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#1 | |
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Регистрация: 03.01.2008
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#2 |
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Регистрация: 29.01.2008
Адрес: Мариуполь
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#3 |
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Регистрация: 03.01.2008
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Вопрос уже задавался:
GALOUB Hi fabianfred and thx for your answer, may i ask you a question just to understand how it works and find a issue.. For example why do you declare this object ? [buildings.House$BurmaPagoda_02] Title Pagoda_02 MeshLive 3do/Buildings/Burma/Pagoa_02/live.sim MeshDead 3do/Buildings/Burma/Pagoa_02/dead.sim AlignToLand 0 Body RockBig Panzer 0.15 i mean it's not a new object as i don't see it in your new folder (OBJECTS_ffb) it's allready in the game... so ? i see it,s the same thing for several objects (excuse my poor english hope you understand me) cheers Ответ: fabianfred That pagoda 02 is the normal one...with added gold leaf (like the Buddhists in Thailand like to place on Buddha figures) ...but I didn't want to make the download too large so i didn't add the new folder.. It shouldn't be a problem..... having more objects listed in your static.ini than are actually on the map It is like have more stuff in the pantry than you use in the cake NOT having stuff in the static.ini which is needed on the map is the problem after all...a default map of Midway doesn't use many objects from the static.ini..but it has no problems Ищу дальше. |
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#4 |
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Регистрация: 29.01.2008
Адрес: Мариуполь
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