Товарищи, камрады, друзья..
арод, такое дело, я скачал вот отсюда:
http://files.mail.ru/30RH7B сборку модов, которую делал Скворец (Skvorez) вот, все распаковал, свою папку с модами удалил, запускаю Ил, а он вылетает на 20%
это раз, 2, куда класть файлы из первого архива (который game) поскажите, а то я уже незнаю что делать.
Кто ставил эту сборку, отзовитесь, а то я столько времени и траффика на нее убил, что прямо сердце кровью обливается, что все это было зря....
На всякий случай штурмо-лог, я его читать и понимать не умею, но если он чем то поможет то вот он:
[20.01.2010 19:38:41] ------------ BEGIN log session -------------
[19:38:41] OpenGL provider: dx8wrap.dll
[19:38:42] OpenGL library:
[19:38:42] Vendor: 1C.Multimedia.Dev/Maddox.
[19:38:42] Render: DirectX8.
[19:38:42] Version: 1.1
[19:38:42] Extensions: GL_EXT_secondary_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_ARB_texture_compression
[19:38:42] Size: 1024x768
[19:38:42] ColorBits: 32
[19:38:42] DepthBits: 16
[19:38:42] StencilBits: 0
[19:38:42] isDoubleBuffered: true
[19:38:42] DirectX Joystick NOT created: DirectX joystick driver: device not attached
[19:38:43]
[19:38:43] *** Looking for Advanced CPU Instructions...
[19:38:43] [x] PentiumPro
[19:38:43] [x] Multimedia (MMX)
[19:38:43] [x] 3D (SSE)
[19:38:43] [x] 3D (SSE2)
[19:38:43] [-] 3D (3DNow)
[19:38:43] ColourBits 32, ABits 0, ZBits 16
[19:38:43]
[19:38:43] *** Looking for Render API Extensions ...
[19:38:43] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[19:38:43] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[19:38:43] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[19:38:43] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[19:38:43] [-] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[19:38:43] [x] 'GL_ARB_multitexture' extension - Multitexturing.
[19:38:43] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[19:38:43] [-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[19:38:43] [-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[19:38:43] [-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[19:38:43] [-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[19:38:43] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[19:38:43] [-] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[19:38:43]
[19:38:43] Maximum texture size : 2048
[19:38:43] Maximum simultaneous textures :8
[19:38:43] MaxAnisotropic (1.0 = none) : 1.000000
[19:38:43] WARNING: 'Perfect' Mode required 32 bit color, 24 depth and 8 bits for stencil
[19:38:43] WARNING: 'Perfect' Mode required latest drivers with 'vertex buffer' support
[19:38:43] WARNING: 'Perfect' Mode required pixels shaders
[19:38:43] WARNING: 'Perfect' Mode required latest drivers with vertex shaders support'GL_ARB_vertex_program'
[19:38:43] WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
[19:39:05] Initializing DirectSound playback device...
[19:39:05] Primary buffer created.
[19:39:05] Playback format is set : sampling rate = 44100, num channels = 2.
[19:39:05] Buffer caps : Transfer rate = 0, CPU overhead = 0.
[19:39:05] Default speaker config is : 5.
[19:39:05] Direct sound audio device initialized successfully :
[19:39:05] DX Version : 7
[19:39:05] Hardware - disabled [buffers : 60]
[19:39:05] Extensions - disabled :
[19:39:05] EAX ver. 1 [ ] - disabled
[19:39:05] EAX ver. 2 [ ] - disabled
[19:39:05] EAX ver. 3 [ ] - disabled
[19:39:05] I3D ver. 2 [ ] - disabled
[19:39:05] ZoomFX [ ] - disabled
[19:39:05] MacroFX [ ] - disabled
[19:39:05] SIMD render [X]
[19:39:05] num channels 32
[19:39:05]
[19:39:24] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/100.bmp'Bad BMP Format!
[19:39:24] Valid BMP format is only uncompressed 8bit (palette) image
[19:39:24] With width and height equals power of 2
[19:39:24] Noseart PaintSchemes/Noseart/100.bmp NOT loaded
[19:39:24] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/117.bmp'Bad BMP Format!
[19:39:24] Valid BMP format is only uncompressed 8bit (palette) image
[19:39:24] With width and height equals power of 2
[19:39:24] Noseart PaintSchemes/Noseart/117.bmp NOT loaded
[20.01.2010 19:40:15] -------------- END log session -------------