Тема: ИИ 4.13
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Старый 04.04.2019, 21:28   #19
LeaderAI
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Сообщение от shelby Посмотреть сообщение
the ki-45 tei tactics against the b29. Is there any way for the ai to have these options also?
I think this can be done if you make separate types of attacks for each of the links and combine into 1 order.

public static final int FVSB_BOOM_ZOOM = 0;
public static final int FVSB_BOOM_ZOOM_TO_ENGINE = 1;
public static final int FVSB_SHALLOW_DIVE_TO_ENGINE = 2;
public static final int FVSB_FROM_AHEAD = 3;
public static final int FVSB_FROM_BELOW = 4;
public static final int FVSB_AS_IT_IS = 5;
public static final int FVSB_FROM_SIDE = 6;
public static final int FVSB_FROM_TAIL_TO_ENGINE = 7;
public static final int FVSB_FROM_TAIL = 8;
public static final int FVSB_SHALLOW_DIVE = 9;
public static final int FVSB_FROM_BOTTOM = 10;
This type attack fighter vs bomber default in game.
in my mods you can give this order to either a link or each of your group (squadron).
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