15.07.2017, 19:27
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#11
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Модератор
Регистрация: 06.03.2007
Адрес: Киев, Украина
Сообщений: 11,391
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Цитата:
Сообщение от Samurai999
А что надо где прописать, чтобы катапульта на авианосце хорошо пуляла?
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#DGEN\STD\com\maddox\il2\objects\Catapults.ini
Цитата:
Catapults.ini Explained
In previous versions of the carrier take-off and catapult mod, the values for the catapult positions and power were defined inside the Gear.class. This meant that every time a modder created a new carrier or wanted to adjust the catapult on an old one, they would have to edit this class (which then becomes a nightmare for maintaining coding consistency). Now all of these values are stored externally in the Catapults.ini file. It is located within the SAS Engine Mod directory under ‘com/Maddox/il2/objects’. Its structure and values are shown below, with all values explained. This is ALL you need to do to enable catapults on ships (pending aircraft spawns are defined).
Код:
[Default]
dCatapultOffsetX 0.0 //The amount of offset along X axis from the spawn point which catapult is located
dCatapultOffsetY 0.0 //Offset along Y axis
dCatapultYaw 0.0 //Amount of yaw rotation in degrees of catapult e.g. for use with angle deck carriers
dCatapultOffsetXAlt 0.0 //The ALT values are used for carriers that have different setups e.g. Escort carriers
dCatapultOffsetYAlt 0.0
dCatapultYawAlt 0.0
dCatapultOffsetX2 0.0 //These offsets are for the second catapult
dCatapultOffsetY2 0.0
dCatapultYaw2 0.0
catapultPower 0 //Amount of power used to launch prop-driven aircraft
catapultPowerJets 0 //Amount of power used to launch jet aircraft
bSteamCatapult 0 //When set to 1, enables steam effect
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