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Старый 06.11.2009, 16:11   #3170
Bandicoot
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Регистрация: 26.04.2008
Адрес: Москва
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Новости от ПетераД о Миге и Сейбре:
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I've been working with Lt. Wolf to fix most of the bugs present in both the F-86A and the MiG-15(bis). He has been busy polishing the flight models and engines -that's something I wouldn't touch with a ten foot pole- to address performance issues and I've been tweaking the aircraft code.

One of the new changes you can expect is the automatic airbrakes deployment gone for the MiG-15(bis), which was upsetting many people (I'm not sure if you will regret it at some point) but more importantly, it wasn't very accurate apparently since it wasn't present in the 1950 model. So it's gone... or is it?

Other changes include the removal of the black smoke trail in the MiG-15 (again, it wasn't accurate), and the guns having separate triggers. Also the MiG-15 losing the tail didn't really matter that much as it was keeping the control surfaces, that should be fixed although I haven't tested it extensively. Also the Sabre ammunition wasn't correct (thanks Josse!!) so that is changed too.

And the new stuff... expect 2 new late Sabre models to balance "the game". I haven't had time to adjust the 3D models for them (one of the reasons why this will still be labelled BETA) but at some point I will. Same story for the cockpits, Sabre cockpit is still the P-80 and the MiG-15's is still a slightly modified version of the MiG-9's.

Also I've been playing with transonic effects, this is a bit experimental and I sincerely doubt I have "nailed" it, but expect some aircraft shake and controls responsiveness loss when you approach mach 1. Not all aircrafts will behave the same way and remember that pulling the stick hard at 500km/h doesn't result in the same amount of G forces than pulling the stick hard at twice that speed.
Date: November 6, 2009
by PeterD
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