Universal_static.ini checker V.1.3

Features summery:

- Finds missing objects in your static.ini for all mod maps 
- Finds doubled objects and irregular entrys in your static.ini
- Finds wrong, doubled and empty sim (mesh) references
- Numbers and denumbers static.ini objects (numbering doesn't harm the game)
- Writes all findings to a txt file on your desktop and opens them
- Creates and opens a numbered object list both for fmb and fmb+ 
- Opens the static.ini
- Saves pathes to your static.in/mod maps
- Optionaly opens a list windows showing what it's doing ;-)


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This is the GUI version 1.3 of the static.ini checker for all mod maps. If you can't save a mission, the reason will be you don't have installed all objects needed for that map. 

This tool shows the missed objects, so you can install them. To find the mod containing these objects, search the missing objects in the "full_static.ini" and scroll up until you find the "Title" line. This usually gives the name of the mod. Future objects mods are not included, of course. 

The prog also finds doubled or irregular entrys. An other features is finding wrong, doubled used and empty sim (mesh) references. Also they don't harm (except trowing java exeptions), here and there it may be deserving to fix these. There are also some more additional features.   

I decided not to write changes to the static.ini, because such changes allways are a little bit critical. Instead notepad (expected to be in your windows mainfolder) pops up and shows the questionable entrys. 

Usage:
Unzip to folder of your choice
Run the prog
Select the path to the static.ini first(1). It is saved to a static_ini_checker.ini in the progs folder.
Select what you want.

(1) folder "..\mods\STD\com\maddox\IL2\objects\"


