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Старый 16.03.2010, 13:58   #11
Mixx
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Регистрация: 04.12.2007
Сообщений: 1,408
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Сообщение от kapteeni Посмотреть сообщение
[QUOTE = kapteeni; 49183] Hi MIXX.
Long time since mylast post here.
I just wanted to ask Your agreement for use of your textures. Gilb want's to make default Norway map better with your textures and i suggested that he could put your texture folder at he's downloadfolder, if possible.
Greetings!
* kap
PS That arctic map was a majorr HIT. We all love it! [/ QUOTE]
EDIT: I gave GilB 57 promise to use MIXX textures. He promised not to edit or chenge those textures and he will give all the credits to you!
Other mapmakers have also agreed to give their textures too, so i think that iot is OK with You too!
Kapteeni
Dear Kapteni
Unfortunately I only came back today
I do not mind. Use these textures.
In turn, I put the correction of these textures. The updated version is here.
http://files.mail.ru/442SVJ

I changed the long and incomprehensible to you the names of textures.
Look, maybe they will be perfect for GilB57, for maps of Norway.

These textures are for my improved version of the map Zapolar'e.
I looked at the order placement folder texture file ZaPolar.
GilB57 place it on the road maps / _tex / ZaPolar /
I had: maps / _tex / land / ZaPolar /. To propagate the set of similar folders
I am in the new version will do the same: maps / _tex / ZaPolar /

New textures for GS_load.ini for GilB57:
In the section:
[FIELDS]
LowLand0 = ZaPolar/Terra10.tga
LowLand1 = ZaPolar/ TOP2.tga
LowLand2 =ZaPolar/ BOLOTO.tga
LowLand3 = ZaPolar/ Motovski_Coast.tga
MidLand0 = ZaPolar/ Norge2.tga
MidLand1 = ZaPolar/ Terra7.tga
MidLand2 = ZaPolar/ C03a.tga
MidLand3 = ZaPolar/AVALA.tga
Mount0 = ZaPolar/ Norge_TOP.tga ,4
Mount1 = ZaPolar/ Cola.tga,2
Mount2 = ZaPolar/TOP3.tga
Mount3 = ZaPolar/ TOP.tga,2
Country0 = ZaPolar/ SELO.tga //Country1 = ZaPolar/ LES26.tga
Country1 = land/summer/GS_bob_fields_1.tga
Country2 = ZaPolar/SELO.tga
Country3 = ZaPolar/Terra10.tga
City0 = ZaPolar/Dcountry.tga
City1 = ZaPolar/BEREG.tga
City2 = ZaPolar/Dcountry.tga
City3 = ZaPolar/ LES26.tga

AirField0= ZaPolar/AVALA.tga,2
AirField1= land/summer/GS_banff.tga,-2
AirField2= ZaPolar/AVALA.tga,4
AirField3= ZaPolar/AVALA.tga,2

Wood0 = Italy_DF/land/summer/macchia_neu5.tga,2
Wood1 =
Wood2 = Italy_DF/forest/summer/ItaWood_far.tga,2
Wood3 =
Water0 = water/water.tga
Water1 = water/water.tga
Water2 = ZaPolar/Cola.tga
Water3 = ZaPolar/BEREG.tga


Also spread when an updated version of mix_load
and for your map Zapolar'e:

[FIELDS]
LowLand0 = ZaPolar/Terra10.tga
LowLand1 = ZaPolar/Cola.tga
LowLand2 = ZaPolar/Norge2.tga
LowLand3 = ZaPolar/Terra7.tga
MidLand0 = ZaPolar/LES26.tga
MidLand1 = ZaPolar/BOLOTO.tga
MidLand2 = ZaPolar/TOP2.tga
MidLand3 = ZaPolar/AVALA.tga
Mount0 = ZaPolar/TOP3.tga
Mount1 = ZaPolar/Norge_TOP.tga
Mount2 = ZaPolar/Motovski_Coast.tga
Mount3 = ZaPolar/C03a.tga
Country0 = ZaPolar/Luostaari.tga
Country1 = ZaPolar/LES26.tga
Country2 = ZaPolar/TOP.tga
Country3 =
City0 = ZaPolar/Dcountry.tga,2
City1 = ZaPolar/SELO.tga
City2 = ZaPolar/Murmansk.tga
City3 =
AirField0= ZaPolar/Hebykten.tga
AirField1= ZaPolar/Vaenga.tga
AirField2= ZaPolar/Shongui.tga
AirField3= ZaPolar/Murmashi.tga
Wood0 = Italy_DF/land/summer/macchia_neu5.tga,2
Wood1 =
Wood2 = Italy_DF/forest/summer/ItaWood_far.tga,2
Wood3 =
Water0 = water/water.tga
Water1 = water/water.tga
Water2 = ZaPolar/Cola.tga
Water3 = ZaPolar/BEREG.tga

Unfortunately small errors do not give me the opportunity to lay out
updated version of its maps. I'm working on actors.static and map_t


you move work on map of Syväri (SVIR)? Is there any news?

Последний раз редактировалось Mixx; 16.03.2010 в 16:14.
Mixx вне форума   Ответить с цитированием
 


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