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Старый 23.08.2008, 15:24   #23
Ingmar
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Регистрация: 03.01.2008
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Если не найдешь, то во вторник я сам у него спрошу.
Вопрос уже задавался:
GALOUB
Hi fabianfred and thx for your answer,
may i ask you a question just to understand how it works and find a issue..
For example
why do you declare this object ?

[buildings.House$BurmaPagoda_02]
Title Pagoda_02
MeshLive 3do/Buildings/Burma/Pagoa_02/live.sim
MeshDead 3do/Buildings/Burma/Pagoa_02/dead.sim
AlignToLand 0
Body RockBig
Panzer 0.15

i mean it's not a new object as i don't see it in your new folder (OBJECTS_ffb) it's allready in the game... so ?
i see it,s the same thing for several objects
(excuse my poor english hope you understand me)
cheers

Ответ:
fabianfred
That pagoda 02 is the normal one...with added gold leaf (like the Buddhists in Thailand like to place on Buddha figures) ...but I didn't want to make the download too large so i didn't add the new folder..

It shouldn't be a problem..... having more objects listed in your static.ini than are actually on the map

It is like have more stuff in the pantry than you use in the cake

NOT having stuff in the static.ini which is needed on the map is the problem

after all...a default map of Midway doesn't use many objects from the static.ini..but it has no problems

Ищу дальше.
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