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#11 | |
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Звичайна людина на Землі
Регистрация: 06.11.2011
Адрес: Україна, м.Київ, Печерський район, вул. Кіквідзе
Сообщений: 8,354
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Цитата:
в них там присутствует AircraftState.class. Только вот весь вечер собираю папку Эффектов под 4.12.2. Открыл твой класс AircraftState из звукотрассеров и класс из патча 4.12.2 - есть заметные отличия в записи эффектов енжин и при краше на земле, поэтому пришлось задваивать еффекты - делать одинаковые с разными названиями. А твоих эффектов для работы без класса у меня нет. С Яди-диска скачать не могу - этот ресурс даже с впн не открывается. ![]() ----------------------- Всё же пришлось дописывать твои эффекты в класс - иначе "дымление" будет не в полном объёме. Буду проверять и так и так. Часть кода из AircraftState.class - патч 4.12.2. Код:
private static final String astateOilStrings[] = {
"3DO/Effects/Aircraft/OilBlackMediumSPD.eff",
"3DO/Effects/Aircraft/OilBlackMediumTSPD.eff", null, null
};
private static final String astateTankStrings[] = {
null, null, null,
"3DO/Effects/Aircraft/RedLeakTSPD.eff", null, null,
"3DO/Effects/Aircraft/RedLeakTSPD.eff", null, null,
"3DO/Effects/Aircraft/TankBlackMediumSPD.eff",
"3DO/Effects/Aircraft/TankBlackMediumTSPD.eff", null,
"3DO/Effects/Aircraft/BlackHeavySPD.eff",
"3DO/Effects/Aircraft/BlackHeavyTSPD.eff", null,
"3DO/Effects/Aircraft/FireSPD.eff",
"3DO/Effects/Aircraft/BlackHeavySPD.eff",
"3DO/Effects/Aircraft/BlackHeavyTSPD.eff",
"3DO/Effects/Aircraft/FireSPDLong.eff",
"3DO/Effects/Aircraft/BlackHeavySPD.eff",
"3DO/Effects/Aircraft/BlackHeavyTSPD.eff", null, null, null,
// -----------------------------------------------------------------------
"3DO/Effects/Aircraft/RedLeakGND.eff", null, null,
"3DO/Effects/Aircraft/RedLeakGND.eff", null, null,
"3DO/Effects/Aircraft/BlackMediumGND.eff", null, null,
"3DO/Effects/Aircraft/BlackHeavyGND.eff", null, null,
"3DO/Effects/Aircraft/FireGND.eff",
"3DO/Effects/Aircraft/BlackHeavyGND.eff", null,
"3DO/Effects/Aircraft/FireGND.eff",
"3DO/Effects/Aircraft/BlackHeavyGND.eff", null
};
private static final String astateEngineStrings[] = {
null, null, null,
"3DO/Effects/Aircraft/GraySmallSPD.eff",
"3DO/Effects/Aircraft/GraySmallTSPD.eff", null,
"3DO/Effects/Aircraft/EngineBlackMediumSPD.eff",
"3DO/Effects/Aircraft/EngineBlackMediumTSPD.eff", null,
"3DO/Effects/Aircraft/BlackHeavySPD.eff",
"3DO/Effects/Aircraft/EngineBlackHeavyTSPD.eff", null,
"3DO/Effects/Aircraft/FireSPD.eff",
"3DO/Effects/Aircraft/BlackHeavySPD.eff",
"3DO/Effects/Aircraft/EngineBlackHeavyTSPD.eff", null, null, null,
"3DO/Effects/Aircraft/GraySmallGND.eff", null, null,
"3DO/Effects/Aircraft/BlackMediumGND.eff", null, null,
"3DO/Effects/Aircraft/BlackHeavyGND.eff", null, null,
"3DO/Effects/Aircraft/FireGND.eff",
"3DO/Effects/Aircraft/BlackHeavyGND.eff", null
};
private static final String astateCondensateStrings[] = {
null, "3DO/Effects/Aircraft/CondensateTSPD.eff"
};
private static final String astateStallStrings[] = {
null, "3DO/Effects/Aircraft/StallTSPD.eff"
};
Код:
private static final String astateOilStrings[] = {
"3DO/Effects/Aircraft/OilBlackMediumSPD.eff",
"3DO/Effects/Aircraft/OilBlackMediumTSPD.eff", null, null
};
private static final String astateTankStrings[] = {
null, null, null,
"3DO/Effects/Aircraft/RedLeakTSPD.eff", null, null,
"3DO/Effects/Aircraft/RedLeakTSPD.eff", null, null,
"3DO/Effects/Aircraft/TankBlackMediumSPD.eff",
"3DO/Effects/Aircraft/TankBlackMediumTSPD.eff", null,
"3DO/Effects/Aircraft/BlackHeavySPD.eff",
"3DO/Effects/Aircraft/BlackHeavyTSPD.eff", null,
"3DO/Effects/Aircraft/FireSPD.eff",
"3DO/Effects/Aircraft/BlackHeavySPD.eff",
"3DO/Effects/Aircraft/BlackHeavyTSPD.eff",
"3DO/Effects/Aircraft/FireSPDLong.eff",
"3DO/Effects/Aircraft/BlackHeavySPD.eff",
"3DO/Effects/Aircraft/BlackHeavyTSPD.eff", null, null, null,
// -----------------------------------------------------------------------
"3DO/Effects/Aircraft/RedLeakGND.eff", null, null,
"3DO/Effects/Aircraft/RedLeakGND.eff", null, null,
"3DO/Effects/Aircraft/BlackMediumGND.eff", null, null,
"3DO/Effects/Aircraft/BlackHeavyGND.eff", null, null,
"3DO/Effects/Aircraft/FireGND.eff",
"3DO/Effects/Aircraft/BlackHeavyGND.eff", null,
"3DO/Effects/Aircraft/FireGND.eff",
"3DO/Effects/Aircraft/BlackHeavyGND.eff", null
};
private static final String astateEngineStrings[] = {
null, null, null,
"3DO/Effects/Aircraft/EngineSmallSPD.eff",
"3DO/Effects/Aircraft/EngineSmallTSPD.eff", null,
"3DO/Effects/Aircraft/EngineMediumSPD.eff",
"3DO/Effects/Aircraft/EngineMediumTSPD.eff", null,
// "3DO/Effects/Aircraft/TankHeavySPD.eff",
"3DO/Effects/Aircraft/EngineHeavySPD.eff",
"3DO/Effects/Aircraft/EngineHeavyTSPD.eff", null,
"3DO/Effects/Aircraft/FireSPD.eff",
// "3DO/Effects/Aircraft/TankHeavySPD.eff",
"3DO/Effects/Aircraft/EngineNullSPD.eff",
"3DO/Effects/Aircraft/EngineNullSPD.eff", null, null, null,
"3DO/Effects/Aircraft/EngineSmokeSmallGND.eff", null, null,
"3DO/Effects/Aircraft/EngineSmokeMediumGND.eff", null, null,
"3DO/Effects/Aircraft/EngineSmokeGND.eff", null, null,
"3DO/Effects/Aircraft/EngineFireGND.eff",
"3DO/Effects/Aircraft/EngineSmokeGND.eff", null
};
private static final String astateCondensateStrings[] = {
null, "3DO/Effects/Aircraft/CondensateTSPD.eff"
};
private static final String astateStallStrings[] = {
null, "3DO/Effects/Aircraft/StallTSPD.eff"
};
на 95 проц. ![]() А без класса AircraftState хоть бы на 80 проц. Такие дела. ![]()
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