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Сообщение от narvik
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Обновился на днях, кстати:
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[Changes from v0.9]
*Most UV/ smoothing issues were dealt with. Those very few that I was unable to deal with I will have to leave them for a bit as I find my time shrinking now university started again. But I will definatelly come back at some time to fix those left( only minor ones now)
There are some minor left, don't worry I know were they are.
*A basic searchlight object was placed for more detail in SST
*New UV for SST much better to skin, UV of Hull512 and 256 merged with Mast to create a 1024X1024 square texture so it can easily be used by skinners for new high reso mod. Thanks Jaypack for the idea!
*Some errors causing too mugh glow in materials were also fixed
*LOD4 was made with distance 15000
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