MOD BRIDGE AS OBJECT ELEMENTS
So here we are with these new objects... but I'm not so enthusiastic about than with Pyramids because I'm expecting some problem reports...
First, it seems silly but there is a difference between mid and end elements for each kind of bridge... this is not my mistake... when you open one end and one mid element in 3ds MAX, you see oviously they were built like this... I don't know how they solve this in game, probably using 2 mesh files named FullD and FullD1.msh that I can't open in 3ds MAX ( only in MeshConverter ) and that seems to be "spiraled" ????
Secondly, when placed on land in FMB, it seems to slow down the system ???
Anyway, they are available, if not for bridges, they can serve as metallic or wood objects to build models like harbors or else... maybe LAL_Rone could make us some modifications for the look of these objects
Unzip in your MODS folder, there is a text file in the folder with lines to add to your static.ini