): speed 0.97402596
[15:10:16]	Time overflow (85434): speed 0.9375
[15:10:16]	Time overflow (85454): speed 0.9259259
[15:10:16]	Time overflow (85496): speed 0.8426966
[15:10:16]	Time overflow (85539): speed 0.8333333
[15:10:17]	Time overflow (85559): speed 0.9677419
[15:10:17]	Time overflow (85579): speed 0.85714287
[15:10:17]	Time overflow (85599): speed 0.91463417
[15:10:17]	Time overflow (85619): speed 0.91463417
[15:10:17]	Time overflow (85660): speed 0.8982036
[15:10:18]	Time overflow (85703): speed 0.8426966
[15:10:18]	Time overflow (85746): speed 0.877193
[15:10:18]	Time overflow (85766): speed 0.9433962
[15:10:19]	Time overflow (85828): speed 0.93167704
[15:10:19]	Time overflow (85848): speed 0.955414
[15:10:20]	Time overflow (85950): speed 0.93167704
[15:10:20]	Time overflow (86031): speed 0.93167704
[15:10:20]	Time overflow (86051): speed 0.7936508
[15:10:21]	Time overflow (86094): speed 0.867052
[15:10:21]	Time overflow (86114): speed 0.97402596
[15:10:21]	Time overflow (86193): speed 0.9493671
[15:10:22]	Time overflow (86213): speed 0.9493671
[15:10:22]	Time overflow (86254): speed 0.90909094
[15:10:55]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:10:55]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:10:57]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:10:57]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:00]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:00]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:02]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:02]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:10]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:10]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:25]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:25]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:26]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:26]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:37]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:37]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:41]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:41]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:46]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:46]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:49]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:49]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:52]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:52]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:54]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:11:54]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:12:06]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:12:06]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:12:09]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:12:09]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:12:38]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:12:38]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:12:50]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:12:50]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:12:52]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:12:52]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:12:53]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:12:53]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:12:56]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:12:56]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:13:10]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:13:10]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:13:31]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:13:31]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:13:49]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:13:49]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:13:54]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:13:54]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:13:56]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:13:56]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:14:00]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:14:00]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:14:10]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:14:10]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:15:10]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:15:10]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:15:12]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:15:12]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:15:19]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:15:19]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:15:49]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:15:49]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:15:59]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:15:59]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:16:19]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:16:19]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:16:29]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:16:29]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:17:00]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:17:00]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:17:01]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:17:01]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:18]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:19]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:20]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:21]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:22]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:23]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:24]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:25]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:26]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:27]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:28]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:29]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:30]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:31]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:32]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:33]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:34]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:35]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:36]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:37]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:38]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:17:39]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:39]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:40]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:41]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:42]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:43]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:44]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:45]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:46]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:47]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:48]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:48]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:48]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:48]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:48]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:48]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:48]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:48]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:48]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:48]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:48]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:48]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:48]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:48]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:48]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:48]	WARNING: ***( GL error: 0x0505 (CopyZ 2)
[15:17:55]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:17:55]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:18:02]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:18:02]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:18:09]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:18:09]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:18:17]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:18:17]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:19:08]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:19:08]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:19:22]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:19:22]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:19:30]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:19:30]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:19:49]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)
[15:19:49]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 8)