|
![]() |
#11 | |
Местный
Регистрация: 04.12.2007
Сообщений: 1,408
|
![]() Цитата:
Unfortunately I only came back today I do not mind. Use these textures. In turn, I put the correction of these textures. The updated version is here. http://files.mail.ru/442SVJ I changed the long and incomprehensible to you the names of textures. Look, maybe they will be perfect for GilB57, for maps of Norway. These textures are for my improved version of the map Zapolar'e. I looked at the order placement folder texture file ZaPolar. GilB57 place it on the road maps / _tex / ZaPolar / I had: maps / _tex / land / ZaPolar /. To propagate the set of similar folders I am in the new version will do the same: maps / _tex / ZaPolar / New textures for GS_load.ini for GilB57: In the section: [FIELDS] LowLand0 = ZaPolar/Terra10.tga LowLand1 = ZaPolar/ TOP2.tga LowLand2 =ZaPolar/ BOLOTO.tga LowLand3 = ZaPolar/ Motovski_Coast.tga MidLand0 = ZaPolar/ Norge2.tga MidLand1 = ZaPolar/ Terra7.tga MidLand2 = ZaPolar/ C03a.tga MidLand3 = ZaPolar/AVALA.tga Mount0 = ZaPolar/ Norge_TOP.tga ,4 Mount1 = ZaPolar/ Cola.tga,2 Mount2 = ZaPolar/TOP3.tga Mount3 = ZaPolar/ TOP.tga,2 Country0 = ZaPolar/ SELO.tga //Country1 = ZaPolar/ LES26.tga Country1 = land/summer/GS_bob_fields_1.tga Country2 = ZaPolar/SELO.tga Country3 = ZaPolar/Terra10.tga City0 = ZaPolar/Dcountry.tga City1 = ZaPolar/BEREG.tga City2 = ZaPolar/Dcountry.tga City3 = ZaPolar/ LES26.tga AirField0= ZaPolar/AVALA.tga,2 AirField1= land/summer/GS_banff.tga,-2 AirField2= ZaPolar/AVALA.tga,4 AirField3= ZaPolar/AVALA.tga,2 Wood0 = Italy_DF/land/summer/macchia_neu5.tga,2 Wood1 = Wood2 = Italy_DF/forest/summer/ItaWood_far.tga,2 Wood3 = Water0 = water/water.tga Water1 = water/water.tga Water2 = ZaPolar/Cola.tga Water3 = ZaPolar/BEREG.tga Also spread when an updated version of mix_load and for your map Zapolar'e: [FIELDS] LowLand0 = ZaPolar/Terra10.tga LowLand1 = ZaPolar/Cola.tga LowLand2 = ZaPolar/Norge2.tga LowLand3 = ZaPolar/Terra7.tga MidLand0 = ZaPolar/LES26.tga MidLand1 = ZaPolar/BOLOTO.tga MidLand2 = ZaPolar/TOP2.tga MidLand3 = ZaPolar/AVALA.tga Mount0 = ZaPolar/TOP3.tga Mount1 = ZaPolar/Norge_TOP.tga Mount2 = ZaPolar/Motovski_Coast.tga Mount3 = ZaPolar/C03a.tga Country0 = ZaPolar/Luostaari.tga Country1 = ZaPolar/LES26.tga Country2 = ZaPolar/TOP.tga Country3 = City0 = ZaPolar/Dcountry.tga,2 City1 = ZaPolar/SELO.tga City2 = ZaPolar/Murmansk.tga City3 = AirField0= ZaPolar/Hebykten.tga AirField1= ZaPolar/Vaenga.tga AirField2= ZaPolar/Shongui.tga AirField3= ZaPolar/Murmashi.tga Wood0 = Italy_DF/land/summer/macchia_neu5.tga,2 Wood1 = Wood2 = Italy_DF/forest/summer/ItaWood_far.tga,2 Wood3 = Water0 = water/water.tga Water1 = water/water.tga Water2 = ZaPolar/Cola.tga Water3 = ZaPolar/BEREG.tga Unfortunately small errors do not give me the opportunity to lay out updated version of its maps. I'm working on actors.static and map_t you move work on map of Syväri (SVIR)? Is there any news? ![]() Последний раз редактировалось Mixx; 16.03.2010 в 16:14. |
|
![]() |
![]() |
Здесь присутствуют: 1 (пользователей: 0 , гостей: 1) | |
|
|