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#11 |
Звичайна людина на Землі
Регистрация: 06.11.2011
Адрес: Україна, м.Київ, Печерський район, вул. Кіквідзе
Сообщений: 8,320
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Перешивка вооружения движится, хотя не так быстро как хотелось бы.
Нужно ещё и на работу ходить... кушать хочется. Закончил с линейкой МК-101/103. Для Мк-101 и 103 штурмовиков будут бронебойные и каморные тяжолые снаряды для поражения бронетехники. Код:
public MGunMK101s_Hs129() { } public GunProperties createProperties() { GunProperties gunproperties = super.createProperties(); gunproperties.bCannon = false; gunproperties.bUseHookAsRel = true; gunproperties.fireMesh = null; gunproperties.fire = "3DO/Effects/GunFire/30mm/GunFire.eff"; gunproperties.sprite = "3DO/Effects/GunFire/30mm/GunFlare.eff"; gunproperties.smoke = "effects/smokes/12mmSmoke.eff"; gunproperties.shells = "3DO/Effects/GunShells/CannonShells.eff"; gunproperties.sound = "weapon.MGun_MK101S"; gunproperties.emitColor = new Color3f(1.0F, 1.0F, 0.0F); gunproperties.emitI = 10F; gunproperties.emitR = 3F; gunproperties.emitTime = 0.03F; gunproperties.aimMinDist = 10F; gunproperties.aimMaxDist = 1000F; gunproperties.weaponType = -1; gunproperties.maxDeltaAngle = 0.21F; gunproperties.shotFreq = 4.333333F; gunproperties.traceFreq = 6; gunproperties.bullets = 30; gunproperties.bulletsCluster = 1; gunproperties.bullet = (new BulletProperties[] { new BulletProperties(), new BulletProperties(), new BulletProperties(), new BulletProperties(), new BulletProperties(), new BulletProperties() }); gunproperties.bullet[0].massa = 0.500F; gunproperties.bullet[0].kalibr = 0.0006F; gunproperties.bullet[0].speed = 725F; gunproperties.bullet[0].power = 0.0314F; gunproperties.bullet[0].powerType = 0; gunproperties.bullet[0].powerRadius = 0.0F; gunproperties.bullet[0].traceMesh = "3do/effects/tracers/20mmWhite/mono.sim"; gunproperties.bullet[0].traceTrail = "effects/Smokes/SmokeBlack_BuletteTrail.eff"; gunproperties.bullet[0].traceColor = 0xd2ffffff; gunproperties.bullet[0].timeLife = 1.7F; gunproperties.bullet[1].massa = 0.500F; gunproperties.bullet[1].kalibr = 0.0006F; gunproperties.bullet[1].speed = 725F; gunproperties.bullet[1].power = 0.0314F; gunproperties.bullet[1].powerType = 0; gunproperties.bullet[1].powerRadius = 0.0F; gunproperties.bullet[1].traceMesh = "3do/effects/tracers/20mmWhite/mono.sim"; gunproperties.bullet[1].traceTrail = "effects/Smokes/SmokeBlack_BuletteTrail.eff"; gunproperties.bullet[1].traceColor = 0xd2ffffff; gunproperties.bullet[1].timeLife = 1.7F; gunproperties.bullet[2].massa = 0.500F; gunproperties.bullet[2].kalibr = 0.0006F; gunproperties.bullet[2].speed = 725F; gunproperties.bullet[2].power = 0.0314F; gunproperties.bullet[2].powerType = 0; gunproperties.bullet[2].powerRadius = 0.0F; gunproperties.bullet[2].traceMesh = "3do/effects/tracers/20mmWhite/mono.sim"; gunproperties.bullet[2].traceTrail = "effects/Smokes/SmokeBlack_BuletteTrail.eff"; gunproperties.bullet[2].traceColor = 0xd2ffffff; gunproperties.bullet[2].timeLife = 1.7F; gunproperties.bullet[3].massa = 0.500F; gunproperties.bullet[3].kalibr = 0.0006F; gunproperties.bullet[3].speed = 725F; gunproperties.bullet[3].power = 0.025F; gunproperties.bullet[3].powerType = 0; gunproperties.bullet[3].powerRadius = 1.15F; gunproperties.bullet[3].traceMesh = "3do/effects/tracers/20mmYellow/mono.sim"; gunproperties.bullet[3].traceTrail = "effects/Smokes/SmokeBlack_BuletteTrail.eff"; gunproperties.bullet[3].traceColor = 0xd200ffff; gunproperties.bullet[3].timeLife = 1.7F; gunproperties.bullet[4].massa = 0.500F; gunproperties.bullet[4].kalibr = 0.0006F; gunproperties.bullet[4].speed = 725F; gunproperties.bullet[4].power = 0.025F; gunproperties.bullet[4].powerType = 0; gunproperties.bullet[4].powerRadius = 1.15F; gunproperties.bullet[4].traceMesh = "3do/effects/tracers/20mmYellow/mono.sim"; gunproperties.bullet[4].traceTrail = "effects/Smokes/SmokeBlack_BuletteTrail.eff"; gunproperties.bullet[4].traceColor = 0xd200ffff; gunproperties.bullet[4].timeLife = 1.7F; gunproperties.bullet[5].massa = 0.440F; gunproperties.bullet[5].kalibr = 0.0006F; gunproperties.bullet[5].speed = 800F; gunproperties.bullet[5].power = 0.01232F; gunproperties.bullet[5].powerType = 2; gunproperties.bullet[5].powerRadius = 0.66F; gunproperties.bullet[5].traceMesh = "3do/effects/tracers/20mmYellow/mono.sim"; gunproperties.bullet[5].traceTrail = "effects/Smokes/SmokeBlack_BuletteTrail.eff"; gunproperties.bullet[5].traceColor = 0xd200ffff; gunproperties.bullet[5].timeLife = 3.2F; return gunproperties; } } Код:
public MGunMK103s() { } public GunProperties createProperties() { GunProperties gunproperties = super.createProperties(); gunproperties.bCannon = false; gunproperties.bUseHookAsRel = true; gunproperties.fireMesh = null; gunproperties.fire = "3DO/Effects/GunFire/30mm/GunFire.eff"; gunproperties.sprite = "3DO/Effects/GunFire/30mm/GunFlare.eff"; gunproperties.smoke = "effects/smokes/MachineGun.eff"; gunproperties.shells = "3DO/Effects/GunShells/CannonShells.eff"; gunproperties.sound = "weapon.MGun_MK103S"; gunproperties.emitColor = new Color3f(0.6F, 0.4F, 0.2F); gunproperties.emitI = 10F; gunproperties.emitR = 3F; gunproperties.emitTime = 0.03F; gunproperties.aimMinDist = 10F; gunproperties.aimMaxDist = 1000F; gunproperties.weaponType = -1; gunproperties.maxDeltaAngle = 0.13F; gunproperties.shotFreq = 7F; gunproperties.traceFreq = 3; gunproperties.bullets = 50; gunproperties.bulletsCluster = 1; gunproperties.bullet = (new BulletProperties[] { new BulletProperties(), new BulletProperties(), new BulletProperties(), new BulletProperties() }); gunproperties.bullet[0].massa = 0.450F; gunproperties.bullet[0].kalibr = 0.000567F; gunproperties.bullet[0].speed = 800F; gunproperties.bullet[0].power = 0.016F; gunproperties.bullet[0].powerType = 2; gunproperties.bullet[0].powerRadius = 0.72F; gunproperties.bullet[0].traceMesh = "3do/effects/tracers/20mmBlue/mono.sim"; gunproperties.bullet[0].traceTrail = "effects/Smokes/SmokeBlack_BuletteTrail.eff"; gunproperties.bullet[0].traceColor = 0xd2ff0000; gunproperties.bullet[0].timeLife = 3.2F; gunproperties.bullet[1].massa = 0.440F; gunproperties.bullet[1].kalibr = 0.000567F; gunproperties.bullet[1].speed = 800F; gunproperties.bullet[1].power = 0.035F; gunproperties.bullet[1].powerType = 0; gunproperties.bullet[1].powerRadius = 1.5F; gunproperties.bullet[1].traceMesh = "3do/effects/tracers/20mmBlue/mono.sim"; gunproperties.bullet[1].traceTrail = "effects/Smokes/SmokeBlack_BuletteTrail.eff"; gunproperties.bullet[1].traceColor = 0xd2ff0000; gunproperties.bullet[1].timeLife = 2.7F; gunproperties.bullet[2].massa = 0.440F; gunproperties.bullet[2].kalibr = 0.000567F; gunproperties.bullet[2].speed = 800F; gunproperties.bullet[2].power = 0.035F; gunproperties.bullet[2].powerType = 0; gunproperties.bullet[2].powerRadius = 1.5F; gunproperties.bullet[2].traceMesh = "3do/effects/tracers/20mmBlue/mono.sim"; gunproperties.bullet[2].traceTrail = "effects/Smokes/SmokeBlack_BuletteTrail.eff"; gunproperties.bullet[2].traceColor = 0xd2ff0000; gunproperties.bullet[2].timeLife = 2.7F; gunproperties.bullet[3].massa = 0.370F; gunproperties.bullet[3].kalibr = 0.000567F; gunproperties.bullet[3].speed = 860F; gunproperties.bullet[3].power = 0.05F; gunproperties.bullet[3].powerType = 2; gunproperties.bullet[3].powerRadius = 1.6F; gunproperties.bullet[3].traceMesh = null; gunproperties.bullet[3].traceTrail = "effects/Smokes/SmokeBlack_BuletteTrail.eff"; gunproperties.bullet[3].traceColor = 0; gunproperties.bullet[3].timeLife = 4F; return gunproperties; } } ![]() на прицельной дистанции 550-600 метров. |
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